Player Matchup

Eset
Eset
 
Eset
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
KingKrispy69
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,350 Elo+
Party 1
Osiris
Osiris
SuperPitch62
Osiris
Level 99
God Stats
3W - 1L
1,665 SR
Queue Stats
147W - 139L
1,435 Elo+
Party 2
Anhur
Anhur
VicoMML
Anhur
Level 147
God Stats
6W - 1L
1,722 SR
Queue Stats
314W - 295L
1,386 Elo+
Solo
Nu Wa
Nu Wa
efilnor
Nu Wa
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 113L
1,432 Elo+
Party 2
Team Averages
Level 78
1,578 SR
1,421 Elo+

VS

Team Averages
Level 88
1,528 SR
1,412 Elo+
Cerberus
Cerberus
Berg Bonfim
Cerberus
Level 159
God Stats
5W - 10L
1,376 SR
Queue Stats
189W - 221L
1,411 Elo+
Solo
Ra
Ra
HyperJNIX
Ra
Level 41
God Stats
0W - 2L
1,284 SR
Queue Stats
63W - 83L
1,392 Elo+
Party 3
Bellona
Bellona
MLB ANDY
Bellona
Level 99
God Stats
3W - 2L
1,864 SR
Queue Stats
155W - 153L
1,411 Elo+
Party 3
Xing Tian
Xing Tian
MosDef Slime
Xing Tian
Level 122
God Stats
3W - 3L
1,616 SR
Queue Stats
249W - 252L
1,451 Elo+
Party 3
Tiamat
Tiamat
ZekeSach
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
4 / 4 / 18
11,960
748
15,416
15,152
8,013
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 4 / 14
10,152
635
4,631
23,261
30,280
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
20
7 / 5 / 13
12,275
767
17,832
18,558
22,007
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
VicoMML
Anhur
19
8 / 4 / 11
12,182
761
24,641
16,354
8,320
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
efilnor
Nu Wa
20
7 / 2 / 18
12,615
788
22,561
13,129
6,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Berg Bonfim
Cerberus
18
5 / 4 / 13
10,490
656
13,497
23,737
22,482
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
4 / 3 / 10
10,313
645
16,363
12,316
6,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
MLB ANDY
Bellona
17
4 / 8 / 10
10,834
677
14,692
21,901
20,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
MosDef Slime
Xing Tian
18
3 / 5 / 13
11,334
708
11,610
21,979
24,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
ZekeSach
Tiamat
18
3 / 7 / 11
10,907
682
11,492
17,114
11,398
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
76
27
Kills
19
19
Deaths
27
74
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
4
18
3.25
L
Cerberus
Berg Bonfim
Cerberus
5
4
13
2.88
L
4
3
10
3
W
1
4
14
2
L
Bellona
MLB ANDY
Bellona
4
8
10
1.13
L
Xing Tian
MosDef Slime
Xing Tian
3
5
13
1.9
W
Osiris
7
5
13
2.7
W
Anhur
VicoMML
Anhur
8
4
11
3.38
L
Tiamat
ZekeSach
Tiamat
3
7
11
1.21
W
Nu Wa
efilnor
Nu Wa
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,081
Damage
67,654
86,454
Taken
97,047
74,933
Mitigated
85,214
33,689
Healing
33,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
15,416
205
5,921
3,593
15,152
8,013
1,522
8,808
6,344
44,866
0
L
Cerberus
Berg Bonfim
Cerberus
13,497
280
1,800
9,844
23,737
22,482
0
9,512
14,225
36,271
0
L
16,363
2,470
4,282
4,375
12,316
6,054
245
6,394
5,922
39,581
0
W
4,631
551
6,136
4,335
23,261
30,280
415
14,385
8,876
7,588
0
L
Bellona
MLB ANDY
Bellona
14,692
3,265
1,767
3,058
21,901
20,727
0
9,108
12,793
0
29,541
L
Xing Tian
MosDef Slime
Xing Tian
11,610
1,104
1,741
2,175
21,979
24,553
0
7,885
14,094
23,798
0
W
Osiris
17,832
5,212
995
1,140
18,558
22,007
1,670
9,841
8,717
0
32,035
W
Anhur
VicoMML
Anhur
24,641
12,420
3,073
3,240
16,354
8,320
1,955
11,804
4,550
0
39,115
L
Tiamat
ZekeSach
Tiamat
11,492
1,727
1,386
3,465
17,114
11,398
971
9,709
7,405
32,335
0
W
Nu Wa
efilnor
Nu Wa
22,561
8,013
2,590
2,666
13,129
6,313
1,980
8,124
5,005
50,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,184
Gold Earned
53,878
177
Minions Killed
189
0
Camps Cleared
0
1,445,686
Distance Traveled
1,420,917
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,960
748
75
5
0
291,943
0
L
Cerberus
10,490
656
55
3
0
315,876
2
L
Ra
10,313
645
51
3
0
301,947
0
W
Terra
10,152
635
4
0
0
302,623
0
L
Bellona
10,834
677
16
1
0
248,505
0
L
Xing Tian
11,334
708
20
1
0
277,691
0
W
Osiris
12,275
767
17
1
0
298,285
0
W
Anhur
12,182
761
38
2
0
283,420
2
L
Tiamat
10,907
682
47
3
0
276,898
0
W
Nu Wa
12,615
788
43
3
0
269,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role