Player Matchup

Chernobog
Chernobog
AK-74_FU
Chernobog
Level 129
God Stats
3W - 2L
1,828 SR
Queue Stats
140W - 133L
1,456 Elo+
Party 1
Yemoja
Yemoja
GreenBot202
Yemoja
Level 98
God Stats
10W - 3L
1,674 SR
Queue Stats
379W - 360L
1,460 Elo+
Solo
Cthulhu
Cthulhu
No CardboardBox
Cthulhu
Level 60
God Stats
6W - 7L
1,348 SR
Queue Stats
58W - 63L
1,384 Elo+
Solo
Bastet
Bastet
bAK3MOnonoke
Bastet
Level 139
God Stats
6W - 6L
1,531 SR
Queue Stats
206W - 196L
1,436 Elo+
Party 1
Olorun
Olorun
sniper_dcb
Olorun
Level 146
God Stats
52W - 45L
1,545 SR
Queue Stats
256W - 269L
1,450 Elo+
Solo
Team Averages
Level 114
1,585 SR
1,437 Elo+

VS

Team Averages
Level 99
1,583 SR
1,443 Elo+
Mulan
Mulan
AAG-I3nVyI
Mulan
Level 128
God Stats
1W - 4L
1,534 SR
Queue Stats
182W - 185L
1,494 Elo+
Solo
Artio
Artio
BOSSMANx69
Artio
Level 157
God Stats
1W - 1L
1,686 SR
Queue Stats
200W - 189L
1,456 Elo+
Solo
Chaac
Chaac
KungFuGrip7
Chaac
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,385 Elo+
Solo
Nu Wa
Nu Wa
MUERTEFAKE
Nu Wa
Level 52
God Stats
14W - 16L
1,555 SR
Queue Stats
197W - 214L
1,448 Elo+
Solo
Hachiman
Hachiman
Yung-WheeZy
Hachiman
Level 94
God Stats
20W - 36L
1,639 SR
Queue Stats
223W - 225L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AK-74_FU
Chernobog
8
0 / 1 / 0
4,807
437
6,357
6,241
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
9
0 / 1 / 0
5,323
484
1,694
10,522
5,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 1
6,283
571
5,748
5,058
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
10
1 / 1 / 1
5,807
528
3,026
8,510
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
sniper_dcb
Olorun
12
3 / 0 / 0
6,592
599
5,586
6,051
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
1 / 4 / 0
5,461
496
3,977
10,562
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
10
0 / 0 / 0
5,301
482
2,560
8,798
6,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 0 / 1
4,835
440
7,278
9,370
4,378
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
9
0 / 0 / 1
5,583
508
3,799
3,587
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Yung-WheeZy
Hachiman
9
2 / 0 / 0
5,162
469
5,077
5,682
1,788
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
4
0
0.25
W
Chernobog
AK-74_FU
Chernobog
0
1
0
0
L
Artio
0
0
0
0
W
Yemoja
0
1
0
0
L
0
0
1
0.5
L
Nu Wa
0
0
1
0.5
W
0
0
1
0.5
L
Hachiman
Yung-WheeZy
Hachiman
2
0
0
2
W
Bastet
1
1
1
1.5
W
Olorun
sniper_dcb
Olorun
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,411
Damage
22,691
36,382
Taken
37,999
15,199
Mitigated
18,698
17,209
Healing
14,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
3,977
1,323
142
3,247
10,562
5,137
0
3,792
6,742
0
36,722
W
Chernobog
AK-74_FU
Chernobog
6,357
3,547
2
622
6,241
1,844
56
324
5,861
0
37,196
L
Artio
2,560
62
0
4,287
8,798
6,163
0
4,470
3,618
29,293
0
W
Yemoja
1,694
600
3,473
4,265
10,522
5,380
24
261
10,205
15,965
0
L
7,278
1,020
0
2,939
9,370
4,378
0
1,181
8,189
121
26,853
L
Nu Wa
3,799
1,167
0
500
3,587
1,232
0
1,453
2,134
36,320
0
W
5,748
1,272
0
1,250
5,058
2,323
0
2,356
2,203
40,150
0
L
Hachiman
Yung-WheeZy
Hachiman
5,077
1,993
0
3,401
5,682
1,788
0
513
5,169
0
34,323
W
Bastet
3,026
748
0
4,796
8,510
2,759
0
709
7,661
0
37,323
W
Olorun
sniper_dcb
Olorun
5,586
2,425
143
2,658
6,051
2,893
0
1,963
3,976
46,405
6,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,812
Gold Earned
26,342
333
Minions Killed
298
0
Camps Cleared
0
942,501
Distance Traveled
975,012
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,461
496
75
7
0
212,837
2
W
Chernobog
4,807
437
63
6
0
179,282
0
L
Artio
5,301
482
61
6
0
207,537
1
W
Yemoja
5,323
484
21
2
0
158,086
1
L
Chaac
4,835
440
34
3
0
218,119
1
L
Nu Wa
5,583
508
72
7
0
155,895
1
W
Cthulhu
6,283
571
90
8
0
198,840
2
L
Hachiman
5,162
469
56
5
0
180,624
1
W
Bastet
5,807
528
75
7
0
231,043
0
W
Olorun
6,592
599
84
8
0
175,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role