Player Matchup

Anubis
Anubis
Argus Delorian
Anubis
Level 70
God Stats
4W - 1L
1,738 SR
Queue Stats
8W - 7L
1,321 Elo+
Solo
Khepri
Khepri
JBCincy
Khepri
Level 153
God Stats
4W - 3L
1,409 SR
Queue Stats
171W - 217L
1,350 Elo+
Solo
Mulan
Mulan
MauroozZz
Mulan
Level 62
God Stats
5W - 2L
1,455 SR
Queue Stats
74W - 91L
1,326 Elo+
Solo
Team Averages
Level 95
1,534 SR
1,332 Elo+

VS

Team Averages
Level 71
1,612 SR
1,220 Elo+
Jormungandr
Jormungandr
Hati of Asgard
Jormungandr
Level 97
God Stats
2W - 1L
1,714 SR
Queue Stats
27W - 50L
1,150 Elo+
Party 1
Sol
Sol
KillaCamBeeZ13
Sol
Level 69
God Stats
18W - 15L
1,621 SR
Queue Stats
368W - 441L
1,317 Elo+
Solo
Chaac
Chaac
zSrpent
Chaac
Level 48
God Stats
6W - 7L
1,500 SR
Queue Stats
22W - 35L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 4
11,181
658
19,544
15,777
11,111
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
JBCincy
Khepri
17
2 / 0 / 8
11,661
686
11,058
11,568
14,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
MauroozZz
Mulan
17
4 / 0 / 7
11,085
652
16,127
17,101
16,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hati of Asgard
Jormungandr
14
0 / 4 / 2
9,507
559
12,916
21,567
8,332
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 3 / 0
10,039
591
10,685
12,964
4,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
zSrpent
Chaac
14
1 / 5 / 2
9,652
568
10,309
20,671
15,504
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
3
3
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
L
Jormungandr
Hati of Asgard
Jormungandr
0
4
2
0.25
W
Khepri
JBCincy
Khepri
2
0
8
6
L
2
3
0
0.67
W
Mulan
MauroozZz
Mulan
4
0
7
7.5
L
Chaac
zSrpent
Chaac
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,729
Damage
33,910
44,446
Taken
55,202
41,841
Mitigated
28,596
18,322
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,544
626
0
8,723
15,777
11,111
142
9,605
6,172
55,945
0
L
Jormungandr
Hati of Asgard
Jormungandr
12,916
2,906
373
1,686
21,567
8,332
0
14,179
7,388
42,718
0
W
Khepri
JBCincy
Khepri
11,058
1,623
0
2,655
11,568
14,404
0
6,183
5,385
24,891
0
L
10,685
5,230
0
2,963
12,964
4,760
516
6,217
6,747
34,283
0
W
Mulan
MauroozZz
Mulan
16,127
1,766
174
6,770
17,101
16,326
0
8,251
8,850
0
48,423
L
Chaac
zSrpent
Chaac
10,309
2,243
323
4,863
20,671
15,504
32
10,669
10,002
0
26,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,927
Gold Earned
29,198
170
Minions Killed
152
9
Camps Cleared
5
881,719
Distance Traveled
737,874
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,181
658
81
5
4
256,031
3
L
Jormungandr
9,507
559
61
4
2
262,497
4
W
Khepri
11,661
686
25
1
1
290,597
0
L
Sol
10,039
591
56
3
3
242,491
0
W
Mulan
11,085
652
64
4
4
335,091
1
L
Chaac
9,652
568
35
2
0
232,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role