Player Matchup

Chang'e
Chang'e
Cross25549
Chang'e
Level 103
God Stats
2W - 1L
1,676 SR
Queue Stats
100W - 77L
1,584 Elo+
Solo
Freya
Freya
HeavilyDoubt
Freya
Level 86
God Stats
7W - 4L
1,735 SR
Queue Stats
132W - 159L
1,440 Elo+
Solo
Bakasura
Bakasura
LINO_FERNANDEZ
Bakasura
Level 145
God Stats
1W - 2L
1,441 SR
Queue Stats
198W - 203L
1,498 Elo+
Solo
Artio
Artio
TheNorthCole187
Artio
Level 148
God Stats
11W - 17L
1,287 SR
Queue Stats
253W - 259L
1,403 Elo+
Solo
King Arthur
King Arthur
allcatsarebabies
King Arthur
Level 84
God Stats
23W - 15L
1,475 SR
Queue Stats
40W - 32L
1,482 Elo+
Solo
Team Averages
Level 113
1,523 SR
1,482 Elo+

VS

Team Averages
Level 104
1,544 SR
1,484 Elo+
Ra
Ra
H2ONjerdo
Ra
Level 158
God Stats
2W - 5L
1,601 SR
Queue Stats
386W - 283L
1,624 Elo+
Party 1
Serqet
Serqet
LicksToilets
Serqet
Level 139
God Stats
2W - 3L
1,477 SR
Queue Stats
276W - 230L
1,537 Elo+
Party 1
Cernunnos
Cernunnos
YNG Beast8613
Cernunnos
Level 69
God Stats
7W - 3L
1,642 SR
Queue Stats
117W - 102L
1,515 Elo+
Solo
King Arthur
King Arthur
thecardstand
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,330 Elo+
Solo
Kuzenbo
Kuzenbo
viking-of-east
Kuzenbo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cross25549
Chang'e
13
4 / 0 / 1
7,895
658
6,386
5,364
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 0
6,282
524
7,434
7,559
3,259
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
12
3 / 0 / 1
7,296
608
2,939
8,015
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 0 / 0
6,379
532
1,598
8,908
3,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
allcatsarebabies
King Arthur
12
5 / 1 / 3
7,643
637
5,393
6,965
2,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,073
506
4,263
5,279
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
10
0 / 2 / 0
5,650
471
2,612
7,747
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
YNG Beast8613
Cernunnos
9
0 / 2 / 0
5,371
448
6,503
8,191
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
thecardstand
King Arthur
9
0 / 5 / 0
5,197
433
1,896
9,137
4,730
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 0
5,228
436
1,261
7,145
7,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
13
Kills
1
1
Deaths
13
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cross25549
Chang'e
4
0
1
4.5
L
1
4
0
0.25
W
1
0
0
1
W
Bakasura
3
0
1
3.5
L
Serqet
0
2
0
0
W
0
0
0
0
L
Cernunnos
YNG Beast8613
Cernunnos
0
2
0
0
W
King Arthur
allcatsarebabies
King Arthur
5
1
3
6.5
L
King Arthur
thecardstand
King Arthur
0
5
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,750
Damage
16,535
36,811
Taken
37,499
16,063
Mitigated
19,758
16,809
Healing
10,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cross25549
Chang'e
6,386
691
97
2,819
5,364
1,903
305
537
4,787
52,096
0
L
4,263
551
384
528
5,279
1,531
0
229
5,050
39,464
0
W
7,434
2,493
0
2,001
7,559
3,259
0
1,529
5,815
39,996
0
W
Bakasura
2,939
1,868
0
5,314
8,015
4,225
984
461
7,522
0
50,818
L
Serqet
2,612
431
0
2,942
7,747
2,807
0
1,057
6,680
0
36,965
W
1,598
471
2,201
3,357
8,908
3,853
0
792
8,076
22,892
0
L
Cernunnos
YNG Beast8613
Cernunnos
6,503
2,505
0
4,324
8,191
2,831
0
4,101
4,090
0
44,568
W
King Arthur
allcatsarebabies
King Arthur
5,393
1,065
0
1,020
6,965
2,823
0
1,836
4,721
0
46,120
L
King Arthur
thecardstand
King Arthur
1,896
579
0
630
9,137
4,730
0
5,505
3,632
0
30,405
L
1,261
616
0
1,710
7,145
7,859
0
4,526
2,619
10,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,495
Gold Earned
27,519
400
Minions Killed
291
0
Camps Cleared
0
1,163,914
Distance Traveled
1,148,225
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,895
658
97
8
0
215,849
5
L
Ra
6,073
506
86
7
0
231,792
4
W
Freya
6,282
524
74
6
0
203,937
0
W
Bakasura
7,296
608
114
10
0
281,513
3
L
Serqet
5,650
471
79
7
0
282,719
3
W
Artio
6,379
532
34
3
0
205,002
1
L
Cernunnos
5,371
448
78
7
0
181,782
1
W
King Arthur
7,643
637
81
7
0
257,613
1
L
King Arthur
5,197
433
42
4
0
227,080
1
L
Kuzenbo
5,228
436
6
1
0
224,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role