Player Matchup

Morgan Le Fay
Morgan Le Fay
Ikidumi
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,528 SR
Queue Stats
20W - 21L
1,455 Elo+
Party 2
Medusa
Medusa
JP2311_
Medusa
Level 24
God Stats
0W - 1L
1,634 SR
Queue Stats
10W - 14L
1,323 Elo+
Party 2
Bacchus
Bacchus
Smaytelol
Bacchus
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
155W - 185L
1,362 Elo+
Solo
Nemesis
Nemesis
Xx-JOLB-Xx
Nemesis
Level 123
God Stats
6W - 3L
1,676 SR
Queue Stats
23W - 24L
1,447 Elo+
Party 2
Hercules
Hercules
bigboomer666
Hercules
Level 39
God Stats
4W - 12L
1,451 SR
Queue Stats
20W - 49L
1,309 Elo+
Solo
Team Averages
Level 71
1,558 SR
1,379 Elo+

VS

Team Averages
Level 68
1,506 SR
1,416 Elo+
Charybdis
Charybdis
FrittenFridolin
Charybdis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,343 Elo+
Party 3
Cerberus
Cerberus
IkillYou295
Cerberus
Level 42
God Stats
4W - 4L
1,364 SR
Queue Stats
66W - 87L
1,379 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MightyMythos
Morgan Le Fay
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,374 Elo+
Party 3
Anubis
Anubis
jessi415
Anubis
Level 109
God Stats
166W - 134L
1,561 SR
Queue Stats
332W - 351L
1,479 Elo+
Solo
Arachne
Arachne
nomekianer
Arachne
Level 66
God Stats
70W - 41L
1,605 SR
Queue Stats
226W - 224L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ikidumi
Morgan Le Fay
20
6 / 1 / 7
13,595
504
34,448
18,014
8,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
JP2311_
Medusa
14
1 / 4 / 5
9,483
351
9,366
16,739
7,421
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Smaytelol
Bacchus
15
0 / 3 / 6
10,681
396
10,623
22,468
32,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Xx-JOLB-Xx
Nemesis
20
5 / 4 / 4
13,231
490
12,245
21,951
11,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
bigboomer666
Hercules
19
1 / 2 / 2
12,115
449
10,392
34,347
35,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FrittenFridolin
Charybdis
20
2 / 2 / 8
13,089
485
15,064
23,871
11,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
IkillYou295
Cerberus
18
2 / 3 / 6
12,623
468
10,244
28,412
36,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
MightyMythos
Morgan Le Fay
19
2 / 6 / 7
13,250
491
13,581
18,397
9,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
jessi415
Anubis
20
2 / 0 / 6
14,455
535
22,254
16,475
10,661
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
nomekianer
Arachne
20
5 / 2 / 4
14,639
542
18,463
29,603
15,288
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
13
Kills
13
14
Deaths
13
24
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FrittenFridolin
Charybdis
2
2
8
3
L
Morgan Le Fay
Ikidumi
Morgan Le Fay
6
1
7
9.5
W
Cerberus
IkillYou295
Cerberus
2
3
6
1.67
L
Medusa
JP2311_
Medusa
1
4
5
0.88
W
Morgan Le Fay
MightyMythos
Morgan Le Fay
2
6
7
0.92
L
Bacchus
Smaytelol
Bacchus
0
3
6
1
L
Nemesis
Xx-JOLB-Xx
Nemesis
5
4
4
1.75
L
Hercules
bigboomer666
Hercules
1
2
2
1
W
Anubis
jessi415
Anubis
2
0
6
5
W
Arachne
nomekianer
Arachne
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,074
Damage
79,606
113,519
Taken
116,758
94,419
Mitigated
82,604
34,093
Healing
41,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FrittenFridolin
Charybdis
15,064
7,182
0
10,804
23,871
11,122
1,120
10,092
13,779
0
118,697
L
Morgan Le Fay
Ikidumi
Morgan Le Fay
34,448
2,120
102
5,315
18,014
8,413
0
8,244
9,770
152,307
0
W
Cerberus
IkillYou295
Cerberus
10,244
698
197
6,847
28,412
36,146
454
13,341
15,071
34,778
0
L
Medusa
JP2311_
Medusa
9,366
4,146
0
3,877
16,739
7,421
207
4,153
12,586
0
60,957
W
Morgan Le Fay
MightyMythos
Morgan Le Fay
13,581
1,942
169
4,302
18,397
9,387
450
10,602
7,795
96,258
0
L
Bacchus
Smaytelol
Bacchus
10,623
1,216
674
2,810
22,468
32,166
267
9,581
12,887
53,019
0
L
Nemesis
Xx-JOLB-Xx
Nemesis
12,245
5,054
0
4,722
21,951
11,392
0
8,292
13,659
0
126,901
L
Hercules
bigboomer666
Hercules
10,392
1,580
0
16,593
34,347
35,027
124
16,613
17,734
715
96,485
W
Anubis
jessi415
Anubis
22,254
1,050
0
10,616
16,475
10,661
2,693
5,585
10,890
124,213
0
W
Arachne
nomekianer
Arachne
18,463
14,720
0
8,346
29,603
15,288
918
7,225
20,952
0
202,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,105
Gold Earned
68,056
710
Minions Killed
804
0
Camps Cleared
0
2,476,255
Distance Traveled
2,558,712
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,089
485
159
6
0
496,447
3
L
Morgan Le Fay
13,595
504
193
7
0
542,309
6
W
Cerberus
12,623
468
44
2
0
491,697
1
L
Medusa
9,483
351
91
3
0
443,822
0
W
Morgan Le Fay
13,250
491
175
6
0
464,570
2
L
Bacchus
10,681
396
70
3
0
484,341
0
L
Nemesis
13,231
490
174
6
0
559,383
4
L
Hercules
12,115
449
182
7
0
446,400
0
W
Anubis
14,455
535
214
8
0
473,551
7
W
Arachne
14,639
542
212
8
0
632,447
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role