Player Matchup

Bastet
Bastet
BubbaSleezy
Bastet
Level 89
God Stats
3W - 2L
1,714 SR
Queue Stats
147W - 76L
1,703 Elo+
Party 1
Olorun
Olorun
NHuddles
Olorun
Level 148
God Stats
13W - 2L
1,934 SR
Queue Stats
113W - 34L
1,866 Elo+
Party 1
Fenrir
Fenrir
Ryan4400123
Fenrir
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 2L
1,916 Elo+
Party 1
Team Averages
Level 85
1,716 SR
1,829 Elo+

VS

Team Averages
Level 54
1,537 SR
1,455 Elo+
Hou Yi
Hou Yi
DonkeyUppercut
Hou Yi
Level 78
God Stats
0W - 2L
1,283 SR
Queue Stats
18W - 22L
1,460 Elo+
Party 2
Chaac
Chaac
Huskyeer
Chaac
Level 26
God Stats
5W - 4L
1,600 SR
Queue Stats
15W - 20L
1,404 Elo+
Party 2
Zhong Kui
Zhong Kui
ORPHANPIGEGG
Zhong Kui
Level 57
God Stats
0W - 1L
1,726 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
2 / 4 / 7
7,403
740
7,305
10,108
4,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
NHuddles
Olorun
15
12 / 0 / 3
9,429
943
15,752
7,118
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
12
3 / 1 / 11
8,561
856
8,243
13,398
10,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
6,598
660
7,307
11,440
4,735
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Huskyeer
Chaac
10
2 / 5 / 3
6,619
662
9,124
11,709
8,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
ORPHANPIGEGG
Zhong Kui
9
1 / 8 / 3
6,229
623
7,094
11,394
6,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
17
Kills
5
5
Deaths
17
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
2
4
7
1.38
L
2
4
3
0.88
L
Chaac
Huskyeer
Chaac
2
5
3
0.7
W
Olorun
NHuddles
Olorun
12
0
3
13.5
L
Zhong Kui
ORPHANPIGEGG
Zhong Kui
1
8
3
0.31
W
Fenrir
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,300
Damage
23,525
30,624
Taken
34,543
18,341
Mitigated
20,084
12,005
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
7,305
1,306
0
2,554
10,108
4,035
0
2,733
7,065
0
19,927
L
7,307
3,824
0
1,890
11,440
4,735
0
3,873
7,567
0
19,802
L
Chaac
Huskyeer
Chaac
9,124
2,424
0
4,263
11,709
8,572
0
6,249
5,460
0
17,757
W
Olorun
NHuddles
Olorun
15,752
8,494
601
4,787
7,118
3,727
1,327
619
6,213
41,823
3,677
L
Zhong Kui
ORPHANPIGEGG
Zhong Kui
7,094
924
0
1,397
11,394
6,777
0
3,671
7,723
13,218
0
W
Fenrir
8,243
1,562
0
4,063
13,398
10,579
0
3,903
8,773
0
14,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,393
Gold Earned
19,446
118
Minions Killed
77
7
Camps Cleared
2
588,440
Distance Traveled
503,563
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,403
740
25
3
2
206,410
3
L
Hou Yi
6,598
660
36
4
0
172,498
2
L
Chaac
6,619
662
15
2
0
174,172
3
W
Olorun
9,429
943
84
8
3
174,248
1
L
Zhong Kui
6,229
623
26
3
2
156,893
1
W
Fenrir
8,561
856
9
1
2
207,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role