Player Matchup

Chernobog
Chernobog
AJCap123
Chernobog
Level 104
God Stats
11W - 10L
1,491 SR
Queue Stats
118W - 103L
1,483 Elo+
Solo
Bastet
Bastet
BeanDipCarlos_2
Bastet
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 8L
1,489 Elo+
Solo
King Arthur
King Arthur
DMAN DURDEN
King Arthur
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 182L
1,483 Elo+
Solo
Mulan
Mulan
lul-kassh
Mulan
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 180L
1,332 Elo+
Solo
Yu Huang
Yu Huang
shadowninja19184
Yu Huang
Level 94
God Stats
1W - 0L
1,492 SR
Queue Stats
15W - 19L
1,426 Elo+
Solo
Team Averages
Level 82
1,497 SR
1,443 Elo+

VS

Team Averages
Level 119
1,506 SR
1,481 Elo+
Khepri
Khepri
Hiruma11
Khepri
Level 136
God Stats
21W - 33L
1,523 SR
Queue Stats
73W - 115L
1,413 Elo+
Party 1
Susano
Susano
OddFatherr
Susano
Level 123
God Stats
6W - 4L
1,753 SR
Queue Stats
83W - 112L
1,465 Elo+
Party 1
Osiris
Osiris
Paul0702
Osiris
Level 126
God Stats
8W - 12L
1,433 SR
Queue Stats
93W - 124L
1,430 Elo+
Party 1
Cupid
Cupid
TaxableKarma928
Cupid
Level 146
God Stats
6W - 11L
1,322 SR
Queue Stats
167W - 146L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
qwalp
Baron Samedi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AJCap123
Chernobog
18
6 / 4 / 8
10,597
815
17,407
18,379
9,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 3 / 8
10,048
773
14,522
16,323
7,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
DMAN DURDEN
King Arthur
16
1 / 2 / 10
9,586
737
10,375
16,474
12,633
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
lul-kassh
Mulan
16
2 / 6 / 9
9,216
709
8,545
17,925
13,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 2 / 7
9,946
765
8,702
9,802
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Hiruma11
Khepri
17
4 / 4 / 9
10,616
817
7,357
21,783
29,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
OddFatherr
Susano
17
5 / 2 / 7
10,374
798
20,008
12,548
13,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
Paul0702
Osiris
16
1 / 7 / 8
9,046
696
10,437
18,246
23,609
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 0 / 8
9,681
745
9,633
8,157
4,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
qwalp
Baron Samedi
17
5 / 4 / 8
9,946
765
14,994
14,445
10,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
56
17
Kills
16
17
Deaths
17
42
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AJCap123
Chernobog
6
4
8
2.5
W
7
3
8
3.67
W
King Arthur
DMAN DURDEN
King Arthur
1
2
10
3
L
Khepri
Hiruma11
Khepri
4
4
9
2.13
L
Susano
OddFatherr
Susano
5
2
7
4.25
L
Osiris
Paul0702
Osiris
1
7
8
0.71
L
1
0
8
5
W
Mulan
lul-kassh
Mulan
2
6
9
1.08
L
Baron Samedi
qwalp
Baron Samedi
5
4
8
2.25
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,551
Damage
62,429
78,903
Taken
75,179
48,799
Mitigated
81,449
16,199
Healing
15,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AJCap123
Chernobog
17,407
9,570
0
4,637
18,379
9,300
1,907
5,909
12,334
0
46,377
W
14,522
4,778
0
2,722
16,323
7,845
0
4,003
12,013
0
33,577
W
King Arthur
DMAN DURDEN
King Arthur
10,375
1,120
0
3,676
16,474
12,633
0
5,157
11,156
0
29,664
L
Khepri
Hiruma11
Khepri
7,357
923
0
2,097
21,783
29,273
0
1,403
20,380
13,453
0
L
Susano
OddFatherr
Susano
20,008
2,372
0
898
12,548
13,717
0
1,051
11,497
0
52,433
L
Osiris
Paul0702
Osiris
10,437
3,788
976
1,244
18,246
23,609
213
3,068
15,178
0
21,208
L
9,633
4,581
200
2,418
8,157
4,627
2,000
794
7,363
0
42,893
W
Mulan
lul-kassh
Mulan
8,545
2,094
412
3,970
17,925
13,915
235
5,056
12,673
0
25,309
L
Baron Samedi
qwalp
Baron Samedi
14,994
2,676
3,358
3,927
14,445
10,223
192
2,386
12,059
28,961
0
W
8,702
973
98
684
9,802
5,106
0
2,226
7,366
40,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,393
Gold Earned
49,663
270
Minions Killed
229
0
Camps Cleared
0
1,325,682
Distance Traveled
1,322,682
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,597
815
67
5
0
270,520
0
W
Bastet
10,048
773
40
3
0
283,720
2
W
King Arthur
9,586
737
39
3
0
281,518
4
L
Khepri
10,616
817
13
1
0
285,294
5
L
Susano
10,374
798
70
5
0
299,091
4
L
Osiris
9,046
696
29
2
0
243,506
1
L
Cupid
9,681
745
86
7
0
274,561
2
W
Mulan
9,216
709
37
3
0
242,177
1
L
Baron Samedi
9,946
765
31
2
0
220,230
0
W
Yu Huang
9,946
765
87
7
0
247,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role