Player Matchup

Cernunnos
Cernunnos
Magifica
Cernunnos
Level 89
God Stats
21W - 19L
1,533 SR
Queue Stats
122W - 123L
1,403 Elo+
Party 1
Poseidon
Poseidon
SilverSK08
Poseidon
Level 102
God Stats
27W - 19L
1,528 SR
Queue Stats
226W - 226L
1,394 Elo+
Party 1
Lancelot
Lancelot
Whos_Seishin
Lancelot
Level 17
God Stats
25W - 14L
1,655 SR
Queue Stats
87W - 87L
1,377 Elo+
Party 1
King Arthur
King Arthur
miguel20_21
King Arthur
Level 67
God Stats
2W - 3L
1,269 SR
Queue Stats
107W - 123L
1,412 Elo+
Party 3
Kumbhakarna
Kumbhakarna
pelu_drowned
Kumbhakarna
Level 64
God Stats
3W - 4L
1,474 SR
Queue Stats
43W - 63L
1,375 Elo+
Party 3
Team Averages
Level 68
1,492 SR
1,392 Elo+

VS

Team Averages
Level 94
1,516 SR
1,477 Elo+
Zhong Kui
Zhong Kui
DavidPeke
Zhong Kui
Level 83
God Stats
2W - 0L
1,708 SR
Queue Stats
21W - 18L
1,516 Elo+
Party 2
Hun Batz
Hun Batz
ItsKuken
Hun Batz
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,539 Elo+
Party 2
Baron Samedi
Baron Samedi
Karankankan
Baron Samedi
Level 141
God Stats
3W - 3L
1,649 SR
Queue Stats
226W - 210L
1,528 Elo+
Party 2
Achilles
Achilles
SIC xXDANIXx
Achilles
Level 153
God Stats
1W - 3L
1,303 SR
Queue Stats
76W - 100L
1,359 Elo+
Solo
Artemis
Artemis
aerx14
Artemis
Level 29
God Stats
3W - 4L
1,418 SR
Queue Stats
11W - 9L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Magifica
Cernunnos
20
6 / 4 / 0
16,445
498
19,762
27,726
13,317
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
SilverSK08
Poseidon
20
3 / 6 / 6
16,389
497
32,516
31,269
15,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Whos_Seishin
Lancelot
20
1 / 6 / 5
13,944
423
12,871
28,846
14,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
miguel20_21
King Arthur
20
7 / 2 / 2
16,206
491
18,568
38,614
59,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kumbhakarna
pelu_drowned
Kumbhakarna
18
0 / 6 / 7
13,282
402
8,364
42,893
60,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DavidPeke
Zhong Kui
20
5 / 1 / 10
16,561
502
30,324
24,452
22,109
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
ItsKuken
Hun Batz
20
6 / 6 / 12
15,550
471
19,485
34,867
19,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Karankankan
Baron Samedi
20
3 / 3 / 20
16,151
489
23,399
38,641
68,073
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
SIC xXDANIXx
Achilles
10
0 / 5 / 0
10,388
315
3,921
10,062
5,089
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
aerx14
Artemis
20
10 / 2 / 7
16,889
512
42,688
23,940
14,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
17
Kills
24
24
Deaths
17
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DavidPeke
Zhong Kui
5
1
10
10
W
Hun Batz
ItsKuken
Hun Batz
6
6
12
2
W
Baron Samedi
Karankankan
Baron Samedi
3
3
20
4.33
L
Cernunnos
Magifica
Cernunnos
6
4
0
1.5
W
Achilles
SIC xXDANIXx
Achilles
0
5
0
0
L
Poseidon
SilverSK08
Poseidon
3
6
6
1
L
Lancelot
Whos_Seishin
Lancelot
1
6
5
0.58
W
Artemis
aerx14
Artemis
10
2
7
6.75
L
King Arthur
miguel20_21
King Arthur
7
2
2
4
L
Kumbhakarna
pelu_drowned
Kumbhakarna
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,081
Damage
119,817
169,348
Taken
131,962
163,597
Mitigated
128,915
39,225
Healing
52,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DavidPeke
Zhong Kui
30,324
2,999
0
8,945
24,452
22,109
939
12,761
11,691
148,190
0
W
Hun Batz
ItsKuken
Hun Batz
19,485
3,841
0
7,296
34,867
19,631
0
12,291
22,576
0
132,343
W
Baron Samedi
Karankankan
Baron Samedi
23,399
2,505
5,328
16,321
38,641
68,073
17
15,426
23,215
81,180
0
L
Cernunnos
Magifica
Cernunnos
19,762
8,539
0
12,874
27,726
13,317
3,966
6,939
20,787
0
169,856
W
Achilles
SIC xXDANIXx
Achilles
3,921
1,946
0
1,882
10,062
5,089
0
0
10,062
0
27,086
L
Poseidon
SilverSK08
Poseidon
32,516
4,400
934
9,407
31,269
15,217
933
11,944
19,325
199,404
0
L
Lancelot
Whos_Seishin
Lancelot
12,871
1,448
0
8,493
28,846
14,921
130
6,658
22,188
0
130,421
W
Artemis
aerx14
Artemis
42,688
25,912
0
12,457
23,940
14,013
2,968
6,055
17,885
0
168,669
L
King Arthur
miguel20_21
King Arthur
18,568
2,121
0
1,876
38,614
59,287
1,830
11,917
26,697
0
127,227
L
Kumbhakarna
pelu_drowned
Kumbhakarna
8,364
1,317
0
5,641
42,893
60,855
200
17,129
25,764
20,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,266
Gold Earned
75,539
847
Minions Killed
671
0
Camps Cleared
0
3,043,341
Distance Traveled
2,600,708
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
16,561
502
244
7
0
643,475
7
W
Hun Batz
15,550
471
134
4
0
634,371
3
W
Baron Samedi
16,151
489
65
2
0
590,849
2
L
Cernunnos
16,445
498
198
6
0
565,765
5
W
Achilles
10,388
315
53
2
0
142,990
0
L
Poseidon
16,389
497
279
8
0
614,225
5
L
Lancelot
13,944
423
167
5
0
697,947
1
W
Artemis
16,889
512
175
5
0
589,023
2
L
King Arthur
16,206
491
182
6
0
556,874
1
L
Kumbhakarna
13,282
402
21
1
0
608,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role