Player Matchup

Thoth
Thoth
Averus13
Thoth
Level 129
God Stats
6W - 3L
1,661 SR
Queue Stats
563W - 576L
1,531 Elo+
Solo
Chernobog
Chernobog
Barrn2
Chernobog
Level 77
God Stats
1W - 4L
1,552 SR
Queue Stats
162W - 147L
1,551 Elo+
Party 1
He Bo
He Bo
MrsLongBro
He Bo
Level 127
God Stats
6W - 5L
1,500 SR
Queue Stats
580W - 587L
1,560 Elo+
Party 1
Ares
Ares
martiking
Ares
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 72L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
xGoSuckALemonx
Gilgamesh
Level 160
God Stats
6W - 4L
1,478 SR
Queue Stats
154W - 133L
1,603 Elo+
Solo
Team Averages
Level 123
1,538 SR
1,557 Elo+

VS

Team Averages
Level 114
1,610 SR
1,623 Elo+
Nu Wa
Nu Wa
Laups
Nu Wa
Level 154
God Stats
1W - 0L
1,540 SR
Queue Stats
2W - 0L
1,733 Elo+
Solo
He Bo
He Bo
ProfessorTiger
He Bo
Level 103
God Stats
3W - 2L
1,628 SR
Queue Stats
263W - 262L
1,586 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tolkien411
Ah Muzen Cab
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
242W - 246L
1,657 Elo+
Solo
Fenrir
Fenrir
Yenoomシ
Fenrir
Level 123
God Stats
1W - 0L
1,881 SR
Queue Stats
10W - 12L
1,555 Elo+
Party 2
Hercules
Hercules
lukethomas__
Hercules
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Averus13
Thoth
20
5 / 3 / 8
11,822
788
20,668
14,461
8,592
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
Barrn2
Chernobog
16
1 / 6 / 6
9,793
653
7,353
14,931
7,526
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
14
3 / 6 / 5
9,826
655
11,773
16,685
7,341
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
17
3 / 6 / 7
10,651
710
13,088
22,207
35,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
xGoSuckALemonx
Gilgamesh
16
3 / 6 / 6
10,002
667
15,101
29,483
28,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Laups
Nu Wa
20
8 / 3 / 14
12,261
817
27,427
9,318
4,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 3 / 14
11,608
774
17,837
13,001
6,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Tolkien411
Ah Muzen Cab
19
5 / 3 / 17
11,816
788
23,327
15,618
8,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Yenoomシ
Fenrir
18
5 / 4 / 10
11,332
755
10,143
18,253
16,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
lukethomas__
Hercules
19
4 / 2 / 16
10,924
728
9,966
23,394
25,644
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
98
15
Kills
27
27
Deaths
15
32
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Thoth
Averus13
Thoth
5
3
8
3
L
Chernobog
Barrn2
Chernobog
1
6
6
0.67
W
Nu Wa
Laups
Nu Wa
8
3
14
5
L
He Bo
3
6
5
0.92
W
5
3
14
4
W
Ah Muzen Cab
Tolkien411
Ah Muzen Cab
5
3
17
4.5
W
Fenrir
Yenoomシ
Fenrir
5
4
10
2.5
W
Hercules
lukethomas__
Hercules
4
2
16
6
L
Ares
3
6
7
1.08
L
Gilgamesh
xGoSuckALemonx
Gilgamesh
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,983
Damage
88,700
97,767
Taken
79,584
86,809
Mitigated
61,402
21,393
Healing
36,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Averus13
Thoth
20,668
398
1,013
3,046
14,461
8,592
0
8,026
6,406
58,637
0
L
Chernobog
Barrn2
Chernobog
7,353
4,471
351
1,622
14,931
7,526
480
6,814
7,951
0
23,906
W
Nu Wa
Laups
Nu Wa
27,427
4,151
1,910
1,450
9,318
4,478
1,959
6,456
2,556
61,926
0
L
He Bo
11,773
250
1,949
2,359
16,685
7,341
0
7,176
9,356
21,252
0
W
17,837
1,146
1,715
5,435
13,001
6,495
590
9,679
2,947
33,901
0
W
Ah Muzen Cab
Tolkien411
Ah Muzen Cab
23,327
7,887
3,445
6,738
15,618
8,374
3,989
10,367
4,734
0
45,814
W
Fenrir
Yenoomシ
Fenrir
10,143
2,574
1,481
4,918
18,253
16,411
416
9,236
8,343
731
13,710
W
Hercules
lukethomas__
Hercules
9,966
2,591
535
8,470
23,394
25,644
699
7,984
14,454
0
16,418
L
Ares
13,088
296
879
2,550
22,207
35,118
0
8,941
13,021
16,856
0
L
Gilgamesh
xGoSuckALemonx
Gilgamesh
15,101
2,572
350
7,274
29,483
28,232
66
14,510
14,794
0
26,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,094
Gold Earned
57,941
197
Minions Killed
164
0
Camps Cleared
0
1,444,870
Distance Traveled
1,524,014
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,822
788
96
6
0
329,625
5
L
Chernobog
9,793
653
45
3
0
267,873
0
W
Nu Wa
12,261
817
56
4
0
304,303
0
L
He Bo
9,826
655
22
1
0
310,214
1
W
He Bo
11,608
774
40
3
0
293,580
3
W
Ah Muzen Cab
11,816
788
53
4
0
304,742
0
W
Fenrir
11,332
755
5
0
0
306,174
2
W
Hercules
10,924
728
10
1
0
315,215
2
L
Ares
10,651
710
4
0
0
265,972
4
L
Gilgamesh
10,002
667
30
2
0
271,186
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role