Player Matchup

Mulan
Mulan
 
Mulan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Fraguhzy
Pele
Level 67
God Stats
10W - 3L
1,740 SR
Queue Stats
37W - 36L
1,652 Elo+
Solo
Nox
Nox
GeneralNecron
Nox
Level 89
God Stats
12W - 4L
1,676 SR
Queue Stats
127W - 106L
1,488 Elo+
Party 3
Artio
Artio
ZAPyCharzard
Artio
Level 15
God Stats
2W - 2L
1,310 SR
Queue Stats
4W - 6L
1,303 Elo+
Party 1
Sol
Sol
jacktwist1
Sol
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,498 Elo+
Party 1
Team Averages
Level 61
1,545 SR
1,488 Elo+

VS

Team Averages
Level 59
1,452 SR
1,432 Elo+
Heimdallr
Heimdallr
CPD1ROGUE
Heimdallr
Level 83
God Stats
3W - 9L
1,311 SR
Queue Stats
318W - 370L
1,500 Elo+
Party 2
Lancelot
Lancelot
DivineArdvark
Lancelot
Level 99
God Stats
8W - 12L
1,427 SR
Queue Stats
137W - 148L
1,305 Elo+
Solo
Freya
Freya
GritSandpaper
Freya
Level 49
God Stats
2W - 1L
1,721 SR
Queue Stats
226W - 264L
1,455 Elo+
Party 2
Horus
Horus
IControllerI
Horus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 104L
1,368 Elo+
Party 2
Tyr
Tyr
JustabeagleVevo
Tyr
Level 38
God Stats
1W - 7L
1,301 SR
Queue Stats
158W - 163L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 1 / 2
8,911
637
10,985
12,735
9,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
13
5 / 0 / 2
7,837
560
4,291
8,348
3,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 2
8,188
585
5,804
3,438
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 6
7,758
554
5,902
12,148
13,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 0 / 2
8,648
618
10,205
8,893
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CPD1ROGUE
Heimdallr
11
0 / 4 / 0
6,312
451
3,642
9,730
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
DivineArdvark
Lancelot
10
1 / 1 / 0
6,461
462
3,894
7,059
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
5,666
405
2,886
7,749
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 4 / 0
6,186
442
3,840
15,164
10,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 1
6,847
489
5,211
17,625
14,685
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
16
Kills
1
1
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
2
4
L
Heimdallr
CPD1ROGUE
Heimdallr
0
4
0
0
L
Lancelot
DivineArdvark
Lancelot
1
1
0
1
W
Pele
5
0
2
6
W
2
0
2
3
L
0
3
0
0
L
0
4
0
0
L
0
4
1
0.13
W
1
0
6
4
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,187
Damage
19,473
45,562
Taken
57,327
30,386
Mitigated
35,305
21,284
Healing
16,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,985
2,256
0
8,021
12,735
9,017
390
0
12,735
0
69,358
L
Heimdallr
CPD1ROGUE
Heimdallr
3,642
2,000
0
1,932
9,730
3,856
0
6,722
3,008
0
46,028
L
Lancelot
DivineArdvark
Lancelot
3,894
504
0
572
7,059
2,821
0
385
6,674
0
44,785
W
Pele
4,291
1,408
0
1,691
8,348
3,459
0
318
8,030
0
54,749
W
5,804
942
0
559
3,438
1,645
0
756
2,682
63,261
0
L
2,886
720
0
1,993
7,749
3,228
0
2,859
4,890
32,452
0
L
3,840
2,490
128
4,779
15,164
10,715
0
9,975
5,189
0
20,581
L
5,211
836
0
7,007
17,625
14,685
0
1,970
15,655
0
50,062
W
5,902
1,182
746
4,502
12,148
13,208
0
1,530
10,618
17,336
0
W
10,205
5,306
0
5,765
8,893
3,057
1,678
282
8,611
82,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,342
Gold Earned
31,472
470
Minions Killed
334
0
Camps Cleared
0
1,422,662
Distance Traveled
1,341,643
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,911
637
121
9
0
268,014
5
L
Heimdallr
6,312
451
89
6
0
262,321
1
L
Lancelot
6,461
462
83
6
0
321,021
0
W
Pele
7,837
560
97
7
0
330,953
0
W
Nox
8,188
585
99
7
0
258,739
1
L
Freya
5,666
405
48
3
0
253,923
1
L
Horus
6,186
442
30
2
0
244,504
0
L
Tyr
6,847
489
84
6
0
259,874
2
W
Artio
7,758
554
22
2
0
290,255
2
W
Sol
8,648
618
131
9
0
274,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role