Player Matchup

Horus
Horus
Formo4ka
Horus
Level 160
God Stats
4W - 2L
1,716 SR
Queue Stats
338W - 183L
1,637 Elo+
Party 1
Anubis
Anubis
Protester24Hour
Anubis
Level 45
God Stats
1W - 2L
1,708 SR
Queue Stats
117W - 93L
1,563 Elo+
Solo
Neith
Neith
SewuhaS
Neith
Level 155
God Stats
1W - 1L
1,677 SR
Queue Stats
131W - 100L
1,574 Elo+
Party 1
Scylla
Scylla
WLC_Neroda
Scylla
Level 145
God Stats
1W - 2L
1,170 SR
Queue Stats
146W - 134L
1,582 Elo+
Solo
Susano
Susano
ВладиSlаve
Susano
Level 151
God Stats
3W - 4L
1,672 SR
Queue Stats
150W - 113L
1,571 Elo+
Party 1
Team Averages
Level 131
1,589 SR
1,585 Elo+

VS

Team Averages
Level 133
1,335 SR
1,581 Elo+
Guan Yu
Guan Yu
Chanpiontokage
Guan Yu
Level 160
God Stats
3W - 6L
1,428 SR
Queue Stats
477W - 442L
1,533 Elo+
Party 3
Cerberus
Cerberus
DoloresHaze
Cerberus
Level 142
God Stats
1W - 3L
1,267 SR
Queue Stats
320W - 336L
1,620 Elo+
Party 2
Ullr
Ullr
JohnPumpington
Ullr
Level 62
God Stats
0W - 8L
1,043 SR
Queue Stats
206W - 209L
1,603 Elo+
Solo
Mercury
Mercury
ProfessorGrey
Mercury
Level 143
God Stats
4W - 6L
1,494 SR
Queue Stats
316W - 317L
1,633 Elo+
Party 2
Raijin
Raijin
ReportDorkyPork
Raijin
Level 160
God Stats
4W - 9L
1,442 SR
Queue Stats
469W - 445L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Formo4ka
Horus
20
1 / 2 / 21
12,728
636
11,235
29,598
35,018
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
6 / 5 / 11
12,802
640
20,729
21,588
14,918
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
SewuhaS
Neith
20
3 / 2 / 13
13,415
671
28,942
18,720
10,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
WLC_Neroda
Scylla
20
15 / 2 / 10
15,098
755
26,345
15,187
8,206
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 4 / 17
12,953
648
26,712
15,573
8,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 8
11,534
577
12,752
32,320
39,890
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
DoloresHaze
Cerberus
20
1 / 5 / 8
12,266
613
10,902
32,681
35,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
3 / 6 / 3
10,806
540
15,075
20,988
10,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
20
7 / 5 / 6
13,758
688
15,270
20,142
9,765
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 5 / 7
10,630
532
19,159
19,065
8,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
46
28
Kills
14
15
Deaths
28
72
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
L
Cerberus
DoloresHaze
Cerberus
1
5
8
1
W
Horus
Formo4ka
Horus
1
2
21
5.75
L
3
6
3
0.75
L
Mercury
7
5
6
2
W
6
5
11
2.3
L
1
5
7
0.9
W
Neith
SewuhaS
Neith
3
2
13
4.75
W
Scylla
WLC_Neroda
Scylla
15
2
10
10
W
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,963
Damage
73,158
100,666
Taken
125,196
77,925
Mitigated
105,050
44,292
Healing
33,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,752
1,398
8,406
8,201
32,320
39,890
0
10,522
21,798
0
19,028
L
Cerberus
DoloresHaze
Cerberus
10,902
323
2,266
7,709
32,681
35,894
0
12,406
20,275
39,148
0
W
Horus
Formo4ka
Horus
11,235
4,253
14,609
13,561
29,598
35,018
813
10,906
18,692
0
21,051
L
15,075
5,468
1,035
1,437
20,988
10,647
0
7,427
13,561
0
25,361
L
Mercury
15,270
3,654
1,295
865
20,142
9,765
0
7,488
12,654
0
44,367
W
20,729
1,449
1,438
6,770
21,588
14,918
1,910
3,968
17,620
49,580
0
L
19,159
1,392
1,235
1,530
19,065
8,854
0
9,231
9,834
42,775
0
W
Neith
SewuhaS
Neith
28,942
7,147
40
3,029
18,720
10,981
3,493
5,470
13,250
0
60,578
W
Scylla
WLC_Neroda
Scylla
26,345
3,193
2,220
1,299
15,187
8,206
1,624
5,852
9,335
61,931
0
W
26,712
3,080
509
817
15,573
8,802
1,786
3,865
11,422
0
36,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,996
Gold Earned
58,994
210
Minions Killed
208
0
Camps Cleared
0
1,828,746
Distance Traveled
1,664,349
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,534
577
8
0
0
325,045
0
L
Cerberus
12,266
613
69
3
0
327,818
2
W
Horus
12,728
636
14
1
0
395,791
6
L
Ullr
10,806
540
21
1
0
314,683
2
L
Mercury
13,758
688
47
2
0
390,234
0
W
Anubis
12,802
640
40
2
0
296,333
2
L
Raijin
10,630
532
63
3
0
306,569
1
W
Neith
13,415
671
59
3
0
378,026
1
W
Scylla
15,098
755
80
4
0
367,356
0
W
Susano
12,953
648
17
1
0
391,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role