Player Matchup

Loki
Loki
TRiFo_Eloy
Loki
Level 76
God Stats
4W - 6L
1,403 SR
Queue Stats
68W - 85L
1,310 Elo+
Party 1
Poseidon
Poseidon
Vladmeerpoopin72
Poseidon
Level 65
God Stats
21W - 12L
1,807 SR
Queue Stats
373W - 374L
1,503 Elo+
Solo
Mulan
Mulan
XxKiller-Boy21xX
Mulan
Level 148
God Stats
0W - 1L
1,338 SR
Queue Stats
6W - 7L
1,418 Elo+
Solo
Heimdallr
Heimdallr
jairo_tuset
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 83L
1,310 Elo+
Party 1
Fafnir
Fafnir
vecivecino6
Fafnir
Level 62
God Stats
2W - 3L
1,509 SR
Queue Stats
8W - 14L
1,319 Elo+
Party 1
Team Averages
Level 84
1,511 SR
1,372 Elo+

VS

Team Averages
Level 104
1,435 SR
1,382 Elo+
Osiris
Osiris
 
Osiris
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Comix6908
Neith
Level 85
God Stats
1W - 1L
1,599 SR
Queue Stats
5W - 21L
1,187 Elo+
Solo
Baron Samedi
Baron Samedi
KrauSer21
Baron Samedi
Level 109
God Stats
10W - 15L
1,370 SR
Queue Stats
306W - 365L
1,394 Elo+
Party 2
Merlin
Merlin
bennybangs69
Merlin
Level 67
God Stats
4W - 7L
1,187 SR
Queue Stats
362W - 278L
1,385 Elo+
Solo
Erlang Shen
Erlang Shen
rajita15
Erlang Shen
Level 156
God Stats
3W - 2L
1,519 SR
Queue Stats
193W - 222L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,018
439
4,204
9,171
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 2 / 1
9,055
566
3,707
8,541
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 0
8,315
520
8,240
12,478
9,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
jairo_tuset
Heimdallr
11
1 / 4 / 0
6,826
427
3,774
10,644
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
10
0 / 4 / 0
7,058
441
1,963
11,259
9,612
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 0 / 2
7,711
482
3,246
10,046
7,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Comix6908
Neith
13
4 / 1 / 4
8,476
530
6,633
8,397
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
KrauSer21
Baron Samedi
14
5 / 1 / 5
8,580
536
9,675
6,901
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
15
2 / 0 / 1
8,792
550
5,460
4,708
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
rajita15
Erlang Shen
16
2 / 0 / 7
9,346
584
7,286
10,995
6,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
14
14
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
2
2
W
Neith
Comix6908
Neith
4
1
4
6
W
Baron Samedi
KrauSer21
Baron Samedi
5
1
5
7.5
L
0
1
0
0
L
1
2
1
0.75
L
0
3
0
0
W
Merlin
2
0
1
2.5
L
Heimdallr
jairo_tuset
Heimdallr
1
4
0
0.25
W
Erlang Shen
rajita15
Erlang Shen
2
0
7
5.5
L
Fafnir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,888
Damage
32,300
52,093
Taken
41,047
30,331
Mitigated
22,813
13,378
Healing
16,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,246
1,572
0
4,270
10,046
7,204
240
63
9,945
0
40,737
W
Neith
Comix6908
Neith
6,633
2,349
0
3,396
8,397
3,567
1,370
1,962
6,381
0
49,242
W
Baron Samedi
KrauSer21
Baron Samedi
9,675
707
1,297
2,003
6,901
3,108
1,395
1,130
5,701
50,661
0
L
4,204
1,285
0
3,652
9,171
3,357
0
1,715
7,412
0
55,899
L
3,707
425
0
2,527
8,541
3,509
535
4,161
4,251
80,551
0
L
8,240
1,495
0
3,166
12,478
9,861
0
1,477
10,959
0
65,343
W
Merlin
5,460
588
0
160
4,708
2,204
655
704
3,948
68,689
0
L
Heimdallr
jairo_tuset
Heimdallr
3,774
1,367
0
2,527
10,644
3,992
0
3,704
6,574
0
43,875
W
Erlang Shen
rajita15
Erlang Shen
7,286
3,866
0
5,197
10,995
6,730
0
1,431
9,402
0
86,526
L
Fafnir
1,963
135
0
1,506
11,259
9,612
0
3,200
7,762
20,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,272
Gold Earned
42,905
501
Minions Killed
491
0
Camps Cleared
0
1,611,227
Distance Traveled
1,665,928
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,711
482
66
4
0
295,843
7
W
Neith
8,476
530
85
5
0
290,106
0
W
Baron Samedi
8,580
536
78
5
0
345,690
2
L
Loki
7,018
439
89
6
0
379,825
0
L
Poseidon
9,055
566
167
10
0
337,640
3
L
Mulan
8,315
520
130
8
0
319,590
6
W
Merlin
8,792
550
123
8
0
314,888
2
L
Heimdallr
6,826
427
94
6
0
260,170
1
W
Erlang Shen
9,346
584
139
9
0
419,401
2
L
Fafnir
7,058
441
21
1
0
314,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role