Player Matchup

Ullr
Ullr
JUANOM
Ullr
Level 160
God Stats
8W - 11L
1,567 SR
Queue Stats
188W - 218L
1,539 Elo+
Solo
Nemesis
Nemesis
Lunaraen
Nemesis
Level 125
God Stats
2W - 3L
1,623 SR
Queue Stats
163W - 59L
1,754 Elo+
Party 1
Yemoja
Yemoja
Mithty
Yemoja
Level 126
God Stats
30W - 14L
1,807 SR
Queue Stats
112W - 36L
1,810 Elo+
Party 1
Aphrodite
Aphrodite
Noxguard
Aphrodite
Level 100
God Stats
13W - 5L
1,761 SR
Queue Stats
439W - 286L
1,597 Elo+
Party 1
Anubis
Anubis
TheBauxGhost
Anubis
Level 121
God Stats
10W - 5L
1,774 SR
Queue Stats
171W - 92L
1,664 Elo+
Party 1
Team Averages
Level 126
1,707 SR
1,673 Elo+

VS

Team Averages
Level 154
1,624 SR
1,621 Elo+
Lancelot
Lancelot
Blauerkreig
Lancelot
Level 155
God Stats
80W - 58L
1,683 SR
Queue Stats
786W - 741L
1,525 Elo+
Solo
Artio
Artio
Forastero7
Artio
Level 145
God Stats
8W - 12L
1,398 SR
Queue Stats
351W - 365L
1,585 Elo+
Solo
Scylla
Scylla
Lífeline
Scylla
Level 160
God Stats
20W - 26L
1,638 SR
Queue Stats
387W - 236L
1,705 Elo+
Party 2
Bellona
Bellona
Soulsealer
Bellona
Level 158
God Stats
7W - 2L
1,848 SR
Queue Stats
235W - 136L
1,755 Elo+
Party 2
Charybdis
Charybdis
Th3 Rephlex
Charybdis
Level 154
God Stats
22W - 22L
1,554 SR
Queue Stats
201W - 212L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
JUANOM
Ullr
16
0 / 0 / 0
10,685
822
0
0
0
Nemesis
Lunaraen
Nemesis
18
1 / 6 / 1
12,230
941
18,794
31,482
18,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Mithty
Yemoja
18
0 / 1 / 2
12,535
964
8,741
25,048
33,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Aphrodite
Noxguard
Aphrodite
17
1 / 3 / 0
12,337
949
11,925
15,542
9,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
18
0 / 4 / 2
12,178
937
15,818
21,448
12,222
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

97

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Blauerkreig
Lancelot
18
2 / 0 / 6
13,055
1,004
11,178
8,004
9,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artio
19
2 / 1 / 11
13,625
1,048
11,625
20,407
29,293
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Lífeline
Scylla
19
3 / 0 / 9
13,459
1,035
24,683
5,733
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Soulsealer
Bellona
19
1 / 1 / 11
12,252
942
16,111
16,460
23,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Th3 Rephlex
Charybdis
19
6 / 0 / 5
14,307
1,101
24,068
12,520
6,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
2
Kills
14
14
Deaths
2
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Blauerkreig
Lancelot
2
0
6
5
W
Artio
2
1
11
7.5
L
Ullr
JUANOM
Ullr
0
0
0
0
L
Nemesis
Lunaraen
Nemesis
1
6
1
0.25
W
Scylla
Lífeline
Scylla
3
0
9
7.5
L
Yemoja
Mithty
Yemoja
0
1
2
1
L
Aphrodite
Noxguard
Aphrodite
1
3
0
0.33
W
Bellona
Soulsealer
Bellona
1
1
11
6.5
W
Charybdis
Th3 Rephlex
Charybdis
6
0
5
8.5
L
Anubis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,278
Damage
87,665
93,520
Taken
63,124
74,783
Mitigated
71,339
24,069
Healing
16,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Blauerkreig
Lancelot
11,178
1,993
0
493
8,004
9,161
0
4,096
3,908
0
29,184
W
Artio
11,625
884
3,084
4,633
20,407
29,293
0
12,024
8,383
17,286
0
L
Ullr
JUANOM
Ullr
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Lunaraen
Nemesis
18,794
10,397
0
1,798
31,482
18,831
0
8,427
23,055
0
42,185
W
Scylla
Lífeline
Scylla
24,683
1,625
0
190
5,733
2,919
0
3,976
1,757
67,022
0
L
Yemoja
Mithty
Yemoja
8,741
1,135
4,557
2,333
25,048
33,994
0
11,069
13,934
27,448
0
L
Aphrodite
Noxguard
Aphrodite
11,925
364
6,399
4,192
15,542
9,736
0
8,360
7,030
43,052
0
W
Bellona
Soulsealer
Bellona
16,111
4,080
0
2,674
16,460
23,535
0
7,685
8,775
0
26,728
W
Charybdis
Th3 Rephlex
Charybdis
24,068
15,470
0
5,319
12,520
6,431
0
8,703
3,817
0
72,823
L
Anubis
15,818
581
0
4,790
21,448
12,222
0
8,452
12,799
56,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,965
Gold Earned
66,698
271
Minions Killed
305
4
Camps Cleared
16
1,065,558
Distance Traveled
1,398,952
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,055
1,004
35
3
10
292,957
2
W
Artio
13,625
1,048
16
1
1
270,940
1
L
Ullr
10,685
822
0
0
0
0
0
L
Nemesis
12,230
941
62
5
1
293,989
0
W
Scylla
13,459
1,035
111
9
1
301,113
0
L
Yemoja
12,535
964
33
3
0
248,953
1
L
Aphrodite
12,337
949
76
6
1
282,440
0
W
Bellona
12,252
942
19
1
2
282,584
0
W
Charybdis
14,307
1,101
124
10
2
251,358
0
L
Anubis
12,178
937
100
8
2
240,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role