Player Matchup

King Arthur
King Arthur
Lino_M16
King Arthur
Level 117
God Stats
63W - 71L
1,511 SR
Queue Stats
831W - 882L
1,486 Elo+
Solo
Zeus
Zeus
TheStylish_Irish
Zeus
Level 154
God Stats
16W - 9L
1,611 SR
Queue Stats
240W - 244L
1,520 Elo+
Solo
Vulcan
Vulcan
embryonical
Vulcan
Level 106
God Stats
93W - 69L
1,597 SR
Queue Stats
243W - 224L
1,532 Elo+
Solo
Neith
Neith
iamKINGKJS
Neith
Level 160
God Stats
99W - 92L
1,607 SR
Queue Stats
273W - 280L
1,537 Elo+
Solo
Atlas
Atlas
zerodes2809
Atlas
Level 115
God Stats
174W - 111L
1,685 SR
Queue Stats
581W - 614L
1,583 Elo+
Solo
Team Averages
Level 130
1,602 SR
1,532 Elo+

VS

Team Averages
Level 120
1,477 SR
1,497 Elo+
Nemesis
Nemesis
Ace4Life-_-
Nemesis
Level 81
God Stats
8W - 13L
1,457 SR
Queue Stats
230W - 229L
1,493 Elo+
Solo
Poseidon
Poseidon
BruntNT0asted420
Poseidon
Level 158
God Stats
45W - 25L
1,572 SR
Queue Stats
174W - 186L
1,447 Elo+
Solo
Vamana
Vamana
Mad-EyeJack
Vamana
Level 104
God Stats
50W - 48L
1,545 SR
Queue Stats
177W - 182L
1,503 Elo+
Solo
Scylla
Scylla
Reeferama
Scylla
Level 126
God Stats
4W - 4L
1,534 SR
Queue Stats
325W - 312L
1,545 Elo+
Solo
Hachiman
Hachiman
VoreThatFemboy
Hachiman
Level 131
God Stats
2W - 12L
1,277 SR
Queue Stats
362W - 391L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lino_M16
King Arthur
16
2 / 0 / 8
10,582
1,058
9,792
11,454
11,632
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 1 / 4
10,517
1,052
10,328
5,310
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
17
3 / 0 / 5
11,009
1,101
16,132
6,061
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
16
3 / 1 / 3
10,262
1,026
10,305
9,531
4,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 0 / 7
11,294
1,129
7,860
9,563
13,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

272

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ace4Life-_-
Nemesis
15
0 / 0 / 1
9,396
940
2,839
7,381
3,707
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 4 / 0
9,854
985
7,115
12,758
5,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
15
1 / 2 / 1
9,580
958
9,423
16,635
16,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Scylla
Reeferama
Scylla
15
0 / 2 / 0
9,847
985
9,678
9,044
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
15
0 / 2 / 1
9,697
970
9,087
11,876
5,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
10
Kills
2
2
Deaths
10
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ace4Life-_-
Nemesis
0
0
1
0.5
L
1
4
0
0.25
W
King Arthur
Lino_M16
King Arthur
2
0
8
6
L
Vamana
1
2
1
0.75
L
Scylla
Reeferama
Scylla
0
2
0
0
W
1
1
4
3
L
Hachiman
0
2
1
0.25
W
Vulcan
3
0
5
5.5
W
Neith
3
1
3
4.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,417
Damage
38,142
41,919
Taken
57,694
36,027
Mitigated
34,548
6,970
Healing
5,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ace4Life-_-
Nemesis
2,839
396
0
251
7,381
3,707
0
4,802
2,579
0
14,957
L
7,115
1,116
0
0
12,758
5,240
0
8,078
4,680
32,705
0
W
King Arthur
Lino_M16
King Arthur
9,792
1,390
65
1,463
11,454
11,632
0
5,063
6,306
5,067
19,500
L
Vamana
9,423
4,924
0
3,912
16,635
16,589
0
10,007
6,628
0
14,888
L
Scylla
Reeferama
Scylla
9,678
288
0
605
9,044
3,848
0
5,782
3,262
36,749
0
W
10,328
553
0
196
5,310
2,701
0
2,132
3,038
42,587
0
L
Hachiman
9,087
6,399
0
853
11,876
5,164
0
7,334
4,542
0
31,395
W
Vulcan
16,132
6,008
625
2,267
6,061
3,420
0
2,603
3,282
45,199
0
W
Neith
10,305
4,915
0
1,172
9,531
4,705
0
3,186
6,187
0
19,323
W
7,860
2,275
0
1,182
9,563
13,569
0
3,809
5,606
12,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,664
Gold Earned
48,374
221
Minions Killed
221
10
Camps Cleared
7
1,147,518
Distance Traveled
1,031,734
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,396
940
25
3
0
204,904
0
L
Poseidon
9,854
985
50
5
4
181,057
0
W
King Arthur
10,582
1,058
26
3
1
227,381
2
L
Vamana
9,580
958
12
1
2
233,919
0
L
Scylla
9,847
985
70
7
1
215,954
0
W
Zeus
10,517
1,052
84
8
4
210,137
2
L
Hachiman
9,697
970
64
6
0
195,900
2
W
Vulcan
11,009
1,101
81
8
1
269,010
1
W
Neith
10,262
1,026
20
2
3
201,621
0
W
Atlas
11,294
1,129
10
1
1
239,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role