Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
ManuPa
Ullr
Level 146
God Stats
2W - 1L
1,300 SR
Queue Stats
61W - 68L
1,481 Elo+
Solo
Merlin
Merlin
Olseum
Merlin
Level 155
God Stats
4W - 2L
1,722 SR
Queue Stats
215W - 230L
1,597 Elo+
Solo
Vamana
Vamana
Vcds10
Vamana
Level 29
God Stats
1W - 1L
1,265 SR
Queue Stats
12W - 19L
1,341 Elo+
Solo
Team Averages
Level 125
1,457 SR
1,484 Elo+

VS

Team Averages
Level 156
1,600 SR
1,441 Elo+
Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AllyDeath
Poseidon
Level 160
God Stats
4W - 3L
1,561 SR
Queue Stats
111W - 84L
1,624 Elo+
Solo
Hera
Hera
HDaark16
Hera
Level 156
God Stats
0W - 1L
1,544 SR
Queue Stats
5W - 18L
1,261 Elo+
Party 2
Tyr
Tyr
Lucasrq07
Tyr
Level 159
God Stats
0W - 1L
1,685 SR
Queue Stats
8W - 20L
1,299 Elo+
Party 2
Kukulkan
Kukulkan
Reft MzS
Kukulkan
Level 147
God Stats
1W - 3L
1,710 SR
Queue Stats
160W - 180L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
5 / 3 / 10
10,045
837
10,436
13,810
11,991
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
 
Cerberus
16
3 / 4 / 9
9,843
820
5,215
16,758
21,460
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
ManuPa
Ullr
16
3 / 3 / 8
9,458
788
11,710
9,459
5,110
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Olseum
Merlin
16
1 / 3 / 9
9,472
789
12,397
7,884
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Vcds10
Vamana
16
5 / 3 / 9
9,616
801
8,503
15,133
14,076
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
3 / 4 / 7
8,801
733
7,176
9,114
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
AllyDeath
Poseidon
15
6 / 3 / 7
9,172
764
14,378
10,164
4,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
15
3 / 5 / 5
8,796
733
7,603
9,018
3,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 3 / 9
8,328
694
10,172
15,974
17,840
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Reft MzS
Kukulkan
17
3 / 2 / 11
9,977
831
9,367
8,357
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
55
17
Kills
16
16
Deaths
17
45
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
3
10
3.33
W
Cerberus
 
Cerberus
3
4
9
1.88
L
Thoth
 
Thoth
3
4
7
1.63
L
Poseidon
AllyDeath
Poseidon
6
3
7
3.17
L
Hera
3
5
5
1.1
L
1
3
9
1.83
W
Ullr
ManuPa
Ullr
3
3
8
2.33
W
Merlin
Olseum
Merlin
1
3
9
1.83
L
Kukulkan
Reft MzS
Kukulkan
3
2
11
4.25
W
Vamana
Vcds10
Vamana
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,261
Damage
48,696
63,044
Taken
52,627
57,132
Mitigated
34,069
22,760
Healing
16,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,436
3,995
2,669
4,683
13,810
11,991
2,172
8,747
5,063
0
24,118
W
Cerberus
 
Cerberus
5,215
32
1,768
3,341
16,758
21,460
408
8,662
8,096
13,982
0
L
Thoth
 
Thoth
7,176
313
545
734
9,114
3,899
583
3,191
5,923
17,760
0
L
Poseidon
AllyDeath
Poseidon
14,378
2,756
2,082
2,278
10,164
4,241
43
4,332
5,832
28,680
0
L
Hera
7,603
985
279
479
9,018
3,934
575
2,349
6,669
12,528
0
L
10,172
639
2,351
4,119
15,974
17,840
0
3,307
12,667
124
11,900
W
Ullr
ManuPa
Ullr
11,710
4,155
1,869
1,948
9,459
5,110
2,264
5,446
4,013
0
26,682
W
Merlin
Olseum
Merlin
12,397
165
1,467
1,012
7,884
4,495
1,685
6,177
1,707
39,771
0
L
Kukulkan
Reft MzS
Kukulkan
9,367
1,122
1,744
1,483
8,357
4,155
384
4,433
3,924
29,142
0
W
Vamana
Vcds10
Vamana
8,503
4,733
953
3,050
15,133
14,076
1,579
9,616
5,517
0
17,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,434
Gold Earned
45,074
157
Minions Killed
125
0
Camps Cleared
0
1,139,385
Distance Traveled
1,152,621
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,045
837
27
2
0
221,011
1
W
Cerberus
9,843
820
27
2
0
201,596
0
L
Thoth
8,801
733
28
2
0
218,555
0
L
Poseidon
9,172
764
19
2
0
222,078
4
L
Hera
8,796
733
17
1
0
212,414
1
L
Tyr
8,328
694
6
1
0
263,237
1
W
Ullr
9,458
788
22
2
0
249,770
3
W
Merlin
9,472
789
64
5
0
229,899
2
L
Kukulkan
9,977
831
55
5
0
236,337
0
W
Vamana
9,616
801
17
1
0
237,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role