Player Matchup

Nu Wa
Nu Wa
BoPep
Nu Wa
Level 125
God Stats
6W - 8L
1,436 SR
Queue Stats
255W - 220L
1,587 Elo+
Party 1
Ah Puch
Ah Puch
CorehCat
Ah Puch
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
259W - 217L
1,588 Elo+
Party 1
Aphrodite
Aphrodite
JustinRampage13
Aphrodite
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,583 Elo+
Solo
Sol
Sol
ThatguyXII
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
Tyboybebop
Thor
Level 113
God Stats
4W - 1L
1,500 SR
Queue Stats
140W - 116L
1,561 Elo+
Party 1
Team Averages
Level 80
1,487 SR
1,564 Elo+

VS

Team Averages
Level 41
1,564 SR
1,513 Elo+
Da Ji
Da Ji
 
Da Ji
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
RagoonTheGreat
Agni
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
140W - 143L
1,445 Elo+
Party 2
Poseidon
Poseidon
WeakySnabbit
Poseidon
Level 126
God Stats
3W - 4L
1,826 SR
Queue Stats
216W - 189L
1,638 Elo+
Party 2
Athena
Athena
lugonzo
Athena
Level 21
God Stats
4W - 5L
1,492 SR
Queue Stats
108W - 117L
1,481 Elo+
Solo
Yemoja
Yemoja
rayzofhope
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BoPep
Nu Wa
14
2 / 2 / 10
7,802
780
7,400
5,188
2,257
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Puch
CorehCat
Ah Puch
16
8 / 2 / 10
9,043
904
11,693
6,415
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
JustinRampage13
Aphrodite
16
1 / 1 / 15
8,311
831
4,400
11,408
7,266
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 2 / 12
8,184
818
7,716
8,976
4,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 3 / 5
9,111
911
11,266
12,179
5,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
1 / 2 / 0
5,992
599
2,140
4,480
4,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 7 / 1
7,646
765
4,813
9,353
4,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
WeakySnabbit
Poseidon
17
5 / 3 / 4
9,086
909
13,658
6,731
3,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
lugonzo
Athena
15
0 / 5 / 7
7,835
784
5,617
15,191
18,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
rayzofhope
Yemoja
15
1 / 3 / 4
7,818
782
6,666
12,194
13,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
25
20
Kills
9
10
Deaths
20
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
2
0
0.5
W
Nu Wa
BoPep
Nu Wa
2
2
10
3.5
W
Ah Puch
CorehCat
Ah Puch
8
2
10
6.5
W
Aphrodite
JustinRampage13
Aphrodite
1
1
15
8.5
L
2
7
1
0.36
W
2
2
12
4
W
7
3
5
3.17
L
Poseidon
WeakySnabbit
Poseidon
5
3
4
2.33
L
Athena
lugonzo
Athena
0
5
7
0.7
L
Yemoja
rayzofhope
Yemoja
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,475
Damage
32,894
44,166
Taken
47,949
22,095
Mitigated
44,006
23,684
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,140
71
110
738
4,480
4,300
0
2,262
2,218
0
2,502
W
Nu Wa
BoPep
Nu Wa
7,400
2,215
2,035
457
5,188
2,257
833
3,112
2,076
15,768
0
W
Ah Puch
CorehCat
Ah Puch
11,693
314
1,042
897
6,415
2,957
499
5,194
1,221
17,684
0
W
Aphrodite
JustinRampage13
Aphrodite
4,400
777
7,329
7,737
11,408
7,266
0
8,834
2,574
9,485
0
L
4,813
222
542
258
9,353
4,115
0
5,288
4,065
11,603
0
W
7,716
2,683
400
1,754
8,976
4,023
643
5,740
3,236
21,273
0
W
11,266
1,586
1,330
703
12,179
5,592
0
7,874
4,305
0
25,270
L
Poseidon
WeakySnabbit
Poseidon
13,658
677
965
1,427
6,731
3,216
128
5,066
1,665
50,311
0
L
Athena
lugonzo
Athena
5,617
1,924
650
956
15,191
18,435
0
10,528
4,663
14,059
0
L
Yemoja
rayzofhope
Yemoja
6,666
790
1,718
2,540
12,194
13,940
0
8,065
4,129
15,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,451
Gold Earned
38,377
113
Minions Killed
133
0
Camps Cleared
0
936,613
Distance Traveled
788,130
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,992
599
4
0
0
92,944
3
W
Nu Wa
7,802
780
19
2
0
181,205
4
W
Ah Puch
9,043
904
21
2
0
191,754
2
W
Aphrodite
8,311
831
16
2
0
214,173
0
L
Agni
7,646
765
17
2
0
160,242
0
W
Sol
8,184
818
28
3
0
182,584
0
W
Thor
9,111
911
29
3
0
166,897
3
L
Poseidon
9,086
909
77
8
0
176,480
0
L
Athena
7,835
784
13
1
0
188,597
1
L
Yemoja
7,818
782
22
2
0
169,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role