Player Matchup

Cthulhu
Cthulhu
MAD SMALL
Cthulhu
Level 17
God Stats
1W - 8L
1,178 SR
Queue Stats
1W - 14L
1,036 Elo+
Party 1
Hades
Hades
WastedXAlien
Hades
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
1,220 Elo+
Party 1
Sun Wukong
Sun Wukong
ahp04
Sun Wukong
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 51L
1,316 Elo+
Solo
Team Averages
Level 40
1,393 SR
1,191 Elo+

VS

Team Averages
Level 69
1,487 SR
1,230 Elo+
Kuzenbo
Kuzenbo
APLEmilk005
Kuzenbo
Level 68
God Stats
6W - 22L
1,271 SR
Queue Stats
274W - 425L
1,267 Elo+
Solo
Hera
Hera
Crossl3ones
Hera
Level 106
God Stats
1W - 1L
1,794 SR
Queue Stats
7W - 15L
1,067 Elo+
Solo
Danzaburou
Danzaburou
IlCrxpticlI
Danzaburou
Level 32
God Stats
4W - 4L
1,396 SR
Queue Stats
68W - 102L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MAD SMALL
Cthulhu
9
1 / 1 / 1
6,555
656
1,933
12,040
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 1 / 2
6,664
666
7,370
9,308
4,818
Sun Wukong
ahp04
Sun Wukong
11
2 / 0 / 1
6,615
662
5,408
9,517
8,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
APLEmilk005
Kuzenbo
12
1 / 0 / 1
6,857
686
5,286
5,366
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 2 / 0
6,538
654
9,941
5,351
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
IlCrxpticlI
Danzaburou
10
0 / 2 / 1
6,325
633
6,610
7,782
3,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
APLEmilk005
Kuzenbo
1
0
1
1.5
W
1
2
0
0.5
W
Danzaburou
IlCrxpticlI
Danzaburou
0
2
1
0.25
L
Cthulhu
MAD SMALL
Cthulhu
1
1
1
1.5
L
1
1
2
2
L
Sun Wukong
ahp04
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,711
Damage
21,837
30,865
Taken
18,499
22,360
Mitigated
8,525
9,452
Healing
1,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
APLEmilk005
Kuzenbo
5,286
1,887
0
1,208
5,366
3,548
144
2,700
2,551
15,768
0
W
9,941
3,085
0
0
5,351
1,929
40
2,601
2,684
23,894
0
W
Danzaburou
IlCrxpticlI
Danzaburou
6,610
2,620
0
623
7,782
3,048
513
4,435
3,113
0
22,442
L
Cthulhu
MAD SMALL
Cthulhu
1,933
335
615
1,171
12,040
9,127
0
4,837
6,874
11,533
0
L
7,370
1,084
949
5,518
9,308
4,818
0
4,319
4,805
29,480
0
L
Sun Wukong
ahp04
Sun Wukong
5,408
936
0
1,199
9,517
8,415
0
5,480
3,680
0
16,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,834
Gold Earned
19,720
103
Minions Killed
114
3
Camps Cleared
6
526,896
Distance Traveled
532,453
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,857
686
33
3
3
170,468
1
W
Hera
6,538
654
47
5
0
177,911
1
W
Danzaburou
6,325
633
34
3
3
184,074
0
L
Cthulhu
6,555
656
25
3
0
188,426
2
L
Hades
6,664
666
48
5
1
146,272
0
L
Sun Wukong
6,615
662
30
3
2
192,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role