Player Matchup

Fenrir
Fenrir
ACMAVS19
Fenrir
Level 63
God Stats
4W - 3L
1,263 SR
Queue Stats
112W - 141L
1,338 Elo+
Solo
Tiamat
Tiamat
W-I-L-L-A-R-D_
Tiamat
Level 122
God Stats
0W - 2L
1,293 SR
Queue Stats
6W - 14L
1,299 Elo+
Party 2
Ganesha
Ganesha
ginganinja953
Ganesha
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,267 Elo+
Party 2
Team Averages
Level 74
1,352 SR
1,301 Elo+

VS

Team Averages
Level 116
1,621 SR
1,427 Elo+
Baba Yaga
Baba Yaga
ClampGodGage2
Baba Yaga
Level 106
God Stats
3W - 0L
1,697 SR
Queue Stats
162W - 114L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
Mr_Taijutsu
Zhong Kui
Level 126
God Stats
2W - 1L
1,625 SR
Queue Stats
25W - 28L
1,436 Elo+
Party 1
Gilgamesh
Gilgamesh
MustyPanties
Gilgamesh
Level 117
God Stats
2W - 0L
1,541 SR
Queue Stats
12W - 18L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ACMAVS19
Fenrir
14
1 / 5 / 2
10,045
591
7,280
15,873
10,042
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 4 / 1
11,463
674
21,288
16,708
12,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
14
0 / 3 / 4
10,671
628
8,217
20,835
28,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ClampGodGage2
Baba Yaga
16
3 / 2 / 8
11,643
685
15,687
12,815
6,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Mr_Taijutsu
Zhong Kui
16
5 / 2 / 6
11,714
689
15,669
16,086
11,189
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
MustyPanties
Gilgamesh
16
4 / 2 / 7
12,101
712
13,750
16,857
11,260
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
12
12
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ACMAVS19
Fenrir
1
5
2
0.4
W
Baba Yaga
ClampGodGage2
Baba Yaga
3
2
8
3.5
W
Zhong Kui
Mr_Taijutsu
Zhong Kui
5
2
6
4
W
Gilgamesh
MustyPanties
Gilgamesh
4
2
7
3.75
L
5
4
1
1.38
L
Ganesha
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,785
Damage
45,106
53,416
Taken
45,758
51,148
Mitigated
28,599
5,330
Healing
10,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ACMAVS19
Fenrir
7,280
1,118
0
261
15,873
10,042
811
9,965
5,908
0
16,461
W
Baba Yaga
ClampGodGage2
Baba Yaga
15,687
1,337
0
3,561
12,815
6,150
959
9,356
3,459
59,194
0
W
Zhong Kui
Mr_Taijutsu
Zhong Kui
15,669
2,525
237
3,692
16,086
11,189
1,791
9,049
6,385
38,938
0
W
Gilgamesh
MustyPanties
Gilgamesh
13,750
4,435
1,270
2,122
16,857
11,260
195
11,690
5,167
0
32,333
L
21,288
1,284
0
3,657
16,708
12,237
541
11,411
5,297
62,130
0
L
Ganesha
8,217
576
0
1,412
20,835
28,869
138
10,419
10,416
26,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,179
Gold Earned
35,458
141
Minions Killed
202
3
Camps Cleared
11
855,696
Distance Traveled
886,972
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,045
591
33
2
1
304,624
1
W
Baba Yaga
11,643
685
95
6
5
313,513
3
W
Zhong Kui
11,714
689
63
4
1
269,777
5
W
Gilgamesh
12,101
712
44
3
5
303,682
1
L
Tiamat
11,463
674
105
6
2
292,883
1
L
Ganesha
10,671
628
3
0
0
258,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role