Player Matchup

Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Looney7497
Ymir
Level 89
God Stats
10W - 7L
1,460 SR
Queue Stats
206W - 188L
1,382 Elo+
Party 2
Cupid
Cupid
NutterButter286
Cupid
Level 29
God Stats
23W - 19L
1,572 SR
Queue Stats
118W - 147L
1,396 Elo+
Party 2
Mercury
Mercury
hewmon
Mercury
Level 149
God Stats
22W - 18L
1,450 SR
Queue Stats
310W - 327L
1,392 Elo+
Solo
Team Averages
Level 91
1,496 SR
1,434 Elo+

VS

Team Averages
Level 59
1,517 SR
1,402 Elo+
Ratatoskr
Ratatoskr
El_Don_Dadaa
Ratatoskr
Level 68
God Stats
1W - 1L
1,734 SR
Queue Stats
100W - 118L
1,324 Elo+
Party 1
Izanami
Izanami
Escalat0r
Izanami
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
31W - 33L
1,546 Elo+
Party 3
Sylvanus
Sylvanus
FlakeyGorilla
Sylvanus
Level 29
God Stats
16W - 13L
1,556 SR
Queue Stats
212W - 277L
1,354 Elo+
Party 1
Tiamat
Tiamat
Shuff1e_04
Tiamat
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 63L
1,452 Elo+
Party 3
Nemesis
Nemesis
XDarkLordOmegaX
Nemesis
Level 67
God Stats
2W - 7L
1,295 SR
Queue Stats
177W - 250L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
8 / 0 / 0
8,095
736
9,517
8,099
6,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
11
3 / 0 / 0
6,526
593
6,230
5,025
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 2 / 0
5,328
484
2,575
7,563
3,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 1 / 1
5,070
461
3,969
5,784
1,809
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
hewmon
Mercury
10
0 / 1 / 1
5,720
520
1,335
8,061
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
El_Don_Dadaa
Ratatoskr
9
0 / 6 / 0
5,253
478
2,340
11,055
3,519
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Escalat0r
Izanami
8
0 / 2 / 3
5,185
471
3,453
5,729
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
FlakeyGorilla
Sylvanus
10
3 / 0 / 0
5,700
518
4,808
4,272
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiamat
Shuff1e_04
Tiamat
11
0 / 3 / 0
6,340
576
3,442
7,738
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 2 / 0
4,892
445
3,256
6,754
2,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
13
Kills
4
4
Deaths
13
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
8
0
0
8
W
Morgan Le Fay
 
Morgan Le Fay
3
0
0
3
L
Ratatoskr
El_Don_Dadaa
Ratatoskr
0
6
0
0
L
Izanami
Escalat0r
Izanami
0
2
3
0.75
L
Sylvanus
FlakeyGorilla
Sylvanus
3
0
0
3
W
1
2
0
0.5
W
1
1
1
1.5
L
Tiamat
Shuff1e_04
Tiamat
0
3
0
0
L
1
2
0
0.5
W
Mercury
hewmon
Mercury
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,626
Damage
17,299
34,532
Taken
35,548
16,833
Mitigated
15,846
15,173
Healing
10,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,517
4,487
0
4,116
8,099
6,480
180
186
7,913
0
63,246
W
Morgan Le Fay
 
Morgan Le Fay
6,230
1,348
57
2,123
5,025
1,926
550
2,695
2,138
43,176
0
L
Ratatoskr
El_Don_Dadaa
Ratatoskr
2,340
279
0
2,867
11,055
3,519
304
0
10,509
0
32,119
L
Izanami
Escalat0r
Izanami
3,453
1,957
0
1,724
5,729
1,698
49
1,936
3,793
0
25,423
L
Sylvanus
FlakeyGorilla
Sylvanus
4,808
2,309
641
1,764
4,272
3,646
408
601
3,671
27,419
8,155
W
2,575
362
0
709
7,563
3,943
0
1,974
5,589
13,965
0
W
3,969
2,300
1,038
2,922
5,784
1,809
0
1,799
3,985
0
25,031
L
Tiamat
Shuff1e_04
Tiamat
3,442
474
0
1,630
7,738
4,447
128
5,297
2,441
42,159
0
L
3,256
1,374
0
1,803
6,754
2,536
0
971
5,715
0
23,112
W
Mercury
hewmon
Mercury
1,335
542
0
4,208
8,061
2,675
0
412
7,601
0
42,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,739
Gold Earned
27,370
343
Minions Killed
302
0
Camps Cleared
0
1,059,325
Distance Traveled
1,004,953
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,095
736
122
11
0
214,372
1
W
Morgan Le Fay
6,526
593
79
7
0
192,511
4
L
Ratatoskr
5,253
478
58
5
0
177,890
2
L
Izanami
5,185
471
50
5
0
200,413
4
L
Sylvanus
5,700
518
50
5
0
189,152
1
W
Ymir
5,328
484
23
2
0
206,083
1
W
Cupid
5,070
461
47
4
0
194,911
0
L
Tiamat
6,340
576
98
9
0
204,393
6
L
Nemesis
4,892
445
46
4
0
233,105
0
W
Mercury
5,720
520
72
7
0
251,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role