Player Matchup

He Bo
He Bo
BADEEEND99
He Bo
Level 28
God Stats
8W - 4L
1,617 SR
Queue Stats
154W - 147L
1,419 Elo+
Party 3
Olorun
Olorun
ReturnOTBear
Olorun
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
221W - 216L
1,475 Elo+
Party 3
Sun Wukong
Sun Wukong
Vl4d0st03
Sun Wukong
Level 40
God Stats
0W - 1L
1,735 SR
Queue Stats
3W - 5L
1,248 Elo+
Solo
Chaac
Chaac
ghost_rapfa
Chaac
Level 25
God Stats
1W - 2L
1,521 SR
Queue Stats
7W - 9L
1,460 Elo+
Party 4
Neith
Neith
xRoniin
Neith
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,444 Elo+
Party 4
Team Averages
Level 33
1,575 SR
1,409 Elo+

VS

Team Averages
Level 48
1,580 SR
1,428 Elo+
Olorun
Olorun
Dragon333
Olorun
Level 29
God Stats
1W - 0L
1,912 SR
Queue Stats
6W - 9L
1,383 Elo+
Party 2
Danzaburou
Danzaburou
JezzeJamez
Danzaburou
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,487 Elo+
Solo
Hun Batz
Hun Batz
Parow
Hun Batz
Level 48
God Stats
3W - 0L
1,760 SR
Queue Stats
9W - 12L
1,409 Elo+
Party 2
Sobek
Sobek
Zeymerk
Sobek
Level 88
God Stats
4W - 7L
1,388 SR
Queue Stats
43W - 40L
1,534 Elo+
Party 1
Lancelot
Lancelot
falcgor17
Lancelot
Level 29
God Stats
1W - 1L
1,341 SR
Queue Stats
1W - 1L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
1 / 4 / 3
9,896
495
5,846
13,616
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
17
7 / 5 / 0
10,691
535
21,961
24,682
12,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
Vl4d0st03
Sun Wukong
14
1 / 5 / 3
8,741
437
8,594
22,468
18,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 3 / 2
8,825
441
7,844
17,981
22,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
xRoniin
Neith
6
1 / 3 / 0
6,307
315
4,549
4,988
2,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dragon333
Olorun
17
5 / 5 / 3
11,394
570
17,675
21,801
11,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
JezzeJamez
Danzaburou
19
2 / 2 / 7
11,626
581
15,228
14,736
6,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Parow
Hun Batz
19
4 / 1 / 4
12,736
637
14,248
12,978
8,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Zeymerk
Sobek
16
3 / 0 / 7
10,879
544
8,717
17,014
21,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
falcgor17
Lancelot
17
6 / 2 / 5
11,086
554
12,122
17,455
9,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
10
Kills
20
20
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
He Bo
1
4
3
0.63
W
Olorun
Dragon333
Olorun
5
5
3
1.3
W
Danzaburou
JezzeJamez
Danzaburou
2
2
7
2.75
W
Hun Batz
Parow
Hun Batz
4
1
4
6
L
Olorun
7
5
0
1.4
L
Sun Wukong
Vl4d0st03
Sun Wukong
1
5
3
0.5
W
Sobek
Zeymerk
Sobek
3
0
7
6.5
W
Lancelot
falcgor17
Lancelot
6
2
5
4.25
L
0
3
2
0.33
L
Neith
xRoniin
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,794
Damage
67,990
83,735
Taken
83,984
60,937
Mitigated
58,481
21,731
Healing
38,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
5,846
643
0
4,005
13,616
4,788
0
1,922
11,694
84,171
0
W
Olorun
Dragon333
Olorun
17,675
10,124
875
9,129
21,801
11,995
2,853
11,946
9,855
93,009
0
W
Danzaburou
JezzeJamez
Danzaburou
15,228
8,697
0
8,429
14,736
6,785
994
537
14,199
0
103,967
W
Hun Batz
Parow
Hun Batz
14,248
3,946
0
5,940
12,978
8,169
3,978
3,871
9,107
0
99,537
L
Olorun
21,961
10,425
253
10,865
24,682
12,827
0
12,976
11,706
100,458
0
L
Sun Wukong
Vl4d0st03
Sun Wukong
8,594
644
0
3,609
22,468
18,578
0
6,835
15,633
0
52,159
W
Sobek
Zeymerk
Sobek
8,717
830
0
8,844
17,014
21,682
225
5,342
11,672
48,838
0
W
Lancelot
falcgor17
Lancelot
12,122
3,071
0
5,398
17,455
9,850
85
6,111
11,344
0
96,365
L
7,844
493
0
2,010
17,981
22,717
0
3,573
14,408
0
54,959
L
Neith
xRoniin
Neith
4,549
1,988
0
989
4,988
2,027
0
1,086
3,902
0
22,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,460
Gold Earned
57,721
509
Minions Killed
663
0
Camps Cleared
0
1,743,438
Distance Traveled
2,082,792
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,896
495
169
8
0
428,939
2
W
Olorun
11,394
570
155
8
0
356,454
0
W
Danzaburou
11,626
581
169
8
0
388,909
1
W
Hun Batz
12,736
637
178
9
0
409,733
5
L
Olorun
10,691
535
133
7
0
355,464
1
L
Sun Wukong
8,741
437
89
4
0
383,776
0
W
Sobek
10,879
544
50
3
0
427,006
0
W
Lancelot
11,086
554
111
6
0
500,690
1
L
Chaac
8,825
441
64
3
0
428,383
0
L
Neith
6,307
315
54
3
0
146,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role