Player Matchup

Izanami
Izanami
Animefreak160320
Izanami
Level 101
God Stats
5W - 4L
1,464 SR
Queue Stats
39W - 48L
1,400 Elo+
Party 1
Nike
Nike
ImStillStanden
Nike
Level 60
God Stats
7W - 6L
1,715 SR
Queue Stats
44W - 45L
1,520 Elo+
Party 3
Ao Kuang
Ao Kuang
KgbJones1997
Ao Kuang
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 58L
1,845 Elo+
Party 3
Xing Tian
Xing Tian
Mad_Lx11
Xing Tian
Level 41
God Stats
4W - 2L
1,579 SR
Queue Stats
29W - 37L
1,395 Elo+
Party 1
Baron Samedi
Baron Samedi
OG Sus Lord
Baron Samedi
Level 102
God Stats
17W - 17L
1,493 SR
Queue Stats
565W - 538L
1,499 Elo+
Party 3
Team Averages
Level 71
1,550 SR
1,532 Elo+

VS

Team Averages
Level 37
1,486 SR
1,279 Elo+
Achilles
Achilles
AideLeee
Achilles
Level 48
God Stats
2W - 6L
1,232 SR
Queue Stats
15W - 15L
1,386 Elo+
Party 2
Lancelot
Lancelot
ShadowFlame9877
Lancelot
Level 81
God Stats
1W - 2L
1,696 SR
Queue Stats
40W - 33L
1,527 Elo+
Party 2
Artemis
Artemis
Throne_BRIE
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,155 Elo+
Party 4
Atlas
Atlas
XXWolf_HunterX9X
Atlas
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,173 Elo+
Party 4
Nu Wa
Nu Wa
morgado_mendes
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,155 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,734
518
4,930
5,638
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 1
7,400
569
6,666
10,069
7,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
KgbJones1997
Ao Kuang
11
2 / 1 / 6
6,927
533
2,217
11,572
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xing Tian
Mad_Lx11
Xing Tian
11
3 / 0 / 3
7,599
585
2,120
10,732
7,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
OG Sus Lord
Baron Samedi
15
6 / 0 / 6
8,565
659
11,255
10,611
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AideLeee
Achilles
11
1 / 2 / 0
6,715
517
5,045
7,633
5,008
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
8
0 / 2 / 0
5,603
431
3,129
10,388
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Throne_BRIE
Artemis
8
0 / 4 / 0
4,994
384
3,632
6,266
2,123
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 2 / 0
5,771
444
2,915
8,462
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 6 / 0
5,725
440
5,153
9,337
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
16
Kills
2
3
Deaths
16
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
AideLeee
Achilles
1
2
0
0.5
W
3
1
3
4.5
W
2
1
1
2.5
W
Ao Kuang
KgbJones1997
Ao Kuang
2
1
6
5
W
Xing Tian
Mad_Lx11
Xing Tian
3
0
3
4.5
W
Baron Samedi
OG Sus Lord
Baron Samedi
6
0
6
9
L
Lancelot
0
2
0
0
L
Artemis
Throne_BRIE
Artemis
0
4
0
0
L
0
2
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,188
Damage
19,874
48,622
Taken
42,086
27,352
Mitigated
19,056
21,527
Healing
7,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AideLeee
Achilles
5,045
2,320
0
649
7,633
5,008
0
505
6,618
0
36,153
W
4,930
2,749
0
2,427
5,638
2,136
781
1,789
3,849
0
54,163
W
6,666
1,310
0
2,028
10,069
7,950
0
264
9,805
0
44,561
W
Ao Kuang
KgbJones1997
Ao Kuang
2,217
620
0
6,738
11,572
4,371
1,505
1,992
9,580
38,851
0
W
Xing Tian
Mad_Lx11
Xing Tian
2,120
198
489
2,730
10,732
7,545
707
1,426
9,306
25,015
0
W
Baron Samedi
OG Sus Lord
Baron Samedi
11,255
1,362
747
6,368
10,611
5,350
861
2,597
8,014
73,588
0
L
Lancelot
3,129
837
0
3,976
10,388
3,914
0
2,693
7,570
0
30,158
L
Artemis
Throne_BRIE
Artemis
3,632
1,937
0
1,225
6,266
2,123
0
3,237
3,029
0
16,193
L
2,915
968
0
1,172
8,462
4,810
0
3,281
5,181
21,503
0
L
5,153
1,796
0
842
9,337
3,201
912
5,876
3,461
27,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,225
Gold Earned
28,808
422
Minions Killed
218
0
Camps Cleared
0
1,249,107
Distance Traveled
1,196,599
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,715
517
82
6
0
270,200
3
W
Izanami
6,734
518
102
8
0
223,809
1
W
Nike
7,400
569
84
6
0
269,253
2
W
Ao Kuang
6,927
533
69
5
0
255,653
1
W
Xing Tian
7,599
585
45
3
0
264,152
4
W
Baron Samedi
8,565
659
122
9
0
236,240
1
L
Lancelot
5,603
431
58
4
0
291,003
7
L
Artemis
4,994
384
23
2
0
207,106
0
L
Atlas
5,771
444
22
2
0
222,290
7
L
Nu Wa
5,725
440
33
3
0
206,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role