Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Jamie-dk
Aphrodite
Level 67
God Stats
19W - 21L
1,465 SR
Queue Stats
42W - 56L
1,526 Elo+
Solo
Eset
Eset
Maiiidee
Eset
Level 144
God Stats
15W - 22L
1,326 SR
Queue Stats
147W - 169L
1,419 Elo+
Party 1
Vamana
Vamana
ikillpros4workYT
Vamana
Level 124
God Stats
26W - 22L
1,580 SR
Queue Stats
219W - 261L
1,432 Elo+
Party 1
Thor
Thor
toxicBlueberry__
Thor
Level 133
God Stats
0W - 4L
1,140 SR
Queue Stats
93W - 98L
1,496 Elo+
Party 1
Team Averages
Level 119
1,402 SR
1,475 Elo+

VS

Team Averages
Level 106
1,476 SR
1,471 Elo+
Danzaburou
Danzaburou
BroodjesUnox
Danzaburou
Level 79
God Stats
5W - 4L
1,516 SR
Queue Stats
167W - 155L
1,505 Elo+
Party 2
Da Ji
Da Ji
Cthumlu
Da Ji
Level 121
God Stats
27W - 20L
1,629 SR
Queue Stats
131W - 144L
1,447 Elo+
Party 2
Bacchus
Bacchus
Geuzewijk_030
Bacchus
Level 69
God Stats
6W - 11L
1,401 SR
Queue Stats
135W - 135L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
Larzen_91
Gilgamesh
Level 160
God Stats
70W - 77L
1,500 SR
Queue Stats
591W - 649L
1,443 Elo+
Solo
He Bo
He Bo
willumenowen
He Bo
Level 102
God Stats
2W - 3L
1,336 SR
Queue Stats
98W - 98L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 1 / 1
5,854
488
4,636
9,564
3,323
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Jamie-dk
Aphrodite
9
1 / 4 / 0
5,899
492
2,765
8,993
4,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
10
1 / 3 / 3
6,036
503
3,358
6,309
2,193
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 0
6,125
510
5,309
8,268
6,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 3 / 1
6,460
538
3,578
10,376
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BroodjesUnox
Danzaburou
12
1 / 0 / 1
7,456
621
6,102
6,770
2,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
Cthumlu
Da Ji
13
8 / 2 / 2
7,784
649
7,381
8,445
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
10
2 / 1 / 6
7,046
587
4,208
7,266
5,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Larzen_91
Gilgamesh
13
1 / 0 / 0
7,556
630
4,082
8,844
8,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 7
6,458
538
3,406
4,208
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
12
12
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
1
0.5
W
Danzaburou
BroodjesUnox
Danzaburou
1
0
1
1.5
W
Da Ji
Cthumlu
Da Ji
8
2
2
4.5
W
Bacchus
2
1
6
5
L
Aphrodite
Jamie-dk
Aphrodite
1
4
0
0.25
W
Gilgamesh
Larzen_91
Gilgamesh
1
0
0
1
L
Eset
1
3
3
0.83
L
0
1
0
0
L
3
3
1
1.17
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,646
Damage
25,179
43,510
Taken
35,533
20,536
Mitigated
21,434
15,715
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,636
2,059
0
3,755
9,564
3,323
0
1,073
8,491
0
44,943
W
Danzaburou
BroodjesUnox
Danzaburou
6,102
2,976
0
2,843
6,770
2,314
468
543
6,227
0
62,682
W
Da Ji
Cthumlu
Da Ji
7,381
2,248
0
3,499
8,445
3,321
0
1,131
7,314
0
42,262
W
Bacchus
4,208
614
568
2,133
7,266
5,910
320
2,905
4,361
20,003
0
L
Aphrodite
Jamie-dk
Aphrodite
2,765
260
2,209
3,144
8,993
4,164
216
3,688
5,305
25,953
0
W
Gilgamesh
Larzen_91
Gilgamesh
4,082
1,055
0
2,320
8,844
8,411
0
0
8,844
0
53,037
L
Eset
3,358
771
0
933
6,309
2,193
386
1,948
4,361
29,098
0
L
5,309
2,378
0
2,202
8,268
6,954
0
0
8,268
0
40,609
L
3,578
1,377
0
3,472
10,376
3,902
0
905
9,471
0
41,776
W
3,406
260
0
1,333
4,208
1,478
594
1,544
2,664
39,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,374
Gold Earned
36,300
347
Minions Killed
381
0
Camps Cleared
0
1,142,351
Distance Traveled
1,222,623
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,854
488
79
7
0
227,642
4
W
Danzaburou
7,456
621
102
9
0
231,182
2
W
Da Ji
7,784
649
72
6
0
282,685
6
W
Bacchus
7,046
587
32
3
0
229,414
5
L
Aphrodite
5,899
492
51
4
0
217,921
1
W
Gilgamesh
7,556
630
116
10
0
247,406
2
L
Eset
6,036
503
52
4
0
206,052
3
L
Vamana
6,125
510
80
7
0
231,245
0
L
Thor
6,460
538
85
7
0
259,491
5
W
He Bo
6,458
538
59
5
0
231,936
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role