Player Matchup

Achilles
Achilles
Kitty Vibin
Achilles
Level 157
God Stats
3W - 2L
1,494 SR
Queue Stats
525W - 545L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
MatthiasAW
Sun Wukong
Level 85
God Stats
7W - 7L
1,338 SR
Queue Stats
343W - 310L
1,491 Elo+
Party 2
Hercules
Hercules
SMOOTHxCR1M1N4L
Hercules
Level 127
God Stats
7W - 2L
1,697 SR
Queue Stats
176W - 174L
1,509 Elo+
Party 2
Ratatoskr
Ratatoskr
VidixXx3810
Ratatoskr
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 78L
1,503 Elo+
Party 2
Medusa
Medusa
Whoiseddiee
Medusa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,468 Elo+
Solo
Team Averages
Level 122
1,506 SR
1,483 Elo+

VS

Team Averages
Level 111
1,361 SR
1,428 Elo+
Chronos
Chronos
LeonaLore
Chronos
Level 128
God Stats
2W - 2L
1,591 SR
Queue Stats
76W - 77L
1,544 Elo+
Solo
Athena
Athena
Paulo_Rossi_N
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,272 Elo+
Party 1
He Bo
He Bo
SoulBaller21
He Bo
Level 127
God Stats
0W - 2L
1,292 SR
Queue Stats
60W - 64L
1,419 Elo+
Solo
Lancelot
Lancelot
diannavarros
Lancelot
Level 125
God Stats
0W - 1L
1,098 SR
Queue Stats
17W - 14L
1,443 Elo+
Party 1
Hercules
Hercules
redrocketracer6
Hercules
Level 108
God Stats
0W - 4L
1,322 SR
Queue Stats
115W - 124L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kitty Vibin
Achilles
19
7 / 8 / 15
13,096
728
17,062
22,507
24,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
MatthiasAW
Sun Wukong
20
10 / 4 / 23
13,863
770
27,595
28,839
29,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
20
8 / 1 / 23
13,257
737
20,555
27,517
28,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
VidixXx3810
Ratatoskr
20
10 / 4 / 21
13,574
754
29,613
29,611
31,543
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
18
4 / 4 / 14
11,963
665
19,933
13,812
8,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LeonaLore
Chronos
17
1 / 10 / 11
10,808
600
14,749
21,371
9,771
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 7 / 5
11,062
615
8,987
28,694
43,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 8 / 8
12,573
699
23,502
19,612
8,503
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
diannavarros
Lancelot
16
5 / 10 / 7
10,939
608
19,049
22,176
11,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
20
5 / 4 / 9
14,172
787
17,950
37,639
31,315
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
61
39
Kills
21
21
Deaths
39
96
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Achilles
Kitty Vibin
Achilles
7
8
15
1.81
L
Chronos
LeonaLore
Chronos
1
10
11
0.65
W
Sun Wukong
MatthiasAW
Sun Wukong
10
4
23
5.38
L
2
7
5
0.64
W
Hercules
8
1
23
19.5
L
8
8
8
1.5
W
Ratatoskr
VidixXx3810
Ratatoskr
10
4
21
5.13
W
Medusa
4
4
14
2.75
L
Lancelot
diannavarros
Lancelot
5
10
7
0.85
L
Hercules
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,758
Damage
84,237
122,286
Taken
129,492
122,811
Mitigated
104,571
45,505
Healing
37,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Kitty Vibin
Achilles
17,062
2,757
1,241
2,267
22,507
24,396
2,699
7,697
13,465
0
29,969
L
Chronos
LeonaLore
Chronos
14,749
5,748
184
1,240
21,371
9,771
1,636
0
21,234
24,319
0
W
Sun Wukong
MatthiasAW
Sun Wukong
27,595
6,778
1,559
9,375
28,839
29,781
1,092
12,851
13,985
0
44,814
L
8,987
1,965
813
5,659
28,694
43,381
368
0
28,028
14,929
0
W
Hercules
20,555
7,621
1,527
10,656
27,517
28,851
932
8,267
18,612
0
39,369
L
23,502
754
1,964
3,934
19,612
8,503
525
0
19,363
34,041
0
W
Ratatoskr
VidixXx3810
Ratatoskr
29,613
7,719
2,511
12,197
29,611
31,543
2,240
12,799
16,080
0
47,487
W
Medusa
19,933
6,482
2,287
1,885
13,812
8,240
1,938
4,211
9,401
0
36,085
L
Lancelot
diannavarros
Lancelot
19,049
4,118
2,210
3,935
22,176
11,601
465
0
21,919
0
25,143
L
Hercules
17,950
4,320
795
16,556
37,639
31,315
237
0
37,143
0
62,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,753
Gold Earned
59,554
177
Minions Killed
143
0
Camps Cleared
0
1,585,733
Distance Traveled
1,444,563
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,096
728
20
1
0
288,376
10
L
Chronos
10,808
600
19
1
0
265,980
0
W
Sun Wukong
13,863
770
43
2
0
334,205
0
L
Athena
11,062
615
3
0
0
296,250
2
W
Hercules
13,257
737
36
2
0
348,935
1
L
He Bo
12,573
699
20
1
0
272,639
2
W
Ratatoskr
13,574
754
41
2
0
334,322
1
W
Medusa
11,963
665
37
2
0
279,895
2
L
Lancelot
10,939
608
18
1
0
289,143
1
L
Hercules
14,172
787
83
5
0
320,551
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role