Player Matchup

Danzaburou
Danzaburou
CHASEMANSMITE
Danzaburou
Level 65
God Stats
8W - 2L
1,723 SR
Queue Stats
47W - 36L
1,566 Elo+
Solo
Xing Tian
Xing Tian
Monsterousd
Xing Tian
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 171L
1,404 Elo+
Solo
Chang'e
Chang'e
MrShleemypants
Chang'e
Level 160
God Stats
1W - 0L
1,202 SR
Queue Stats
320W - 234L
1,623 Elo+
Party 2
Thor
Thor
Rymenoceros
Thor
Level 159
God Stats
24W - 4L
1,649 SR
Queue Stats
237W - 182L
1,557 Elo+
Party 2
Hercules
Hercules
zohaan8
Hercules
Level 145
God Stats
4W - 4L
1,373 SR
Queue Stats
323W - 268L
1,572 Elo+
Party 2
Team Averages
Level 127
1,489 SR
1,544 Elo+

VS

Team Averages
Level 95
1,531 SR
1,510 Elo+
Freya
Freya
Hahahammy
Freya
Level 107
God Stats
2W - 2L
1,721 SR
Queue Stats
30W - 23L
1,596 Elo+
Solo
Lancelot
Lancelot
LegendofDrayton
Lancelot
Level 73
God Stats
0W - 2L
1,291 SR
Queue Stats
22W - 14L
1,172 Elo+
Solo
Scylla
Scylla
ScannyScan
Scylla
Level 67
God Stats
6W - 5L
1,530 SR
Queue Stats
33W - 30L
1,563 Elo+
Party 1
Sylvanus
Sylvanus
SimpRabs
Sylvanus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,720 Elo+
Party 1
Xbalanque
Xbalanque
jonny94
Xbalanque
Level 156
God Stats
5W - 5L
1,612 SR
Queue Stats
465W - 459L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CHASEMANSMITE
Danzaburou
12
2 / 0 / 0
7,002
539
3,874
7,356
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
Monsterousd
Xing Tian
11
0 / 0 / 2
6,667
513
2,690
9,020
7,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 0 / 0
7,393
569
7,979
7,532
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 1 / 5
6,573
506
4,204
13,021
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
zohaan8
Hercules
12
4 / 0 / 0
7,473
575
8,746
14,718
9,566
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Hahahammy
Freya
9
0 / 4 / 0
5,399
415
7,163
11,203
4,520
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
10
1 / 2 / 0
5,948
458
4,525
9,859
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
ScannyScan
Scylla
10
0 / 1 / 0
5,634
433
3,238
4,083
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
SimpRabs
Sylvanus
12
0 / 2 / 0
6,948
534
7,000
8,883
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
jonny94
Xbalanque
10
0 / 0 / 0
5,763
443
5,298
8,429
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
9
Kills
1
1
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CHASEMANSMITE
Danzaburou
2
0
0
2
L
Freya
Hahahammy
Freya
0
4
0
0
L
Lancelot
1
2
0
0.5
W
Xing Tian
Monsterousd
Xing Tian
0
0
2
1
W
3
0
0
3
W
0
1
5
2.5
L
Scylla
ScannyScan
Scylla
0
1
0
0
L
Sylvanus
SimpRabs
Sylvanus
0
2
0
0
L
Xbalanque
jonny94
Xbalanque
0
0
0
0
W
Hercules
zohaan8
Hercules
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,493
Damage
27,224
51,647
Taken
42,457
27,532
Mitigated
18,235
21,982
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CHASEMANSMITE
Danzaburou
3,874
1,932
0
2,343
7,356
2,666
0
3,064
4,292
0
62,679
L
Freya
Hahahammy
Freya
7,163
2,821
0
3,250
11,203
4,520
0
486
10,717
29,476
0
L
Lancelot
4,525
1,045
0
2,986
9,859
3,939
0
2,587
7,272
0
36,892
W
Xing Tian
Monsterousd
Xing Tian
2,690
91
677
2,483
9,020
7,455
0
2,682
6,298
20,280
0
W
7,979
739
1,003
4,445
7,532
2,809
210
1,870
5,440
56,554
0
W
4,204
1,401
0
6,604
13,021
5,036
0
1,687
11,144
0
46,447
L
Scylla
ScannyScan
Scylla
3,238
248
0
1,056
4,083
1,483
0
2,860
1,223
32,059
0
L
Sylvanus
SimpRabs
Sylvanus
7,000
3,262
61
2,739
8,883
5,211
645
1,982
6,901
49,521
14,657
L
Xbalanque
jonny94
Xbalanque
5,298
1,709
0
3,359
8,429
3,082
0
2,754
5,675
0
44,048
W
Hercules
zohaan8
Hercules
8,746
2,487
0
4,427
14,718
9,566
123
6,192
8,526
0
45,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,108
Gold Earned
29,692
398
Minions Killed
339
0
Camps Cleared
0
1,305,288
Distance Traveled
1,187,435
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,002
539
106
8
0
225,575
1
L
Freya
5,399
415
46
4
0
208,000
2
L
Lancelot
5,948
458
63
5
0
297,212
1
W
Xing Tian
6,667
513
34
3
0
275,821
5
W
Chang'e
7,393
569
98
8
0
277,760
4
W
Thor
6,573
506
81
6
0
257,639
5
L
Scylla
5,634
433
57
4
0
228,767
3
L
Sylvanus
6,948
534
112
9
0
214,511
4
L
Xbalanque
5,763
443
61
5
0
238,945
5
W
Hercules
7,473
575
79
6
0
268,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role