Player Matchup

Cupid
Cupid
Bronze III
ItsmePablo
Cupid
Bronze III
Level 63
God Stats
0W - 3L
1,912 SR
Queue Stats
0W - 4L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
LazyJoey4124540
Jormungandr
Bronze III
Level 126
God Stats
0W - 1L
1,470 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Horus
Horus
Bronze III
TheSkizzard
Horus
Bronze III
Level 107
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 4L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,688 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,441 SR
1,371 MMR
Ares
Ares
Gold V
Bunzzz101
Ares
Gold V
Level 128
God Stats
1W - 1L
1,335 SR
Queue Stats
122W - 142L
1,410 MMR
Solo
Scylla
Scylla
Gold IV
SF47290
Scylla
Gold IV
Level 143
God Stats
17W - 30L
1,441 SR
Queue Stats
112W - 129L
1,371 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
warchirub
Gilgamesh
Gold IV
Level 124
God Stats
13W - 15L
1,549 SR
Queue Stats
238W - 252L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
0 / 4 / 5
9,419
589
9,365
13,259
5,451
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
LazyJoey4124540
Jormungandr
15
4 / 0 / 4
10,295
643
14,274
16,290
19,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 3 / 3
9,912
620
10,276
18,612
17,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
HadesSolAh PuchAh Muzen CabNu Wa

VS

Bans
AtlasSkadiYu HuangArtemisPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 1 / 5
10,604
663
10,112
16,272
19,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
SF47290
Scylla
16
3 / 2 / 3
11,326
708
13,264
7,356
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
warchirub
Gilgamesh
13
3 / 5 / 3
10,668
667
15,316
23,658
19,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
7
Kills
7
7
Deaths
8
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
1
1
5
3.5
L
Cupid
0
4
5
0.63
L
Jormungandr
LazyJoey4124540
Jormungandr
4
0
4
6
W
Scylla
SF47290
Scylla
3
2
3
2.25
L
3
3
3
1.5
W
Gilgamesh
warchirub
Gilgamesh
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,915
Damage
38,692
48,161
Taken
47,286
42,848
Mitigated
42,642
12,660
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
10,112
420
0
3,958
16,272
19,760
85
5,670
10,602
18,890
0
L
Cupid
9,365
6,034
490
2,655
13,259
5,451
252
4,683
8,576
0
30,428
L
Jormungandr
LazyJoey4124540
Jormungandr
14,274
4,612
564
1,307
16,290
19,600
14
8,923
7,367
39,397
0
W
Scylla
SF47290
Scylla
13,264
1,354
0
1,227
7,356
3,183
928
2,516
4,840
67,523
0
L
10,276
5,430
2,836
4,808
18,612
17,797
132
10,179
8,433
70
30,428
W
Gilgamesh
warchirub
Gilgamesh
15,316
4,056
567
3,404
23,658
19,699
1,064
7,229
16,429
255
38,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,626
Gold Earned
32,598
134
Minions Killed
156
6
Camps Cleared
9
866,268
Distance Traveled
871,313
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,604
663
13
1
1
302,144
0
L
Cupid
9,419
589
54
3
4
282,351
2
L
Jormungandr
10,295
643
46
3
0
295,429
8
W
Scylla
11,326
708
105
7
5
285,408
6
L
Horus
9,912
620
34
2
2
288,488
4
W
Gilgamesh
10,668
667
38
2
3
283,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role