Player Matchup

Anubis
Anubis
 
Anubis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
AlinaIsHere
Set
Level 45
God Stats
1W - 1L
1,330 SR
Queue Stats
189W - 70L
1,628 Elo+
Party 1
Mulan
Mulan
HaveACookie
Mulan
Level 160
God Stats
7W - 9L
1,567 SR
Queue Stats
105W - 93L
1,572 Elo+
Party 1
Ymir
Ymir
Kreide96
Ymir
Level 150
God Stats
12W - 19L
1,466 SR
Queue Stats
325W - 303L
1,535 Elo+
Party 1
Nike
Nike
Mognegar
Nike
Level 124
God Stats
14W - 13L
1,444 SR
Queue Stats
189W - 196L
1,496 Elo+
Party 1
Team Averages
Level 116
1,461 SR
1,546 Elo+

VS

Team Averages
Level 77
1,405 SR
1,367 Elo+
Bakasura
Bakasura
 
Bakasura
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
RsNAlpha
Anubis
Level 64
God Stats
77W - 97L
1,415 SR
Queue Stats
93W - 137L
1,345 Elo+
Party 2
Bellona
Bellona
RsNDelta
Bellona
Level 86
God Stats
28W - 43L
1,399 SR
Queue Stats
321W - 393L
1,349 Elo+
Party 2
Ymir
Ymir
RsNGolf
Ymir
Level 103
God Stats
71W - 78L
1,535 SR
Queue Stats
275W - 345L
1,368 Elo+
Party 2
Anhur
Anhur
Sensala
Anhur
Level 17
God Stats
0W - 5L
1,176 SR
Queue Stats
17W - 31L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 2 / 7
9,487
558
11,216
11,864
5,775
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 0 / 2
10,836
637
10,527
11,460
6,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
6 / 3 / 4
9,280
546
11,716
18,535
12,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
12
2 / 3 / 11
8,767
516
6,289
13,645
11,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
16
1 / 2 / 0
9,946
585
5,559
17,629
9,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
5 / 5 / 1
9,022
531
12,319
17,155
9,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
RsNAlpha
Anubis
11
0 / 7 / 1
6,859
403
7,135
12,788
5,593
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
RsNDelta
Bellona
14
4 / 2 / 4
9,417
554
16,407
18,098
17,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
RsNGolf
Ymir
11
0 / 5 / 5
7,419
436
5,855
13,813
10,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Sensala
Anhur
11
1 / 3 / 1
6,912
407
4,917
8,277
2,846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
22
Kills
10
10
Deaths
22
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
7
4.25
L
Bakasura
 
Bakasura
5
5
1
1.1
W
8
0
2
9
W
6
3
4
2.67
W
Ymir
2
3
11
2.5
W
Nike
1
2
0
0.5
L
Anubis
RsNAlpha
Anubis
0
7
1
0.07
L
Bellona
RsNDelta
Bellona
4
2
4
3
L
Ymir
RsNGolf
Ymir
0
5
5
0.5
L
Anhur
Sensala
Anhur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,307
Damage
46,633
73,133
Taken
70,131
46,046
Mitigated
45,601
27,047
Healing
19,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,216
1,562
0
5,764
11,864
5,775
0
4,858
6,318
61,989
0
L
Bakasura
 
Bakasura
12,319
7,583
0
5,856
17,155
9,196
0
3,467
13,688
0
60,717
W
10,527
5,604
0
4,691
11,460
6,786
910
2,116
9,317
0
102,574
W
11,716
2,686
0
7,116
18,535
12,246
0
2,838
14,569
0
65,790
W
Ymir
6,289
2,033
0
1,753
13,645
11,251
0
3,424
9,150
28,979
0
W
Nike
5,559
1,090
0
7,723
17,629
9,988
0
247
17,018
0
77,481
L
Anubis
RsNAlpha
Anubis
7,135
327
0
3,263
12,788
5,593
217
4,755
8,033
39,483
0
L
Bellona
RsNDelta
Bellona
16,407
5,006
0
7,080
18,098
17,819
1,133
2,396
15,702
0
70,590
L
Ymir
RsNGolf
Ymir
5,855
1,665
0
1,597
13,813
10,147
17
4,862
8,951
30,125
0
L
Anhur
Sensala
Anhur
4,917
2,800
0
1,374
8,277
2,846
34
2,025
6,252
0
39,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,316
Gold Earned
39,629
553
Minions Killed
395
0
Camps Cleared
0
1,556,076
Distance Traveled
1,390,639
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,487
558
112
7
0
304,824
0
L
Bakasura
9,022
531
109
6
0
338,143
3
W
Set
10,836
637
166
10
0
342,764
3
W
Mulan
9,280
546
93
5
0
314,720
8
W
Ymir
8,767
516
31
2
0
306,119
5
W
Nike
9,946
585
151
9
0
287,649
1
L
Anubis
6,859
403
51
3
0
227,804
0
L
Bellona
9,417
554
124
7
0
300,194
4
L
Ymir
7,419
436
44
3
0
279,297
6
L
Anhur
6,912
407
67
4
0
245,201
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role