Player Matchup

King Arthur
King Arthur
Average3inch
King Arthur
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,355 Elo+
Party 1
Izanami
Izanami
frankieboiboi
Izanami
Level 77
God Stats
5W - 2L
1,676 SR
Queue Stats
57W - 49L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
sangfroids
Baron Samedi
Level 86
God Stats
1W - 1L
1,494 SR
Queue Stats
22W - 28L
1,330 Elo+
Solo
Team Averages
Level 57
1,557 SR
1,414 Elo+

VS

Team Averages
Level 54
1,445 SR
1,203 Elo+
Gilgamesh
Gilgamesh
RedBully69
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 23L
992 Elo+
Party 2
Hun Batz
Hun Batz
Tidaljoker1
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 33L
1,181 Elo+
Party 2
Janus
Janus
Wascraccn
Janus
Level 37
God Stats
4W - 12L
1,334 SR
Queue Stats
67W - 77L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Average3inch
King Arthur
16
1 / 2 / 11
11,233
661
5,881
17,263
10,363
Izanami
19
16 / 2 / 1
14,164
833
24,057
19,367
8,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
sangfroids
Baron Samedi
14
1 / 4 / 12
10,624
625
8,921
12,933
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RedBully69
Gilgamesh
14
0 / 8 / 3
9,410
554
5,950
20,333
16,954
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hun Batz
Tidaljoker1
Hun Batz
15
3 / 6 / 3
10,571
622
16,553
18,000
8,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Wascraccn
Janus
15
5 / 4 / 2
11,094
653
20,122
11,539
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
18
Kills
8
8
Deaths
18
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Average3inch
King Arthur
1
2
11
3.25
L
Gilgamesh
RedBully69
Gilgamesh
0
8
3
0.19
L
Hun Batz
Tidaljoker1
Hun Batz
3
6
3
0.75
L
Janus
Wascraccn
Janus
5
4
2
1.5
W
Izanami
16
2
1
8.25
W
Baron Samedi
sangfroids
Baron Samedi
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,859
Damage
42,625
49,563
Taken
49,872
25,036
Mitigated
29,930
9,953
Healing
1,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Average3inch
King Arthur
5,881
1,169
0
1,506
17,263
10,363
345
7,960
9,303
0
20,389
L
Gilgamesh
RedBully69
Gilgamesh
5,950
663
63
403
20,333
16,954
208
2,542
17,791
0
21,526
L
Hun Batz
Tidaljoker1
Hun Batz
16,553
2,949
0
750
18,000
8,389
683
3,844
14,156
0
50,451
L
Janus
Wascraccn
Janus
20,122
372
0
484
11,539
4,587
231
3,015
8,524
45,726
0
W
Izanami
24,057
16,389
0
5,387
19,367
8,878
2,118
6,631
12,736
0
82,197
W
Baron Samedi
sangfroids
Baron Samedi
8,921
488
1,025
2,035
12,933
5,795
74
6,378
6,555
24,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,021
Gold Earned
31,075
179
Minions Killed
159
5
Camps Cleared
7
852,553
Distance Traveled
893,141
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,233
661
27
2
1
317,944
0
L
Gilgamesh
9,410
554
25
1
1
275,963
2
L
Hun Batz
10,571
622
78
5
3
302,879
3
L
Janus
11,094
653
56
3
3
314,299
3
W
Izanami
14,164
833
121
7
3
261,412
2
W
Baron Samedi
10,624
625
31
2
1
273,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role