Player Matchup

Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum V
ChristianTaco
Tyr
Platinum V
Level 100
God Stats
11W - 8L
1,688 SR
Queue Stats
49W - 45L
1,628 MMR
Solo
Ares
Ares
Gold II
Jdallt
Ares
Gold II
Level 126
God Stats
1W - 4L
1,402 SR
Queue Stats
56W - 50L
1,656 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Mattër
Nu Wa
Platinum V
Level 148
God Stats
2W - 0L
1,727 SR
Queue Stats
116W - 119L
1,629 MMR
Solo
Neith
Neith
Platinum II
swolehouse
Neith
Platinum II
Level 158
God Stats
12W - 12L
1,803 SR
Queue Stats
225W - 218L
1,697 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,624 SR
1,622 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,634 SR
1,633 MMR
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
Aqxua
Erlang Shen
Gold I
Level 107
God Stats
16W - 27L
1,509 SR
Queue Stats
644W - 644L
1,628 MMR
Solo
Hou Yi
Hou Yi
Gold III
Chisáto
Hou Yi
Gold III
Level 129
God Stats
7W - 4L
1,500 SR
Queue Stats
101W - 72L
1,692 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
KasThaGreat
Baron Samedi
Gold II
Level 109
God Stats
16W - 9L
1,849 SR
Queue Stats
236W - 230L
1,674 MMR
Solo
Ne Zha
Ne Zha
Gold II
WorstSupEverFU
Ne Zha
Gold II
Level 159
God Stats
22W - 9L
1,813 SR
Queue Stats
271W - 284L
1,672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
5 / 2 / 4
9,587
564
11,543
16,033
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 1 / 2
11,615
683
19,299
22,140
20,455
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Jdallt
Ares
13
3 / 3 / 6
8,205
483
7,929
11,724
7,761
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Mattër
Nu Wa
15
4 / 1 / 8
9,456
556
17,997
8,840
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
2 / 1 / 3
9,220
542
9,095
10,196
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
FreyaNemesisAtlasLancelot

VS

Bans
UllrBakasuraChironRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
1 / 7 / 0
8,618
507
5,660
15,785
11,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
Aqxua
Erlang Shen
11
1 / 3 / 3
7,849
462
5,682
18,347
14,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Chisáto
Hou Yi
14
2 / 3 / 2
8,603
506
13,491
14,891
6,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
KasThaGreat
Baron Samedi
13
2 / 6 / 3
8,102
477
8,050
16,967
9,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 4
8,096
476
5,715
18,906
8,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
24
Kills
8
8
Deaths
24
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
2
4
3.5
L
Fenrir
 
Fenrir
1
7
0
0.14
L
Erlang Shen
Aqxua
Erlang Shen
1
3
3
0.83
L
Hou Yi
Chisáto
Hou Yi
2
3
2
1
W
10
1
2
11
W
Ares
Jdallt
Ares
3
3
6
2
L
Baron Samedi
KasThaGreat
Baron Samedi
2
6
3
0.58
W
Nu Wa
Mattër
Nu Wa
4
1
8
8
L
2
5
4
0.8
W
Neith
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,863
Damage
38,598
68,933
Taken
84,896
42,696
Mitigated
50,183
24,304
Healing
27,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,543
2,734
0
8,988
16,033
6,375
243
2,447
13,586
0
80,964
L
Fenrir
 
Fenrir
5,660
1,688
0
3,330
15,785
11,255
0
2,039
13,746
0
46,875
L
Erlang Shen
Aqxua
Erlang Shen
5,682
2,302
2,482
5,406
18,347
14,976
0
7,180
11,167
0
21,613
L
Hou Yi
Chisáto
Hou Yi
13,491
9,421
0
3,807
14,891
6,440
0
3,985
10,906
0
71,180
W
19,299
3,740
0
9,097
22,140
20,455
1,001
329
21,811
0
101,468
W
Ares
Jdallt
Ares
7,929
1,003
210
1,365
11,724
7,761
0
1,482
10,242
30,764
0
L
Baron Samedi
KasThaGreat
Baron Samedi
8,050
1,308
333
3,398
16,967
9,171
0
8,608
8,359
59,543
0
W
Nu Wa
Mattër
Nu Wa
17,997
4,803
0
750
8,840
3,352
222
3,792
5,048
76,904
0
L
5,715
1,628
0
8,571
18,906
8,341
0
4,828
14,078
0
64,876
W
Neith
9,095
2,414
0
3,894
10,196
4,753
2,899
0
10,196
0
80,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,083
Gold Earned
41,268
542
Minions Killed
441
0
Camps Cleared
0
1,771,914
Distance Traveled
1,616,964
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,587
564
99
6
0
402,052
1
L
Fenrir
8,618
507
105
6
0
313,447
2
L
Erlang Shen
7,849
462
28
2
0
387,283
6
L
Hou Yi
8,603
506
106
6
0
310,232
0
W
Tyr
11,615
683
158
9
0
361,620
1
W
Ares
8,205
483
31
2
0
360,677
4
L
Baron Samedi
8,102
477
100
6
0
284,000
8
W
Nu Wa
9,456
556
111
7
0
323,110
6
L
Ne Zha
8,096
476
102
6
0
322,002
1
W
Neith
9,220
542
143
8
0
324,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role