Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
textodeexample12
Shiva
Level 97
God Stats
1W - 0L
1,316 SR
Queue Stats
17W - 17L
1,445 Elo+
Solo
Pele
Pele
zllShadowllz
Pele
Level 77
God Stats
1W - 4L
1,440 SR
Queue Stats
70W - 100L
1,351 Elo+
Party 1
Team Averages
Level 87
1,419 SR
1,432 Elo+

VS

Team Averages
Level 90
1,501 SR
1,293 Elo+
Medusa
Medusa
CJCheddar
Medusa
Level 82
God Stats
6W - 4L
1,504 SR
Queue Stats
49W - 92L
1,208 Elo+
Party 2
Lancelot
Lancelot
SylviaYeager
Lancelot
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 69L
1,495 Elo+
Solo
Yemoja
Yemoja
WarheroER
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 2 / 7
8,571
659
8,435
9,205
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 0 / 6
8,939
688
7,225
10,331
9,065
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 1 / 0
10,073
775
9,938
11,048
5,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CJCheddar
Medusa
13
3 / 3 / 0
8,569
659
10,534
9,130
4,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
SylviaYeager
Lancelot
12
0 / 3 / 2
7,686
591
3,795
10,221
8,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
WarheroER
Yemoja
13
0 / 1 / 3
8,657
666
9,195
11,657
13,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
7
Kills
3
3
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
2
7
1.75
L
Medusa
CJCheddar
Medusa
3
3
0
1
L
Lancelot
SylviaYeager
Lancelot
0
3
2
0.33
L
Yemoja
WarheroER
Yemoja
0
1
3
1.5
W
1
0
6
4
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,598
Damage
23,524
30,584
Taken
31,008
18,217
Mitigated
26,416
11,782
Healing
6,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,435
693
2,670
3,257
9,205
3,903
0
3,007
6,078
27,714
0
L
Medusa
CJCheddar
Medusa
10,534
3,769
0
0
9,130
4,215
0
1,675
7,337
0
40,987
L
Lancelot
SylviaYeager
Lancelot
3,795
585
0
1,236
10,221
8,307
0
2,927
7,048
0
12,236
L
Yemoja
WarheroER
Yemoja
9,195
1,323
1,551
4,120
11,657
13,894
0
3,597
7,754
27,224
0
W
7,225
1,228
787
768
10,331
9,065
814
3,360
6,835
0
23,690
W
9,938
1,648
0
4,300
11,048
5,249
0
3,052
7,929
0
52,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,583
Gold Earned
24,912
193
Minions Killed
133
10
Camps Cleared
4
794,104
Distance Traveled
684,674
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,571
659
57
4
1
252,376
2
L
Medusa
8,569
659
56
4
1
237,996
5
L
Lancelot
7,686
591
36
3
1
240,417
0
L
Yemoja
8,657
666
41
3
2
206,261
5
W
Shiva
8,939
688
46
4
3
269,974
1
W
Pele
10,073
775
90
7
6
271,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role