Player Matchup

Izanami
Izanami
 
Izanami
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
KingEscanor_27
Hercules
Level 29
God Stats
2W - 3L
1,285 SR
Queue Stats
15W - 30L
1,079 Elo+
Party 2
Mercury
Mercury
Zato_majid
Mercury
Level 45
God Stats
0W - 2L
1,257 SR
Queue Stats
88W - 121L
1,306 Elo+
Solo
Achilles
Achilles
jajiqi1
Achilles
Level 46
God Stats
7W - 12L
1,262 SR
Queue Stats
79W - 97L
1,304 Elo+
Solo
Artemis
Artemis
tutor51
Artemis
Level 46
God Stats
210W - 222L
1,317 SR
Queue Stats
256W - 295L
1,266 Elo+
Solo
Team Averages
Level 41
1,324 SR
1,291 Elo+

VS

Team Averages
Level 42
1,395 SR
1,253 Elo+
Loki
Loki
Cag8Mattrex
Loki
Level 55
God Stats
9W - 5L
1,500 SR
Queue Stats
220W - 248L
1,284 Elo+
Party 3
Nike
Nike
Drastr45
Nike
Level 28
God Stats
5W - 8L
1,131 SR
Queue Stats
269W - 313L
1,308 Elo+
Party 3
Medusa
Medusa
mentril1
Medusa
Level 62
God Stats
11W - 7L
1,339 SR
Queue Stats
90W - 121L
1,263 Elo+
Party 1
Bacchus
Bacchus
sergiolo_2002
Bacchus
Level 8
God Stats
6W - 7L
1,693 SR
Queue Stats
59W - 82L
1,063 Elo+
Party 1
Arachne
Arachne
wraith3334456776
Arachne
Level 55
God Stats
4W - 2L
1,315 SR
Queue Stats
109W - 97L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 3 / 1
5,713
408
2,814
8,163
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
12
0 / 2 / 0
6,424
459
2,937
10,745
9,319
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Zato_majid
Mercury
9
0 / 4 / 0
5,611
401
3,005
9,598
4,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
jajiqi1
Achilles
9
1 / 1 / 0
6,407
458
6,912
12,008
9,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
tutor51
Artemis
9
0 / 5 / 0
5,564
397
3,653
12,903
4,328
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 5
7,859
561
7,658
9,549
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
13
2 / 0 / 1
8,326
595
5,502
7,978
2,652
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
mentril1
Medusa
11
4 / 1 / 0
6,805
486
10,268
6,335
2,172
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
10
0 / 0 / 3
6,539
467
2,704
11,723
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 0 / 4
7,515
537
8,532
8,059
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
15
15
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
W
5
0
5
7.5
W
Nike
2
0
1
2.5
L
Hercules
0
2
0
0
L
Mercury
Zato_majid
Mercury
0
4
0
0
L
Achilles
jajiqi1
Achilles
1
1
0
1
W
Medusa
mentril1
Medusa
4
1
0
4
W
Bacchus
0
0
3
1.5
L
Artemis
tutor51
Artemis
0
5
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,321
Damage
34,664
53,417
Taken
43,644
30,933
Mitigated
18,641
11,852
Healing
16,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,814
1,643
0
1,427
8,163
2,979
275
804
7,359
0
39,918
W
7,658
1,706
0
3,298
9,549
3,424
766
0
9,549
0
47,745
W
Nike
5,502
840
0
1,970
7,978
2,652
1,854
0
7,978
0
59,803
L
Hercules
2,937
728
0
3,648
10,745
9,319
0
0
10,745
0
45,343
L
Mercury
Zato_majid
Mercury
3,005
1,662
0
500
9,598
4,748
0
156
9,442
0
26,959
L
Achilles
jajiqi1
Achilles
6,912
1,099
129
3,079
12,008
9,559
96
1,744
10,264
0
30,988
W
Medusa
mentril1
Medusa
10,268
6,297
0
2,778
6,335
2,172
1,116
0
6,335
0
49,975
W
Bacchus
2,704
445
0
5,741
11,723
7,478
155
0
11,723
10,621
0
L
Artemis
tutor51
Artemis
3,653
1,662
0
3,069
12,903
4,328
0
0
12,903
0
34,435
W
8,532
7,165
0
3,103
8,059
2,915
525
0
8,059
0
46,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,719
Gold Earned
37,044
296
Minions Killed
349
0
Camps Cleared
0
1,226,232
Distance Traveled
1,367,159
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,713
408
84
6
0
229,628
1
W
Loki
7,859
561
72
5
0
257,303
3
W
Nike
8,326
595
112
8
0
297,809
0
L
Hercules
6,424
459
72
5
0
252,083
0
L
Mercury
5,611
401
52
4
0
272,667
0
L
Achilles
6,407
458
39
3
0
261,165
2
W
Medusa
6,805
486
73
5
0
242,793
1
W
Bacchus
6,539
467
13
1
0
276,909
0
L
Artemis
5,564
397
49
4
0
210,689
0
W
Arachne
7,515
537
79
6
0
292,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role