Player Matchup

Zeus
Zeus
Efrain96rv
Zeus
Level 154
God Stats
8W - 7L
1,785 SR
Queue Stats
121W - 106L
1,593 Elo+
Solo
Erlang Shen
Erlang Shen
Yellow Bear
Erlang Shen
Level 142
God Stats
4W - 3L
1,540 SR
Queue Stats
35W - 37L
1,478 Elo+
Solo
Anhur
Anhur
sh4rk6ait78
Anhur
Level 103
God Stats
2W - 2L
1,582 SR
Queue Stats
136W - 152L
1,505 Elo+
Solo
Team Averages
Level 133
1,635 SR
1,525 Elo+

VS

Team Averages
Level 100
1,570 SR
1,458 Elo+
Ullr
Ullr
DeviantSauce
Ullr
Level 84
God Stats
6W - 3L
1,617 SR
Queue Stats
76W - 80L
1,528 Elo+
Solo
Ah Puch
Ah Puch
Quezzzoo 44
Ah Puch
Level 88
God Stats
16W - 12L
1,593 SR
Queue Stats
146W - 194L
1,435 Elo+
Party 1
Artio
Artio
oDreadedHulko
Artio
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
7,866
656
17,057
8,221
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
Yellow Bear
Erlang Shen
13
1 / 0 / 2
7,723
644
6,344
9,600
6,470
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 3 / 1
7,785
649
4,170
10,988
4,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,911
659
7,528
10,358
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ah Puch
Quezzzoo 44
Ah Puch
13
2 / 2 / 3
8,035
670
11,050
8,438
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 3 / 3
8,409
701
2,994
14,332
12,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
6
Kills
5
5
Deaths
6
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
1
2
5
1.75
W
Ah Puch
Quezzzoo 44
Ah Puch
2
2
3
1.75
L
Erlang Shen
Yellow Bear
Erlang Shen
1
0
2
2
W
1
3
3
0.83
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,571
Damage
21,572
28,809
Taken
33,128
14,217
Mitigated
20,842
3,741
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,528
2,674
0
980
10,358
4,704
0
6,476
3,882
0
30,257
L
17,057
2,041
0
0
8,221
3,187
0
4,331
3,890
43,515
0
W
Ah Puch
Quezzzoo 44
Ah Puch
11,050
302
0
2,405
8,438
3,554
0
5,014
3,424
38,475
0
L
Erlang Shen
Yellow Bear
Erlang Shen
6,344
1,732
408
2,898
9,600
6,470
116
5,812
3,788
0
21,383
W
2,994
472
1,116
3,121
14,332
12,584
46
5,953
8,379
7,050
0
L
4,170
2,948
0
435
10,988
4,560
1,228
4,153
6,835
0
16,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,374
Gold Earned
24,355
146
Minions Killed
130
5
Camps Cleared
6
661,250
Distance Traveled
678,191
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,911
659
54
5
3
237,227
2
L
Zeus
7,866
656
65
5
2
214,733
4
W
Ah Puch
8,035
670
74
6
3
224,278
1
L
Erlang Shen
7,723
644
37
3
2
245,429
4
W
Artio
8,409
701
2
0
0
216,686
0
L
Anhur
7,785
649
44
4
1
201,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role