Player Matchup

Athena
Athena
Cooler_Webos
Athena
Level 105
God Stats
1W - 3L
1,502 SR
Queue Stats
57W - 50L
1,575 Elo+
Party 1
Olorun
Olorun
GodComplex0
Olorun
Level 59
God Stats
3W - 7L
1,334 SR
Queue Stats
83W - 75L
1,524 Elo+
Solo
Neith
Neith
Greyv9
Neith
Level 42
God Stats
8W - 9L
1,397 SR
Queue Stats
82W - 99L
1,357 Elo+
Solo
Da Ji
Da Ji
KuzunohaXIV
Da Ji
Level 108
God Stats
2W - 5L
1,531 SR
Queue Stats
63W - 57L
1,570 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Thisslestar
Cu Chulainn
Level 88
God Stats
1W - 2L
1,714 SR
Queue Stats
112W - 123L
1,464 Elo+
Solo
Team Averages
Level 80
1,496 SR
1,498 Elo+

VS

Team Averages
Level 73
1,538 SR
1,433 Elo+
Nox
Nox
Bar0n251
Nox
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 69L
1,408 Elo+
Solo
Cupid
Cupid
Creamkush
Cupid
Level 63
God Stats
3W - 0L
1,662 SR
Queue Stats
18W - 15L
1,365 Elo+
Party 2
Shiva
Shiva
Fred532of51
Shiva
Level 126
God Stats
29W - 15L
1,475 SR
Queue Stats
239W - 256L
1,538 Elo+
Solo
Sol
Sol
Uguu
Sol
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,355 Elo+
Party 2
Jormungandr
Jormungandr
diegordito10
Jormungandr
Level 100
God Stats
7W - 14L
1,554 SR
Queue Stats
109W - 124L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
0 / 2 / 4
10,263
1,026
6,257
23,731
30,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
15
1 / 4 / 2
9,908
991
9,811
18,631
8,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Greyv9
Neith
14
0 / 5 / 2
8,978
898
6,220
10,334
5,161
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 2 / 1
10,202
1,020
9,669
13,340
8,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Thisslestar
Cu Chulainn
14
1 / 7 / 2
9,232
923
13,527
21,628
15,132
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

127

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 9
10,910
1,091
13,637
7,180
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cupid
Creamkush
Cupid
16
7 / 1 / 10
11,042
1,104
22,242
11,681
5,662
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 0 / 16
11,241
1,124
8,993
9,464
12,123
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Uguu
Sol
16
2 / 2 / 11
10,314
1,031
18,356
11,016
5,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
diegordito10
Jormungandr
17
5 / 1 / 12
12,144
1,214
17,199
11,258
16,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
4
Kills
20
20
Deaths
4
11
Assists
58
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
Athena
0
2
4
1
W
Cupid
Creamkush
Cupid
7
1
10
12
W
1
0
16
9
L
Olorun
1
4
2
0.5
L
Neith
Greyv9
Neith
0
5
2
0.2
L
2
2
1
1.25
L
Cu Chulainn
Thisslestar
Cu Chulainn
1
7
2
0.29
W
Sol
Uguu
Sol
2
2
11
3.75
W
Jormungandr
diegordito10
Jormungandr
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,484
Damage
80,427
87,664
Taken
50,599
67,866
Mitigated
44,183
3,185
Healing
16,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,637
1,371
0
360
7,180
3,916
0
1,429
5,751
18,441
0
L
Athena
6,257
1,309
495
647
23,731
30,202
0
14,409
9,322
29,155
0
W
Cupid
Creamkush
Cupid
22,242
16,558
677
5,948
11,681
5,662
0
3,387
8,294
0
37,022
W
8,993
1,048
2,978
1,886
9,464
12,123
0
2,731
6,733
0
28,126
L
Olorun
9,811
5,204
430
1,102
18,631
8,803
0
9,734
8,897
26,794
0
L
Neith
Greyv9
Neith
6,220
3,303
0
460
10,334
5,161
0
4,963
5,371
0
14,971
L
9,669
2,506
0
51
13,340
8,568
0
7,513
5,827
0
23,313
L
Cu Chulainn
Thisslestar
Cu Chulainn
13,527
3,776
0
0
21,628
15,132
0
10,673
10,955
0
22,724
W
Sol
Uguu
Sol
18,356
7,886
0
2,203
11,016
5,755
0
3,937
6,929
30,780
3,367
W
Jormungandr
diegordito10
Jormungandr
17,199
5,353
475
1,520
11,258
16,727
0
4,584
6,674
48,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,583
Gold Earned
55,651
151
Minions Killed
211
3
Camps Cleared
9
774,898
Distance Traveled
970,824
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,910
1,091
24
2
2
200,264
0
L
Athena
10,263
1,026
57
6
1
200,156
0
W
Cupid
11,042
1,104
37
4
3
192,634
0
W
Shiva
11,241
1,124
39
4
1
199,755
4
L
Olorun
9,908
991
35
4
0
180,993
1
L
Neith
8,978
898
20
2
0
62,820
1
L
Da Ji
10,202
1,020
31
3
2
188,845
0
L
Cu Chulainn
9,232
923
8
1
0
142,084
0
W
Sol
10,314
1,031
40
4
3
172,797
0
W
Jormungandr
12,144
1,214
71
7
0
205,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role