Player Matchup

Khepri
Khepri
Diamond I
 
Khepri
Diamond I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond II
Eluvic
Guan Yu
Diamond II
Level 106
God Stats
7W - 1L
2,079 SR
Queue Stats
23W - 16L
2,507 MMR
Solo
Thor
Thor
Masters
TheRayShadow
Thor
Masters
Level 160
God Stats
8W - 4L
1,703 SR
Queue Stats
274W - 223L
2,778 MMR
Party 1
Heimdallr
Heimdallr
Masters
Wengu
Heimdallr
Masters
Level 159
God Stats
1W - 1L
1,829 SR
Queue Stats
17W - 15L
2,834 MMR
Party 1
Izanami
Izanami
Masters
xX2Xx
Izanami
Masters
Level 160
God Stats
1W - 2L
1,220 SR
Queue Stats
238W - 204L
2,896 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,666 SR
2,503 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 128
1,706 SR
2,693 MMR
Sobek
Sobek
Masters
AxeΙ
Sobek
Masters
Level 125
God Stats
11W - 13L
1,597 SR
Queue Stats
416W - 361L
2,843 MMR
Solo
Jing Wei
Jing Wei
Masters
BlakeFıre
Jing Wei
Masters
Level 107
God Stats
223W - 135L
1,781 SR
Queue Stats
704W - 677L
2,522 MMR
Solo
Mulan
Mulan
Masters
Mälekith
Mulan
Masters
Level 160
God Stats
4W - 1L
2,007 SR
Queue Stats
99W - 104L
2,877 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
PinkysSwifty
Tsukuyomi
Diamond I
Level 87
God Stats
5W - 13L
1,593 SR
Queue Stats
138W - 127L
2,425 MMR
Solo
Janus
Janus
Masters
chxda
Janus
Masters
Level 159
God Stats
11W - 12L
1,555 SR
Queue Stats
260W - 225L
2,797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
1 / 0 / 15
13,810
552
7,702
20,011
29,134
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Eluvic
Guan Yu
20
5 / 3 / 4
14,642
586
15,494
27,876
42,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 1 / 9
15,567
623
18,323
19,277
11,718
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Wengu
Heimdallr
20
8 / 7 / 7
15,081
603
28,058
29,192
19,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
xX2Xx
Izanami
20
4 / 4 / 7
14,629
585
22,808
22,864
12,726
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
Yu HuangRavanaUllrKali

VS

Bans
ArachneHun BatzLancelotBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AxeΙ
Sobek
15
4 / 7 / 4
10,924
437
10,768
38,173
21,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
BlakeFıre
Jing Wei
20
3 / 4 / 3
13,423
537
15,515
21,901
9,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Mälekith
Mulan
19
5 / 4 / 2
12,749
510
21,075
28,708
36,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
PinkysSwifty
Tsukuyomi
11
0 / 7 / 2
8,870
355
3,494
13,296
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
chxda
Janus
20
3 / 5 / 2
13,127
525
16,846
16,467
5,874
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
27
Kills
15
15
Deaths
27
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
15
8.5
L
Sobek
AxeΙ
Sobek
4
7
4
0.86
L
Jing Wei
BlakeFıre
Jing Wei
3
4
3
1.13
W
Guan Yu
Eluvic
Guan Yu
5
3
4
2.33
L
Mulan
Mälekith
Mulan
5
4
2
1.5
L
Tsukuyomi
PinkysSwifty
Tsukuyomi
0
7
2
0.14
W
9
1
9
13.5
W
Heimdallr
Wengu
Heimdallr
8
7
7
1.64
L
Janus
chxda
Janus
3
5
2
0.8
W
Izanami
xX2Xx
Izanami
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,385
Damage
67,698
119,220
Taken
118,545
115,887
Mitigated
78,495
55,979
Healing
29,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,702
1,183
3,572
6,374
20,011
29,134
0
5,520
14,479
37,411
0
L
Sobek
AxeΙ
Sobek
10,768
595
0
6,749
38,173
21,544
0
3,735
34,431
48,786
0
L
Jing Wei
BlakeFıre
Jing Wei
15,515
12,965
0
7,722
21,901
9,252
2,826
1,519
20,382
0
142,844
W
Guan Yu
Eluvic
Guan Yu
15,494
3,077
2,281
14,487
27,876
42,836
1,615
2,457
24,598
0
97,524
L
Mulan
Mälekith
Mulan
21,075
3,839
0
11,879
28,708
36,124
276
1,430
27,278
0
99,550
L
Tsukuyomi
PinkysSwifty
Tsukuyomi
3,494
1,047
0
2,944
13,296
5,701
0
32
13,263
0
34,315
W
18,323
4,497
0
8,260
19,277
11,718
1,277
4,682
14,470
0
141,439
W
Heimdallr
Wengu
Heimdallr
28,058
15,591
0
8,488
29,192
19,473
7,282
9,426
18,529
0
147,822
L
Janus
chxda
Janus
16,846
499
0
455
16,467
5,874
0
986
15,481
136,338
0
W
Izanami
xX2Xx
Izanami
22,808
17,570
0
12,517
22,864
12,726
10,579
7,127
15,737
0
187,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,729
Gold Earned
59,093
813
Minions Killed
741
0
Camps Cleared
0
2,539,201
Distance Traveled
2,311,339
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,810
552
39
2
0
538,155
5
L
Sobek
10,924
437
62
2
0
490,227
2
L
Jing Wei
13,423
537
221
9
0
512,061
6
W
Guan Yu
14,642
586
178
7
0
525,085
5
L
Mulan
12,749
510
163
7
0
473,379
4
L
Tsukuyomi
8,870
355
67
3
0
276,135
1
W
Thor
15,567
623
179
7
0
532,911
3
W
Heimdallr
15,081
603
198
8
0
464,365
6
L
Janus
13,127
525
228
9
0
559,537
6
W
Izanami
14,629
585
219
9
0
478,685
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role