Player Matchup

Artio
Artio
 
Artio
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AKILL_BR
King Arthur
Level 107
God Stats
11W - 21L
1,415 SR
Queue Stats
440W - 557L
1,408 Elo+
Solo
Chang'e
Chang'e
TCHg4b1
Chang'e
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,458 Elo+
Solo
Nemesis
Nemesis
nahuelfederico
Nemesis
Level 78
God Stats
4W - 3L
1,526 SR
Queue Stats
146W - 168L
1,407 Elo+
Solo
Team Averages
Level 90
1,488 SR
1,455 Elo+

VS

Team Averages
Level 123
1,437 SR
1,426 Elo+
Anhur
Anhur
LeWhiteDuke
Anhur
Level 124
God Stats
5W - 4L
1,770 SR
Queue Stats
104W - 108L
1,454 Elo+
Party 1
Tiamat
Tiamat
Pwdrake
Tiamat
Level 155
God Stats
10W - 14L
1,280 SR
Queue Stats
88W - 87L
1,425 Elo+
Solo
Cthulhu
Cthulhu
Quac_666
Cthulhu
Level 41
God Stats
2W - 4L
1,500 SR
Queue Stats
113W - 141L
1,361 Elo+
Solo
Erlang Shen
Erlang Shen
Sparco0110
Erlang Shen
Level 159
God Stats
4W - 4L
1,040 SR
Queue Stats
196W - 215L
1,415 Elo+
Solo
Thanatos
Thanatos
ZeAspirina
Thanatos
Level 138
God Stats
6W - 6L
1,597 SR
Queue Stats
92W - 105L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
2 / 5 / 4
8,569
476
5,831
18,792
19,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
 
Xbalanque
13
1 / 1 / 1
8,268
459
7,632
7,399
2,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
AKILL_BR
King Arthur
15
0 / 5 / 1
8,946
497
8,723
18,516
13,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
TCHg4b1
Chang'e
13
1 / 4 / 6
8,064
448
11,342
17,256
7,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 3 / 2
9,411
523
8,899
16,527
6,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 3
8,774
487
5,161
8,808
3,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Pwdrake
Tiamat
15
3 / 5 / 4
9,817
545
11,553
15,154
10,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Quac_666
Cthulhu
14
2 / 1 / 4
8,911
495
7,000
11,277
9,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Sparco0110
Erlang Shen
17
5 / 1 / 7
11,113
617
14,768
19,108
19,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
ZeAspirina
Thanatos
17
8 / 2 / 2
10,852
603
10,900
15,913
7,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
9
Kills
18
18
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
5
4
0.8
L
Xbalanque
 
Xbalanque
1
1
1
1.5
L
King Arthur
AKILL_BR
King Arthur
0
5
1
0.1
W
0
0
3
1.5
W
Tiamat
Pwdrake
Tiamat
3
5
4
1
W
Cthulhu
Quac_666
Cthulhu
2
1
4
4
W
Erlang Shen
Sparco0110
Erlang Shen
5
1
7
8.5
L
Chang'e
TCHg4b1
Chang'e
1
4
6
1
W
Thanatos
ZeAspirina
Thanatos
8
2
2
4.5
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,427
Damage
49,382
78,490
Taken
70,260
48,879
Mitigated
50,510
25,137
Healing
35,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,831
851
1,080
4,837
18,792
19,781
0
2,771
16,021
31,927
0
L
Xbalanque
 
Xbalanque
7,632
3,074
0
1,833
7,399
2,546
0
455
6,944
0
68,622
L
King Arthur
AKILL_BR
King Arthur
8,723
1,176
0
6,117
18,516
13,479
0
2,390
16,126
154
68,859
W
5,161
2,226
0
3,284
8,808
3,126
2,663
410
8,398
0
67,644
W
Tiamat
Pwdrake
Tiamat
11,553
2,836
670
4,945
15,154
10,287
1,588
8,679
6,475
70,491
0
W
Cthulhu
Quac_666
Cthulhu
7,000
233
758
2,530
11,277
9,871
150
2,596
8,681
35,589
0
W
Erlang Shen
Sparco0110
Erlang Shen
14,768
8,780
0
7,811
19,108
19,976
1,613
2,125
16,983
0
91,085
L
Chang'e
TCHg4b1
Chang'e
11,342
1,657
1,642
6,874
17,256
7,028
533
10,603
6,653
54,554
0
W
Thanatos
ZeAspirina
Thanatos
10,900
3,802
0
15,630
15,913
7,250
2,308
3,517
12,396
0
86,735
L
8,899
5,129
0
2,754
16,527
6,045
306
2,334
14,193
0
68,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,258
Gold Earned
49,467
505
Minions Killed
501
0
Camps Cleared
0
1,593,080
Distance Traveled
1,669,446
27
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,569
476
42
2
0
311,277
8
L
Xbalanque
8,268
459
125
7
0
285,645
6
L
King Arthur
8,946
497
136
8
0
327,462
4
W
Anhur
8,774
487
108
6
0
333,910
3
W
Tiamat
9,817
545
111
6
0
278,489
3
W
Cthulhu
8,911
495
43
2
0
353,300
0
W
Erlang Shen
11,113
617
128
7
0
320,300
0
L
Chang'e
8,064
448
91
5
0
285,941
6
W
Thanatos
10,852
603
111
6
0
383,447
2
L
Nemesis
9,411
523
111
6
0
382,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role