Player Matchup

Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Fenrir_2_
Izanami
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
144W - 150L
1,439 Elo+
Party 2
Achilles
Achilles
Tyler_Gurr97
Achilles
Level 129
God Stats
3W - 4L
1,477 SR
Queue Stats
321W - 304L
1,516 Elo+
Solo
Sobek
Sobek
iYanKiiZz_
Sobek
Level 160
God Stats
6W - 24L
1,522 SR
Queue Stats
503W - 453L
1,578 Elo+
Party 2
Gilgamesh
Gilgamesh
nogauvida
Gilgamesh
Level 121
God Stats
3W - 4L
1,472 SR
Queue Stats
312W - 275L
1,570 Elo+
Party 2
Team Averages
Level 120
1,494 SR
1,521 Elo+

VS

Team Averages
Level 131
1,557 SR
1,497 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Apofius
Geb
Level 134
God Stats
6W - 3L
1,500 SR
Queue Stats
604W - 606L
1,410 Elo+
Solo
Mulan
Mulan
HrodvitnirWolf
Mulan
Level 133
God Stats
8W - 11L
1,576 SR
Queue Stats
83W - 79L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
RB_PiThOn
Danzaburou
Level 88
God Stats
10W - 5L
1,600 SR
Queue Stats
136W - 127L
1,549 Elo+
Party 1
Sol
Sol
fabricemartine
Sol
Level 139
God Stats
18W - 13L
1,608 SR
Queue Stats
95W - 97L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 4 / 0
5,104
464
4,102
7,233
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Fenrir_2_
Izanami
10
1 / 1 / 0
5,687
517
2,622
4,594
1,397
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Tyler_Gurr97
Achilles
10
0 / 1 / 0
5,595
509
3,812
10,743
5,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
7
1 / 2 / 1
5,194
472
2,398
9,632
8,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
nogauvida
Gilgamesh
8
0 / 2 / 0
4,868
443
2,113
9,348
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 0 / 1
6,676
607
4,445
6,770
3,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Geb
10
0 / 0 / 6
6,324
575
3,578
7,514
5,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

11
2 / 0 / 4
6,329
575
5,686
7,444
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
RB_PiThOn
Danzaburou
11
1 / 2 / 0
6,282
571
3,579
4,695
1,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

12
7 / 0 / 1
7,199
654
11,100
7,466
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
10
10
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
4
0
0
W
Sun Wukong
 
Sun Wukong
0
0
1
0.5
W
Geb
0
0
6
3
L
Izanami
Fenrir_2_
Izanami
1
1
0
1
W
2
0
4
4
W
Danzaburou
RB_PiThOn
Danzaburou
1
2
0
0.5
L
Achilles
Tyler_Gurr97
Achilles
0
1
0
0
W
7
0
1
7.5
L
Sobek
1
2
1
0.75
L
Gilgamesh
nogauvida
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,047
Damage
28,388
41,550
Taken
33,889
21,813
Mitigated
16,735
12,707
Healing
15,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,102
567
0
1,190
7,233
3,184
0
5,696
1,537
35,870
0
W
Sun Wukong
 
Sun Wukong
4,445
468
0
3,313
6,770
3,456
0
0
6,770
286
46,772
W
Geb
3,578
246
0
2,174
7,514
5,302
137
1,204
6,310
14,531
0
L
Izanami
Fenrir_2_
Izanami
2,622
1,858
0
1,636
4,594
1,397
0
569
4,025
0
40,676
W
5,686
904
0
4,443
7,444
3,451
442
1,506
5,938
0
40,537
W
Danzaburou
RB_PiThOn
Danzaburou
3,579
1,356
0
960
4,695
1,528
532
782
3,913
0
42,347
L
Achilles
Tyler_Gurr97
Achilles
3,812
177
0
3,405
10,743
5,337
0
835
9,908
0
38,110
W
11,100
6,610
0
4,996
7,466
2,998
2,937
3,008
4,458
67,173
0
L
Sobek
2,398
147
198
2,734
9,632
8,038
0
4,676
4,956
8,470
0
L
Gilgamesh
nogauvida
Gilgamesh
2,113
391
0
3,544
9,348
3,857
0
2,902
6,446
0
26,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,448
Gold Earned
32,810
287
Minions Killed
375
0
Camps Cleared
0
996,305
Distance Traveled
1,118,581
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,104
464
66
6
0
188,010
0
W
Sun Wukong
6,676
607
95
9
0
207,614
5
W
Geb
6,324
575
20
2
0
226,940
4
L
Izanami
5,687
517
85
8
0
198,455
2
W
Mulan
6,329
575
69
6
0
261,156
0
W
Danzaburou
6,282
571
80
7
0
204,172
0
L
Achilles
5,595
509
71
6
0
217,735
3
W
Sol
7,199
654
111
10
0
218,699
2
L
Sobek
5,194
472
3
0
0
163,324
1
L
Gilgamesh
4,868
443
62
6
0
228,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role