Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ArcAng3L_Z000
Tyr
Level 103
God Stats
7W - 4L
1,739 SR
Queue Stats
70W - 66L
1,522 Elo+
Solo
Ares
Ares
NKD 100
Ares
Level 47
God Stats
1W - 1L
1,494 SR
Queue Stats
12W - 20L
1,369 Elo+
Party 3
Zeus
Zeus
PapaDonchino
Zeus
Level 126
God Stats
1W - 2L
1,421 SR
Queue Stats
8W - 11L
1,415 Elo+
Party 3
Serqet
Serqet
TheepicDog
Serqet
Level 113
God Stats
37W - 51L
1,497 SR
Queue Stats
273W - 257L
1,531 Elo+
Solo
Team Averages
Level 86
1,530 SR
1,467 Elo+

VS

Team Averages
Level 87
1,394 SR
1,395 Elo+
Yu Huang
Yu Huang
Izanagi90_
Yu Huang
Level 109
God Stats
0W - 1L
1,175 SR
Queue Stats
82W - 55L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
Kratos_Is_Real
Baron Samedi
Level 122
God Stats
5W - 2L
1,704 SR
Queue Stats
14W - 19L
1,437 Elo+
Party 1
Jormungandr
Jormungandr
LilCoco8519
Jormungandr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 74L
1,199 Elo+
Party 2
Lancelot
Lancelot
Yolander1101
Lancelot
Level 15
God Stats
1W - 5L
1,231 SR
Queue Stats
1W - 7L
1,218 Elo+
Party 2
Neith
Neith
tinatsu972
Neith
Level 155
God Stats
2W - 4L
1,362 SR
Queue Stats
397W - 426L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 0 / 14
10,315
1,032
14,791
5,086
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 2 / 8
9,651
965
13,327
16,187
21,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
NKD 100
Ares
16
1 / 0 / 13
10,609
1,061
5,301
12,202
16,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 1 / 14
10,550
1,055
16,448
6,670
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
TheepicDog
Serqet
17
10 / 1 / 5
11,938
1,194
12,949
7,760
5,793
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

300

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Izanagi90_
Yu Huang
14
1 / 5 / 1
9,353
935
9,119
13,622
6,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Kratos_Is_Real
Baron Samedi
14
1 / 2 / 3
9,753
975
4,607
10,019
9,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
LilCoco8519
Jormungandr
14
1 / 5 / 2
9,337
934
10,899
18,981
14,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
Yolander1101
Lancelot
14
0 / 6 / 3
8,659
866
4,676
14,155
8,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
15
1 / 0 / 3
9,485
949
12,240
9,946
4,449
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
18
Kills
4
4
Deaths
18
54
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
14
8
W
2
2
8
3
L
Yu Huang
Izanagi90_
Yu Huang
1
5
1
0.3
L
Baron Samedi
Kratos_Is_Real
Baron Samedi
1
2
3
1.25
L
Jormungandr
LilCoco8519
Jormungandr
1
5
2
0.4
W
Ares
NKD 100
Ares
1
0
13
7.5
W
4
1
14
11
W
Serqet
TheepicDog
Serqet
10
1
5
12.5
L
Lancelot
Yolander1101
Lancelot
0
6
3
0.25
L
Neith
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,816
Damage
41,541
47,905
Taken
66,723
48,766
Mitigated
43,547
5,853
Healing
7,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,791
4,183
0
364
5,086
2,064
0
3,597
1,489
44,369
0
W
13,327
2,271
0
2,318
16,187
21,067
0
7,062
9,125
6,841
21,590
L
Yu Huang
Izanagi90_
Yu Huang
9,119
395
0
2,985
13,622
6,411
0
7,943
5,456
28,109
0
L
Baron Samedi
Kratos_Is_Real
Baron Samedi
4,607
31
1,332
1,314
10,019
9,897
0
4,943
4,446
25,216
0
L
Jormungandr
LilCoco8519
Jormungandr
10,899
4,516
0
710
18,981
14,534
0
13,239
5,478
32,382
0
W
Ares
NKD 100
Ares
5,301
381
438
1,769
12,202
16,687
0
6,989
5,213
11,820
0
W
16,448
1,985
472
379
6,670
3,155
0
2,849
3,821
33,594
0
W
Serqet
TheepicDog
Serqet
12,949
2,282
0
113
7,760
5,793
0
4,128
3,632
0
18,286
L
Lancelot
Yolander1101
Lancelot
4,676
814
0
170
14,155
8,256
0
7,461
6,289
0
11,599
L
Neith
12,240
4,291
0
1,339
9,946
4,449
0
5,681
3,497
0
37,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,063
Gold Earned
46,587
177
Minions Killed
199
8
Camps Cleared
4
970,247
Distance Traveled
864,072
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,315
1,032
56
6
2
193,909
2
W
Tyr
9,651
965
33
3
0
200,967
0
L
Yu Huang
9,353
935
43
4
0
191,904
0
L
Baron Samedi
9,753
975
55
6
0
157,266
0
L
Jormungandr
9,337
934
46
5
2
170,065
0
W
Ares
10,609
1,061
22
2
0
181,299
0
W
Zeus
10,550
1,055
44
4
1
180,098
0
W
Serqet
11,938
1,194
22
2
5
213,974
0
L
Lancelot
8,659
866
8
1
1
178,845
0
L
Neith
9,485
949
47
5
1
165,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role