Player Matchup

Sol
Sol
Bear Bone89
Sol
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,246 Elo+
Party 3
Pele
Pele
DaronDuBose
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,244 Elo+
Solo
Lancelot
Lancelot
Frost Hyde
Lancelot
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
PridefulJester
Cabrakan
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 53L
1,384 Elo+
Solo
Hel
Hel
Stormblessedx
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
1,298 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,334 Elo+

VS

Team Averages
Level 97
1,476 SR
1,503 Elo+
Kumbhakarna
Kumbhakarna
Eydg-x23
Kumbhakarna
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 117L
1,388 Elo+
Party 1
Ah Puch
Ah Puch
JeremyJames
Ah Puch
Level 122
God Stats
9W - 6L
1,710 SR
Queue Stats
182W - 169L
1,573 Elo+
Party 2
Sobek
Sobek
Librruh
Sobek
Level 26
God Stats
2W - 2L
1,543 SR
Queue Stats
47W - 35L
1,569 Elo+
Party 2
Hel
Hel
PaintYourWife
Hel
Level 102
God Stats
5W - 0L
1,500 SR
Queue Stats
181W - 170L
1,571 Elo+
Party 2
Camazotz
Camazotz
Rampage89_QC
Camazotz
Level 125
God Stats
1W - 2L
1,129 SR
Queue Stats
160W - 164L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 6
8,182
629
8,167
16,669
7,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 9 / 7
9,819
755
22,973
23,088
22,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Lancelot
Frost Hyde
Lancelot
14
3 / 10 / 3
8,669
667
8,601
18,850
8,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
16
3 / 9 / 3
10,233
787
15,349
22,831
21,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 8 / 6
8,415
647
8,752
17,289
8,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Eydg-x23
Kumbhakarna
17
6 / 3 / 26
10,449
804
7,664
18,670
22,811
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
JeremyJames
Ah Puch
20
12 / 2 / 27
12,394
953
30,574
15,725
8,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Librruh
Sobek
17
7 / 3 / 27
10,636
818
8,620
20,580
21,834
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

19
10 / 2 / 26
11,554
889
19,187
19,349
10,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Camazotz
Rampage89_QC
Camazotz
19
10 / 2 / 26
11,502
885
23,144
21,402
11,080
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
177
11
Kills
45
45
Deaths
12
25
Assists
132
Player
Kills
Deaths
Assists
KDA
L
0
9
6
0.33
L
3
9
7
0.72
W
Kumbhakarna
Eydg-x23
Kumbhakarna
6
3
26
6.33
L
Lancelot
Frost Hyde
Lancelot
3
10
3
0.45
W
Ah Puch
JeremyJames
Ah Puch
12
2
27
12.75
W
Sobek
Librruh
Sobek
7
3
27
6.83
W
10
2
26
11.5
L
Cabrakan
3
9
3
0.5
W
Camazotz
Rampage89_QC
Camazotz
10
2
26
11.5
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,842
Damage
89,189
98,727
Taken
95,726
68,769
Mitigated
75,393
22,955
Healing
61,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,167
2,879
36
1,516
16,669
7,374
0
12,191
4,478
21,703
0
L
22,973
2,157
42
5,082
23,088
22,054
0
14,861
8,227
0
38,764
W
Kumbhakarna
Eydg-x23
Kumbhakarna
7,664
1,001
3,436
2,238
18,670
22,811
1,232
8,082
10,299
20,295
0
L
Lancelot
Frost Hyde
Lancelot
8,601
527
0
1,317
18,850
8,735
0
12,830
6,020
0
14,380
W
Ah Puch
JeremyJames
Ah Puch
30,574
4,083
1,902
4,184
15,725
8,761
2,089
4,484
11,086
59,605
0
W
Sobek
Librruh
Sobek
8,620
845
1,809
2,939
20,580
21,834
136
3,989
16,395
14,058
0
W
19,187
1,882
18,622
12,938
19,349
10,907
987
7,953
11,335
31,111
0
L
Cabrakan
15,349
2,238
1,430
2,980
22,831
21,796
50
14,548
8,283
19,896
0
W
Camazotz
Rampage89_QC
Camazotz
23,144
5,770
2,661
10,343
21,402
11,080
3,121
7,760
13,401
0
42,752
L
8,752
1,487
4,797
5,755
17,289
8,810
0
11,615
5,674
15,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,318
Gold Earned
56,535
118
Minions Killed
146
0
Camps Cleared
0
1,013,661
Distance Traveled
1,278,456
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,182
629
41
3
0
190,106
2
L
Pele
9,819
755
30
2
0
201,581
0
W
Kumbhakarna
10,449
804
20
2
0
226,813
2
L
Lancelot
8,669
667
15
1
0
202,679
0
W
Ah Puch
12,394
953
58
4
0
237,766
0
W
Sobek
10,636
818
9
1
0
271,916
0
W
Hel
11,554
889
29
2
0
275,293
0
L
Cabrakan
10,233
787
13
1
0
203,812
0
W
Camazotz
11,502
885
30
2
0
266,668
1
L
Hel
8,415
647
19
1
0
215,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role