Player Matchup

Da Ji
Da Ji
IsekaiMe
Da Ji
Level 147
God Stats
5W - 1L
1,927 SR
Queue Stats
104W - 73L
1,712 Elo+
Party 1
Vulcan
Vulcan
Newskill3
Vulcan
Level 160
God Stats
2W - 0L
1,742 SR
Queue Stats
63W - 41L
1,665 Elo+
Party 1
Chaac
Chaac
Noodlerose
Chaac
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,554 Elo+
Party 1
Team Averages
Level 118
1,723 SR
1,644 Elo+

VS

Team Averages
Level 93
1,592 SR
1,559 Elo+
Neith
Neith
BittahW4rlock
Neith
Level 109
God Stats
6W - 5L
1,500 SR
Queue Stats
10W - 15L
1,543 Elo+
Party 2
Achilles
Achilles
LoliLover9669
Achilles
Level 121
God Stats
1W - 1L
1,777 SR
Queue Stats
24W - 27L
1,506 Elo+
Party 2
Scylla
Scylla
april99
Scylla
Level 48
God Stats
4W - 7L
1,500 SR
Queue Stats
117W - 120L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
IsekaiMe
Da Ji
14
7 / 4 / 2
10,069
775
10,541
16,207
7,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
Newskill3
Vulcan
14
2 / 2 / 5
9,236
710
14,742
7,350
3,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
14
1 / 2 / 7
8,873
683
5,257
10,062
10,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
8,579
660
6,774
8,594
4,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
LoliLover9669
Achilles
13
4 / 5 / 3
8,871
682
11,087
18,594
21,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
april99
Scylla
13
0 / 2 / 6
8,227
633
6,213
7,389
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
10
Kills
7
8
Deaths
10
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Da Ji
IsekaiMe
Da Ji
7
4
2
2
L
Achilles
LoliLover9669
Achilles
4
5
3
1.1
W
Vulcan
Newskill3
Vulcan
2
2
5
2.25
W
Chaac
1
2
7
2.25
L
Scylla
april99
Scylla
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,540
Damage
24,074
33,619
Taken
34,577
21,106
Mitigated
29,503
5,688
Healing
5,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,774
3,163
0
586
8,594
4,406
0
4,856
3,738
0
22,776
W
Da Ji
IsekaiMe
Da Ji
10,541
3,567
0
2,118
16,207
7,257
627
2,957
12,859
0
31,607
L
Achilles
LoliLover9669
Achilles
11,087
3,606
0
4,791
18,594
21,844
0
7,230
11,364
0
18,570
W
Vulcan
Newskill3
Vulcan
14,742
4,370
0
1,898
7,350
3,166
388
468
6,601
44,728
0
W
Chaac
5,257
630
0
1,672
10,062
10,683
271
3,221
6,642
0
22,372
L
Scylla
april99
Scylla
6,213
1,572
0
604
7,389
3,253
0
3,082
4,307
40,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,178
Gold Earned
25,677
135
Minions Killed
147
6
Camps Cleared
5
729,975
Distance Traveled
674,861
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,579
660
44
3
2
194,164
2
W
Da Ji
10,069
775
38
3
3
219,512
4
L
Achilles
8,871
682
22
2
0
246,037
5
W
Vulcan
9,236
710
63
5
2
271,467
2
W
Chaac
8,873
683
34
3
1
238,996
0
L
Scylla
8,227
633
81
6
3
234,660
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role