Player Matchup
Nemesis
Grandmaster
Level 160
God Stats
19W - 7L
1,724 SR
Queue Stats
1,253W - 254L
3,492
MMR
Team Averages
Grandmaster
Average Tier
Level 160
1,724 SR
3,492
MMR
VS
Team Averages
Diamond II
Average Tier
Level 159
1,699 SR
2,457
MMR
Cu Chulainn
Diamond II
Level 159
God Stats
2W - 2L
1,699 SR
Queue Stats
73W - 35L
2,457
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
TwitchPinkyyEU
Nemesis
11
1 / 1 / 0
6,045
1,209
2,654
4,535
2,024
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Breastplate
+20
Physical Protection
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thinkaboutit825
Cu Chulainn
8
1 / 1 / 0
4,749
950
2,595
3,567
1,841
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,749
950
34
7
2
66,197
1
W
6,045
1,209
71
14
4
136,478
1