Player Matchup

Izanami
Izanami
 
Izanami
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
KingEscanor_27
Hercules
Level 29
God Stats
2W - 3L
1,176 SR
Queue Stats
15W - 30L
1,002 Elo+
Party 1
Awilix
Awilix
iSazuuko
Awilix
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,639 Elo+
Party 2
Ra
Ra
xXFreeZVz--
Ra
Level 96
God Stats
4W - 1L
1,235 SR
Queue Stats
5W - 1L
1,413 Elo+
Party 2
Team Averages
Level 62
1,382 SR
1,411 Elo+

VS

Team Averages
Level 38
1,380 SR
1,228 Elo+
Serqet
Serqet
BenjaminXT
Serqet
Level 57
God Stats
0W - 1L
1,172 SR
Queue Stats
17W - 13L
1,390 Elo+
Solo
Hachiman
Hachiman
KobeVanGinobili
Hachiman
Level 54
God Stats
1W - 2L
1,221 SR
Queue Stats
13W - 30L
1,229 Elo+
Solo
Thoth
Thoth
dogkiborg
Thoth
Level 47
God Stats
2W - 3L
1,508 SR
Queue Stats
312W - 401L
1,221 Elo+
Party 3
Jormungandr
Jormungandr
ideal-ardour5
Jormungandr
Level 4
God Stats
0W - 6L
1,500 SR
Queue Stats
3W - 16L
1,209 Elo+
Party 3
Tyr
Tyr
vzriv21
Tyr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 81L
1,089 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 2 / 6
11,028
551
7,411
8,912
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
 
Jormungandr
16
8 / 2 / 5
10,157
508
15,742
14,139
7,403
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
17
1 / 0 / 0
10,528
526
5,817
12,683
15,573
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Awilix
iSazuuko
Awilix
17
8 / 1 / 3
11,046
552
13,995
18,108
7,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 1 / 3
11,702
585
8,996
10,625
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BenjaminXT
Serqet
12
3 / 6 / 1
8,544
427
7,619
15,167
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
11
0 / 6 / 4
7,563
378
3,653
14,498
3,844
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
dogkiborg
Thoth
14
1 / 3 / 1
8,799
440
5,477
10,856
4,016
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ideal-ardour5
Jormungandr
9
1 / 9 / 1
7,091
355
3,490
16,412
9,370
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tyr
14
0 / 2 / 0
8,291
415
6,462
14,358
16,821
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
25
Kills
5
6
Deaths
26
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
6
4
W
Jormungandr
 
Jormungandr
8
2
5
5.25
L
Serqet
BenjaminXT
Serqet
3
6
1
0.58
W
Hercules
1
0
0
1
L
Hachiman
0
6
4
0.33
L
Thoth
dogkiborg
Thoth
1
3
1
0.5
W
Awilix
iSazuuko
Awilix
8
1
3
9.5
L
Jormungandr
ideal-ardour5
Jormungandr
1
9
1
0.17
L
Tyr
0
2
0
0
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,961
Damage
26,701
64,467
Taken
71,291
39,145
Mitigated
39,466
15,078
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,411
5,010
0
3,124
8,912
3,490
4,838
911
8,001
0
86,674
W
Jormungandr
 
Jormungandr
15,742
3,436
0
537
14,139
7,403
2,257
3,411
10,544
57,518
0
L
Serqet
BenjaminXT
Serqet
7,619
2,542
0
2,232
15,167
5,415
0
4,621
10,546
0
44,957
W
Hercules
5,817
1,508
0
5,915
12,683
15,573
1,281
0
12,683
0
62,267
L
Hachiman
3,653
1,923
0
3,835
14,498
3,844
1,320
4,015
10,483
0
34,937
L
Thoth
dogkiborg
Thoth
5,477
434
0
0
10,856
4,016
341
5,086
5,770
59,346
0
W
Awilix
iSazuuko
Awilix
13,995
6,468
0
500
18,108
7,720
531
2,763
15,345
0
101,689
L
Jormungandr
ideal-ardour5
Jormungandr
3,490
1,415
0
0
16,412
9,370
297
7,764
8,648
27,370
0
L
Tyr
6,462
1,200
0
1,432
14,358
16,821
583
3,252
11,106
0
54,755
W
8,996
1,450
603
4,399
10,625
4,959
1,235
2,890
7,467
106,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,461
Gold Earned
40,288
591
Minions Killed
334
0
Camps Cleared
0
1,955,478
Distance Traveled
1,593,497
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,028
551
134
7
0
348,524
1
W
Jormungandr
10,157
508
65
3
0
363,182
5
L
Serqet
8,544
427
76
4
0
343,376
0
W
Hercules
10,528
526
98
5
0
372,977
2
L
Hachiman
7,563
378
56
3
0
248,935
0
L
Thoth
8,799
440
86
4
0
344,205
0
W
Awilix
11,046
552
112
6
0
443,701
1
L
Jormungandr
7,091
355
36
2
0
326,173
0
L
Tyr
8,291
415
80
4
0
330,808
0
W
Ra
11,702
585
182
9
0
427,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role