Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
 
Kali
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Dotrick
Sobek
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 33L
1,128 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dusty32
Ah Muzen Cab
Level 87
God Stats
3W - 3L
1,255 SR
Queue Stats
86W - 74L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
The BigJAS1990
Baron Samedi
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 103L
1,350 Elo+
Solo
Team Averages
Level 98
1,451 SR
1,373 Elo+

VS

Team Averages
Level 142
1,343 SR
1,296 Elo+
Neith
Neith
Fatty_McSlimslow
Neith
Level 145
God Stats
6W - 6L
1,153 SR
Queue Stats
276W - 281L
1,315 Elo+
Solo
Thoth
Thoth
MATTSTERFUL
Thoth
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,032 Elo+
Solo
Baron Samedi
Baron Samedi
RJDio
Baron Samedi
Level 160
God Stats
1W - 5L
1,277 SR
Queue Stats
607W - 681L
1,385 Elo+
Solo
Susano
Susano
UucCauac
Susano
Level 127
God Stats
2W - 6L
1,274 SR
Queue Stats
553W - 587L
1,319 Elo+
Solo
Poseidon
Poseidon
buttersman83
Poseidon
Level 148
God Stats
7W - 4L
1,512 SR
Queue Stats
262W - 286L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
3 / 6 / 6
10,144
725
12,209
21,946
15,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
 
Kali
10
1 / 7 / 4
7,118
508
3,478
9,714
4,587
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
Dotrick
Sobek
16
2 / 7 / 7
9,721
694
4,909
18,087
17,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Dusty32
Ah Muzen Cab
16
4 / 6 / 5
9,583
685
11,745
13,042
5,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
The BigJAS1990
Baron Samedi
16
5 / 8 / 5
9,633
688
9,313
18,879
9,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 18
12,836
917
30,378
17,212
9,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 2 / 15
10,310
736
10,506
8,272
3,747
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
RJDio
Baron Samedi
17
3 / 1 / 17
10,275
734
12,616
6,169
3,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
UucCauac
Susano
14
3 / 7 / 14
9,519
680
9,120
14,567
6,741
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
buttersman83
Poseidon
18
10 / 2 / 13
11,725
838
10,858
9,640
4,363
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
111
15
Kills
34
34
Deaths
15
27
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
6
6
1
L
Kali
 
Kali
1
7
4
0.43
L
Sobek
Dotrick
Sobek
2
7
7
0.79
L
Ah Muzen Cab
Dusty32
Ah Muzen Cab
4
6
5
1.08
W
14
3
18
7.67
W
4
2
15
5.75
W
Baron Samedi
RJDio
Baron Samedi
3
1
17
11.5
L
Baron Samedi
The BigJAS1990
Baron Samedi
5
8
5
0.94
W
Susano
UucCauac
Susano
3
7
14
1.43
W
Poseidon
buttersman83
Poseidon
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,654
Damage
73,478
81,668
Taken
55,860
52,331
Mitigated
27,906
18,132
Healing
25,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,209
307
840
4,888
21,946
15,396
0
9,670
12,276
28,397
0
L
Kali
 
Kali
3,478
776
329
815
9,714
4,587
54
3,609
6,105
0
6,820
L
Sobek
Dotrick
Sobek
4,909
681
223
2,280
18,087
17,014
0
10,180
7,907
9,220
0
L
Ah Muzen Cab
Dusty32
Ah Muzen Cab
11,745
2,107
471
1,860
13,042
5,794
189
3,895
9,147
0
26,196
W
30,378
10,472
591
7,835
17,212
9,336
3,636
7,900
9,312
0
52,611
W
10,506
995
0
0
8,272
3,747
803
4,643
3,629
19,495
0
W
Baron Samedi
RJDio
Baron Samedi
12,616
252
6,190
2,810
6,169
3,719
159
3,514
2,655
22,983
0
L
Baron Samedi
The BigJAS1990
Baron Samedi
9,313
250
1,841
4,585
18,879
9,540
206
6,626
12,253
20,902
0
W
Susano
UucCauac
Susano
9,120
1,829
445
2,695
14,567
6,741
0
6,961
7,606
0
16,221
W
Poseidon
buttersman83
Poseidon
10,858
2,606
1,746
2,728
9,640
4,363
2,566
3,413
6,227
25,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,199
Gold Earned
54,665
101
Minions Killed
171
0
Camps Cleared
0
999,761
Distance Traveled
1,180,382
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,144
725
22
2
0
231,810
0
L
Kali
7,118
508
3
0
0
146,807
1
L
Sobek
9,721
694
5
0
0
214,455
0
L
Ah Muzen Cab
9,583
685
34
2
0
216,621
0
W
Neith
12,836
917
46
3
0
222,636
0
W
Thoth
10,310
736
24
2
0
180,671
0
W
Baron Samedi
10,275
734
29
2
0
247,428
0
L
Baron Samedi
9,633
688
37
3
0
190,068
0
W
Susano
9,519
680
12
1
0
256,478
1
W
Poseidon
11,725
838
60
4
0
273,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role