Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Dinoguy2
Achilles
Level 69
God Stats
6W - 5L
1,516 SR
Queue Stats
10W - 10L
1,426 Elo+
Party 2
Kuzenbo
Kuzenbo
Kelso250
Kuzenbo
Level 68
God Stats
0W - 1L
1,306 SR
Queue Stats
5W - 8L
1,373 Elo+
Party 2
Rama
Rama
PaperChaseCHRIS
Rama
Level 99
God Stats
0W - 1L
1,714 SR
Queue Stats
29W - 34L
1,445 Elo+
Party 2
Nemesis
Nemesis
bigtwinky
Nemesis
Level 158
God Stats
23W - 32L
1,448 SR
Queue Stats
384W - 412L
1,412 Elo+
Solo
Team Averages
Level 93
1,497 SR
1,431 Elo+

VS

Team Averages
Level 76
1,492 SR
1,442 Elo+
Nike
Nike
DaDabGuy
Nike
Level 66
God Stats
1W - 0L
1,286 SR
Queue Stats
195W - 247L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
FlnH3ro
Baron Samedi
Level 68
God Stats
3W - 6L
1,500 SR
Queue Stats
129W - 143L
1,527 Elo+
Solo
Ah Puch
Ah Puch
StayFrosty636
Ah Puch
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 41L
1,452 Elo+
Party 1
Apollo
Apollo
dansem
Apollo
Level 60
God Stats
4W - 2L
1,673 SR
Queue Stats
75W - 93L
1,333 Elo+
Party 1
Thor
Thor
magoo14
Thor
Level 83
God Stats
7W - 5L
1,500 SR
Queue Stats
80W - 61L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 2 / 6
8,377
493
11,050
9,772
4,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Dinoguy2
Achilles
15
2 / 2 / 0
8,908
524
8,508
15,216
18,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Kelso250
Kuzenbo
11
2 / 7 / 4
7,764
457
8,808
16,979
23,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 6 / 2
6,652
391
7,565
15,707
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
bigtwinky
Nemesis
15
7 / 5 / 1
9,415
554
8,569
14,986
6,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
2 / 3 / 4
9,348
550
8,930
14,833
13,701
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
FlnH3ro
Baron Samedi
15
4 / 1 / 14
9,959
586
12,220
13,735
9,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
13
0 / 5 / 7
8,265
486
10,667
10,215
4,362
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
dansem
Apollo
15
8 / 4 / 9
9,933
584
12,713
13,792
5,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thor
magoo14
Thor
17
8 / 1 / 6
10,048
591
8,923
16,342
7,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
13
Kills
22
22
Deaths
14
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
6
2
W
Nike
2
3
4
1.33
L
Achilles
Dinoguy2
Achilles
2
2
0
1
W
Baron Samedi
FlnH3ro
Baron Samedi
4
1
14
11
L
Kuzenbo
Kelso250
Kuzenbo
2
7
4
0.57
L
1
6
2
0.33
W
Ah Puch
0
5
7
0.7
L
Nemesis
bigtwinky
Nemesis
7
5
1
1.5
W
Apollo
dansem
Apollo
8
4
9
3.13
W
Thor
magoo14
Thor
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,500
Damage
53,453
72,660
Taken
68,917
60,088
Mitigated
40,719
11,780
Healing
19,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,050
3,046
46
1,544
9,772
4,619
391
6,281
3,491
46,586
0
W
Nike
8,930
838
0
2,023
14,833
13,701
719
997
13,740
0
67,887
L
Achilles
Dinoguy2
Achilles
8,508
1,211
0
3,356
15,216
18,836
351
1,395
13,821
0
65,948
W
Baron Samedi
FlnH3ro
Baron Samedi
12,220
1,937
2,422
6,970
13,735
9,740
247
6,702
6,788
48,399
0
L
Kuzenbo
Kelso250
Kuzenbo
8,808
2,661
0
1,659
16,979
23,700
0
5,737
11,242
26,197
0
L
7,565
5,400
0
4,199
15,707
6,420
119
6,136
9,571
0
38,317
W
Ah Puch
10,667
1,087
0
1,047
10,215
4,362
223
4,084
5,921
67,057
0
L
Nemesis
bigtwinky
Nemesis
8,569
4,463
0
976
14,986
6,513
715
3,338
10,772
0
73,849
W
Apollo
dansem
Apollo
12,713
8,389
0
3,294
13,792
5,829
5,091
4,065
9,201
0
65,189
W
Thor
magoo14
Thor
8,923
2,681
0
3,866
16,342
7,087
0
3,185
12,977
0
81,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,116
Gold Earned
47,553
428
Minions Killed
527
0
Camps Cleared
0
1,545,585
Distance Traveled
1,565,508
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,377
493
115
7
0
299,204
3
W
Nike
9,348
550
117
7
0
314,582
2
L
Achilles
8,908
524
115
7
0
331,143
0
W
Baron Samedi
9,959
586
56
3
0
315,952
4
L
Kuzenbo
7,764
457
28
2
0
307,890
1
L
Rama
6,652
391
51
3
0
274,078
0
W
Ah Puch
8,265
486
107
6
0
268,923
2
L
Nemesis
9,415
554
119
7
0
333,270
5
W
Apollo
9,933
584
124
7
0
340,276
1
W
Thor
10,048
591
123
7
0
325,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role