Player Matchup

Hades
Hades
Gbisker
Hades
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 36L
1,641 Elo+
Party 1
Lancelot
Lancelot
TheGorger
Lancelot
Level 160
God Stats
14W - 8L
1,616 SR
Queue Stats
553W - 347L
1,659 Elo+
Party 1
Fafnir
Fafnir
XxBEASTnBULLxX
Fafnir
Level 148
God Stats
22W - 9L
1,492 SR
Queue Stats
464W - 271L
1,674 Elo+
Party 1
Team Averages
Level 111
1,536 SR
1,658 Elo+

VS

Team Averages
Level 55
1,574 SR
1,438 Elo+
Ullr
Ullr
Axeljaxx94
Ullr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,295 Elo+
Solo
Janus
Janus
Sirlancelot321
Janus
Level 100
God Stats
6W - 13L
1,541 SR
Queue Stats
130W - 177L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
ToniiMoansLance
Cthulhu
Level 26
God Stats
0W - 1L
1,681 SR
Queue Stats
10W - 13L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Gbisker
Hades
12
2 / 0 / 4
7,122
712
4,315
5,328
2,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
TheGorger
Lancelot
12
5 / 1 / 2
7,638
764
13,788
8,861
5,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 6
7,718
772
5,915
10,519
11,873
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,662
566
3,341
8,000
2,981
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 4 / 0
6,320
632
6,733
7,074
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 0
6,391
639
5,127
12,715
10,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
8
Kills
1
1
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hades
Gbisker
Hades
2
0
4
4
L
1
4
0
0.25
W
Lancelot
TheGorger
Lancelot
5
1
2
6
L
0
1
0
0
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,018
Damage
15,201
24,708
Taken
27,789
20,278
Mitigated
15,423
7,952
Healing
4,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,341
1,825
0
1,440
8,000
2,981
0
3,117
4,883
0
9,881
W
Hades
Gbisker
Hades
4,315
1,419
499
1,935
5,328
2,935
312
2,498
2,830
14,696
0
L
6,733
486
204
691
7,074
2,352
0
2,622
4,452
23,365
0
W
Lancelot
TheGorger
Lancelot
13,788
3,559
0
2,482
8,861
5,470
381
4,828
4,033
0
30,160
L
5,127
823
0
2,134
12,715
10,090
0
5,624
7,091
13,603
0
W
5,915
1,571
555
2,481
10,519
11,873
262
4,815
5,704
20,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,478
Gold Earned
18,373
95
Minions Killed
77
7
Camps Cleared
2
605,169
Distance Traveled
493,268
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,662
566
14
1
2
134,191
0
W
Hades
7,122
712
36
4
1
189,220
0
L
Janus
6,320
632
48
5
0
172,406
6
W
Lancelot
7,638
764
32
3
3
221,467
0
L
Cthulhu
6,391
639
15
2
0
186,671
0
W
Fafnir
7,718
772
27
3
3
194,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role