Player Matchup

Ganesha
Ganesha
Hardly Mad
Ganesha
Level 122
God Stats
11W - 5L
1,824 SR
Queue Stats
268W - 283L
1,540 Elo+
Solo
Mercury
Mercury
SNOOPY K13
Mercury
Level 121
God Stats
33W - 36L
1,536 SR
Queue Stats
97W - 83L
1,589 Elo+
Party 1
King Arthur
King Arthur
SpaceTurtl
King Arthur
Level 143
God Stats
23W - 21L
1,725 SR
Queue Stats
224W - 170L
1,612 Elo+
Party 1
Merlin
Merlin
danielptate
Merlin
Level 160
God Stats
2W - 6L
1,221 SR
Queue Stats
261W - 270L
1,622 Elo+
Solo
Xbalanque
Xbalanque
heavenwarrior39
Xbalanque
Level 85
God Stats
1W - 3L
1,213 SR
Queue Stats
57W - 42L
1,610 Elo+
Party 1
Team Averages
Level 126
1,504 SR
1,594 Elo+

VS

Team Averages
Level 117
1,575 SR
1,545 Elo+
Atlas
Atlas
 
Atlas
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Garg0yles
Vamana
Level 148
God Stats
8W - 9L
1,729 SR
Queue Stats
236W - 264L
1,502 Elo+
Solo
Loki
Loki
WhyS0Seri0us11
Loki
Level 153
God Stats
194W - 135L
1,702 SR
Queue Stats
204W - 143L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
floppytahtahs
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
iBrunim
Danzaburou
Level 160
God Stats
4W - 7L
1,447 SR
Queue Stats
122W - 127L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hardly Mad
Ganesha
14
0 / 0 / 13
8,185
819
5,091
10,426
11,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
SNOOPY K13
Mercury
14
1 / 1 / 8
7,485
749
5,764
8,391
4,380
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
SpaceTurtl
King Arthur
15
7 / 2 / 6
8,641
864
14,364
11,912
12,758
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
15
3 / 0 / 9
8,277
828
11,429
6,163
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
heavenwarrior39
Xbalanque
14
4 / 1 / 6
7,912
791
7,352
5,741
2,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
0 / 3 / 1
7,086
709
5,637
13,088
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
Garg0yles
Vamana
14
0 / 3 / 2
7,492
749
7,609
11,398
9,783
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 3 / 0
8,559
856
8,331
9,350
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
floppytahtahs
Baron Samedi
13
0 / 4 / 0
6,866
687
2,485
8,129
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
iBrunim
Danzaburou
13
0 / 2 / 3
7,280
728
6,228
8,473
3,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
15
Kills
4
4
Deaths
15
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
1
0.17
L
Vamana
Garg0yles
Vamana
0
3
2
0.33
W
Ganesha
Hardly Mad
Ganesha
0
0
13
6.5
W
Mercury
SNOOPY K13
Mercury
1
1
8
5
W
King Arthur
SpaceTurtl
King Arthur
7
2
6
5
L
4
3
0
1.33
W
Merlin
3
0
9
7.5
L
Baron Samedi
floppytahtahs
Baron Samedi
0
4
0
0
W
Xbalanque
heavenwarrior39
Xbalanque
4
1
6
7
L
Danzaburou
iBrunim
Danzaburou
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,000
Damage
30,290
42,633
Taken
50,438
34,092
Mitigated
31,442
7,690
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,637
1,798
0
2,632
13,088
10,325
0
3,705
9,117
16,650
0
L
Vamana
Garg0yles
Vamana
7,609
2,249
0
2,863
11,398
9,783
0
3,137
8,040
0
25,398
W
Ganesha
Hardly Mad
Ganesha
5,091
549
260
3,987
10,426
11,509
0
2,583
7,843
17,641
0
W
Mercury
SNOOPY K13
Mercury
5,764
3,936
0
1,543
8,391
4,380
668
571
7,820
0
24,332
W
King Arthur
SpaceTurtl
King Arthur
14,364
1,984
0
250
11,912
12,758
63
2,506
9,406
0
30,132
L
8,331
2,905
0
2,075
9,350
4,346
0
2,430
6,772
0
31,674
W
Merlin
11,429
946
0
1,085
6,163
2,929
231
970
5,193
34,308
0
L
Baron Samedi
floppytahtahs
Baron Samedi
2,485
253
84
617
8,129
3,587
145
2,663
5,317
19,971
0
W
Xbalanque
heavenwarrior39
Xbalanque
7,352
4,267
0
565
5,741
2,516
1,115
1,492
4,249
0
21,967
L
Danzaburou
iBrunim
Danzaburou
6,228
2,150
0
1,876
8,473
3,401
0
3,525
4,672
0
26,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,500
Gold Earned
37,283
209
Minions Killed
212
0
Camps Cleared
0
1,103,826
Distance Traveled
1,082,407
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,086
709
23
2
0
210,249
1
L
Vamana
7,492
749
48
5
0
224,970
3
W
Ganesha
8,185
819
5
1
0
225,736
1
W
Mercury
7,485
749
36
4
0
242,261
2
W
King Arthur
8,641
864
45
5
0
220,654
0
L
Loki
8,559
856
57
6
0
243,728
2
W
Merlin
8,277
828
78
8
0
213,666
2
L
Baron Samedi
6,866
687
35
4
0
189,393
0
W
Xbalanque
7,912
791
45
5
0
201,509
0
L
Danzaburou
7,280
728
49
5
0
214,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role