Player Matchup

Neith
Neith
gotyouwet
Neith
Level 65
God Stats
147W - 200L
1,282 SR
Queue Stats
502W - 684L
1,244 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
gotyouwetter
Morgan Le Fay
Level 101
God Stats
19W - 19L
1,500 SR
Queue Stats
785W - 1,013L
1,240 Elo+
Party 2
Geb
Geb
youwetyet
Geb
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,218 Elo+
Party 2
Team Averages
Level 60
1,427 SR
1,234 Elo+

VS

Team Averages
Level 45
1,457 SR
1,133 Elo+
Set
Set
BiGbRoThErXD
Set
Level 87
God Stats
10W - 9L
1,442 SR
Queue Stats
167W - 238L
1,308 Elo+
Solo
Neith
Neith
ZDV_yousama28
Neith
Level 44
God Stats
1W - 2L
1,430 SR
Queue Stats
40W - 92L
969 Elo+
Party 1
Olorun
Olorun
zeid6020
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
gotyouwet
Neith
16
6 / 2 / 6
11,391
759
12,162
11,715
6,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
gotyouwetter
Morgan Le Fay
15
5 / 7 / 6
11,090
739
18,083
15,771
7,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 2 / 11
11,227
748
5,313
13,497
19,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 2
10,426
695
8,580
14,185
7,722
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 4 / 7
10,803
720
12,941
15,512
7,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
zeid6020
Olorun
14
1 / 5 / 5
9,772
651
4,784
18,915
9,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
12
Kills
11
11
Deaths
12
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
3
2
2.33
L
4
4
7
1.88
W
Neith
gotyouwet
Neith
6
2
6
4.5
W
Morgan Le Fay
gotyouwetter
Morgan Le Fay
5
7
6
1.14
W
1
2
11
3.25
L
Olorun
zeid6020
Olorun
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,558
Damage
26,305
40,983
Taken
48,612
33,670
Mitigated
24,765
9,465
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,580
3,509
0
3,462
14,185
7,722
338
5,352
8,833
0
32,883
L
12,941
2,126
0
4,656
15,512
7,412
1,140
8,162
7,350
0
40,726
W
Neith
gotyouwet
Neith
12,162
4,652
0
4,120
11,715
6,056
1,708
1,206
10,509
0
47,266
W
Morgan Le Fay
gotyouwetter
Morgan Le Fay
18,083
2,281
455
3,412
15,771
7,972
1,037
1,189
14,582
44,813
0
W
5,313
38
0
1,478
13,497
19,642
363
2,007
11,490
10,120
0
L
Olorun
zeid6020
Olorun
4,784
2,485
368
5,079
18,915
9,631
148
10,325
8,590
24,620
2,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,708
Gold Earned
31,001
131
Minions Killed
133
2
Camps Cleared
4
838,563
Distance Traveled
771,326
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,426
695
42
3
4
273,629
2
L
Neith
10,803
720
49
3
0
262,860
1
W
Neith
11,391
759
79
5
2
265,197
6
W
Morgan Le Fay
11,090
739
46
3
0
256,088
0
W
Geb
11,227
748
6
0
0
317,278
0
L
Olorun
9,772
651
42
3
0
234,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role