Player Matchup

Raijin
Raijin
KeKeTheRarest
Raijin
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 26L
1,745 Elo+
Party 1
Neith
Neith
Pinewoods
Neith
Level 25
God Stats
5W - 2L
1,670 SR
Queue Stats
9W - 3L
1,711 Elo+
Party 1
Sun Wukong
Sun Wukong
TPP2412
Sun Wukong
Level 144
God Stats
1W - 0L
1,806 SR
Queue Stats
24W - 25L
1,703 Elo+
Party 1
Sobek
Sobek
jackieus
Sobek
Level 89
God Stats
3W - 0L
1,806 SR
Queue Stats
28W - 13L
1,900 Elo+
Party 1
Loki
Loki
thetoaster569
Loki
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 65L
1,673 Elo+
Party 1
Team Averages
Level 104
1,656 SR
1,747 Elo+

VS

Team Averages
Level 85
1,556 SR
1,531 Elo+
Lancelot
Lancelot
 
Lancelot
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CheekyBunny
He Bo
Level 144
God Stats
5W - 3L
1,621 SR
Queue Stats
224W - 198L
1,568 Elo+
Party 2
Izanami
Izanami
FullSky
Izanami
Level 86
God Stats
6W - 4L
1,519 SR
Queue Stats
190W - 170L
1,572 Elo+
Party 3
Achilles
Achilles
ZedrAa
Achilles
Level 49
God Stats
3W - 2L
1,801 SR
Queue Stats
75W - 79L
1,478 Elo+
Party 3
Poseidon
Poseidon
xxxViziRxxx
Poseidon
Level 28
God Stats
0W - 1L
1,337 SR
Queue Stats
108W - 92L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
7,555
540
7,673
6,420
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Pinewoods
Neith
13
2 / 2 / 1
7,143
510
4,900
7,372
2,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
TPP2412
Sun Wukong
14
3 / 0 / 1
8,209
586
12,200
12,890
11,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
jackieus
Sobek
11
2 / 2 / 6
7,087
506
3,756
13,635
12,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
8 / 0 / 5
8,827
631
9,536
11,431
5,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
0 / 2 / 0
6,592
471
9,044
13,052
5,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 5 / 2
6,465
462
4,159
12,296
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
FullSky
Izanami
14
3 / 2 / 0
8,305
593
6,877
7,803
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
ZedrAa
Achilles
10
1 / 3 / 1
6,663
476
4,677
13,432
13,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
xxxViziRxxx
Poseidon
10
0 / 4 / 0
5,922
423
3,274
6,943
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
16
Kills
4
4
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
2
0
0
L
0
5
2
0.2
L
Izanami
FullSky
Izanami
3
2
0
1.5
W
1
0
9
5.5
W
Neith
Pinewoods
Neith
2
2
1
1.25
W
Sun Wukong
TPP2412
Sun Wukong
3
0
1
3.5
L
Achilles
ZedrAa
Achilles
1
3
1
0.5
W
Sobek
jackieus
Sobek
2
2
6
2.5
W
8
0
5
10.5
L
Poseidon
xxxViziRxxx
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,065
Damage
28,031
51,748
Taken
53,526
34,696
Mitigated
28,344
20,098
Healing
13,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,044
1,886
0
2,745
13,052
5,256
0
938
11,448
0
48,813
L
4,159
547
0
2,753
12,296
4,200
0
2,450
9,696
47,407
0
L
Izanami
FullSky
Izanami
6,877
4,502
0
3,151
7,803
2,981
0
1,049
6,754
0
80,828
W
7,673
1,246
164
2,394
6,420
3,074
153
2,364
4,056
52,561
0
W
Neith
Pinewoods
Neith
4,900
1,910
0
2,450
7,372
2,038
114
42
7,330
0
53,741
W
Sun Wukong
TPP2412
Sun Wukong
12,200
2,525
0
6,039
12,890
11,566
0
718
12,172
0
64,377
L
Achilles
ZedrAa
Achilles
4,677
879
97
4,121
13,432
13,456
0
4,835
8,358
0
18,167
W
Sobek
jackieus
Sobek
3,756
539
0
3,915
13,635
12,760
147
2,416
11,219
21,459
0
W
9,536
3,286
0
5,136
11,431
5,258
0
1,893
9,538
0
73,242
L
Poseidon
xxxViziRxxx
Poseidon
3,274
250
0
500
6,943
2,451
0
2,157
4,786
36,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,821
Gold Earned
33,947
430
Minions Killed
417
0
Camps Cleared
0
1,430,870
Distance Traveled
1,376,181
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,592
471
79
6
0
285,253
3
L
He Bo
6,465
462
88
6
0
250,058
2
L
Izanami
8,305
593
155
11
0
277,239
0
W
Raijin
7,555
540
91
7
0
279,155
4
W
Neith
7,143
510
84
6
0
259,712
2
W
Sun Wukong
8,209
586
108
8
0
265,400
2
L
Achilles
6,663
476
27
2
0
298,747
5
W
Sobek
7,087
506
29
2
0
301,577
5
W
Loki
8,827
631
118
8
0
325,026
3
L
Poseidon
5,922
423
68
5
0
264,884
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role