Player Matchup

Anhur
Anhur
Jazmin0824
Anhur
Level 28
God Stats
7W - 2L
1,778 SR
Queue Stats
371W - 123L
1,802 Elo+
Party 1
Janus
Janus
swervingbasil
Janus
Level 123
God Stats
19W - 7L
1,571 SR
Queue Stats
460W - 171L
1,811 Elo+
Party 1
Kuzenbo
Kuzenbo
tom2tom
Kuzenbo
Level 106
God Stats
149W - 59L
1,752 SR
Queue Stats
402W - 147L
1,772 Elo+
Party 1
Team Averages
Level 86
1,700 SR
1,795 Elo+

VS

Team Averages
Level 42
1,572 SR
1,500 Elo+
Rama
Rama
NepeDeReptil
Rama
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 2
Ymir
Ymir
TheLastKing369
Ymir
Level 32
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
g8gabriel8
Atlas
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
7 / 1 / 11
8,588
859
7,342
8,189
3,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 2 / 10
8,410
841
17,144
7,395
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
tom2tom
Kuzenbo
13
6 / 0 / 10
9,118
912
6,229
11,059
15,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 2
6,616
662
4,293
9,669
4,225
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 7 / 1
6,366
637
4,538
12,508
7,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
11
1 / 3 / 2
6,749
675
8,948
10,772
7,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
18
Kills
3
3
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
7
1
11
12.5
L
1
8
2
0.25
L
1
7
1
0.21
L
Atlas
1
3
2
0.67
W
5
2
10
5
W
Kuzenbo
tom2tom
Kuzenbo
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,715
Damage
17,779
26,643
Taken
32,949
21,880
Mitigated
19,344
6,534
Healing
481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
7,342
3,607
0
1,792
8,189
3,384
1,501
4,567
3,270
0
23,603
L
4,293
3,357
0
141
9,669
4,225
0
6,830
2,839
0
9,605
L
4,538
371
0
90
12,508
7,137
0
9,655
2,853
13,375
388
L
Atlas
8,948
2,533
0
250
10,772
7,982
0
6,985
3,787
21,960
0
W
17,144
1,768
0
1,432
7,395
3,068
498
3,946
3,127
55,763
0
W
Kuzenbo
tom2tom
Kuzenbo
6,229
2,274
417
2,893
11,059
15,428
655
4,117
6,576
17,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,116
Gold Earned
19,731
131
Minions Killed
82
8
Camps Cleared
1
543,757
Distance Traveled
407,872
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,588
859
31
3
0
162,716
0
L
Rama
6,616
662
16
2
0
108,287
0
L
Ymir
6,366
637
30
3
1
131,655
1
L
Atlas
6,749
675
36
4
0
167,930
4
W
Janus
8,410
841
84
8
6
180,722
0
W
Kuzenbo
9,118
912
16
2
2
200,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role