Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BamJop
Charybdis
Level 106
God Stats
0W - 1L
1,559 SR
Queue Stats
68W - 62L
1,495 Elo+
Party 1
Ares
Ares
WallcroftTv
Ares
Level 106
God Stats
10W - 6L
1,646 SR
Queue Stats
57W - 68L
1,451 Elo+
Party 1
Team Averages
Level 113
1,541 SR
1,489 Elo+

VS

Team Averages
Level 122
1,530 SR
1,555 Elo+
Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Calahan
Chiron
Level 141
God Stats
9W - 8L
1,667 SR
Queue Stats
327W - 345L
1,566 Elo+
Party 2
Ares
Ares
Duwal
Ares
Level 60
God Stats
3W - 2L
1,679 SR
Queue Stats
57W - 55L
1,572 Elo+
Party 2
Camazotz
Camazotz
Rahkoi
Camazotz
Level 157
God Stats
1W - 0L
1,329 SR
Queue Stats
484W - 492L
1,563 Elo+
Party 2
Odin
Odin
riggers24
Odin
Level 127
God Stats
2W - 1L
1,478 SR
Queue Stats
54W - 53L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
1 / 2 / 1
6,530
544
5,812
11,033
5,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
 
Scylla
11
1 / 1 / 1
6,242
520
3,677
3,592
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
 
Lancelot
10
1 / 2 / 0
5,802
484
4,585
7,746
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
BamJop
Charybdis
9
0 / 3 / 1
5,592
466
4,661
9,593
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 0
6,200
517
2,459
7,014
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 1 / 2
6,244
520
5,302
4,917
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Calahan
Chiron
11
3 / 0 / 4
7,074
590
5,174
6,432
2,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Duwal
Ares
8
1 / 0 / 2
6,035
503
3,176
7,968
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
Rahkoi
Camazotz
10
1 / 1 / 5
5,950
496
4,798
11,101
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
11
3 / 2 / 0
6,801
567
6,670
10,397
8,465
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
10
10
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
2
1
0.75
L
Scylla
 
Scylla
1
1
1
1.5
L
Lancelot
 
Lancelot
1
2
0
0.5
W
Scylla
 
Scylla
2
1
2
3
L
Charybdis
BamJop
Charybdis
0
3
1
0.17
W
Chiron
Calahan
Chiron
3
0
4
5
W
Ares
Duwal
Ares
1
0
2
2
W
Camazotz
Rahkoi
Camazotz
1
1
5
3.5
L
1
2
0
0.5
W
Odin
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,194
Damage
25,120
38,978
Taken
40,815
16,442
Mitigated
20,813
16,911
Healing
16,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
5,812
2,040
0
6,135
11,033
5,272
0
736
10,297
0
43,128
L
Scylla
 
Scylla
3,677
432
0
625
3,592
1,233
0
1,423
2,169
37,521
0
L
Lancelot
 
Lancelot
4,585
722
0
3,109
7,746
3,047
0
1,672
6,074
0
37,966
W
Scylla
 
Scylla
5,302
788
0
1,164
4,917
1,569
0
789
3,974
40,755
0
L
Charybdis
BamJop
Charybdis
4,661
2,786
0
4,733
9,593
2,920
0
2,456
7,137
0
39,207
W
Chiron
Calahan
Chiron
5,174
2,222
846
2,324
6,432
2,141
0
1,172
5,260
0
58,250
W
Ares
Duwal
Ares
3,176
102
265
3,290
7,968
4,628
0
1,806
6,122
14,294
0
W
Camazotz
Rahkoi
Camazotz
4,798
1,494
0
7,373
11,101
4,010
0
497
10,502
0
38,990
L
2,459
183
0
2,309
7,014
3,970
0
2,191
4,823
18,965
0
W
Odin
6,670
1,737
0
1,200
10,397
8,465
0
2,175
7,639
0
37,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,366
Gold Earned
32,104
348
Minions Killed
322
0
Camps Cleared
0
1,131,766
Distance Traveled
1,103,458
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,530
544
90
8
0
226,210
4
L
Scylla
6,242
520
89
7
0
207,599
3
L
Lancelot
5,802
484
69
6
0
265,668
4
W
Scylla
6,244
520
72
6
0
216,180
4
L
Charybdis
5,592
466
71
6
0
207,478
6
W
Chiron
7,074
590
99
8
0
225,583
4
W
Ares
6,035
503
24
2
0
228,055
3
W
Camazotz
5,950
496
60
5
0
243,603
1
L
Ares
6,200
517
29
2
0
224,811
0
W
Odin
6,801
567
67
6
0
190,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role