Player Matchup

Sobek
Sobek
 
Sobek
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Dillic
Bacchus
Level 62
God Stats
1W - 1L
1,726 SR
Queue Stats
11W - 11L
1,447 Elo+
Party 1
Camazotz
Camazotz
Newcontest
Camazotz
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 80L
1,423 Elo+
Party 1
Thoth
Thoth
OxygenTriggered
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,283 Elo+
Party 1
Hachiman
Hachiman
SKeletonul
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,840 Elo+
Solo
Team Averages
Level 47
1,545 SR
1,499 Elo+

VS

Team Averages
Level 23
1,489 SR
1,425 Elo+
Bastet
Bastet
GigaChadADCarry
Bastet
Level 27
God Stats
1W - 1L
1,193 SR
Queue Stats
14W - 14L
1,418 Elo+
Solo
Xbalanque
Xbalanque
RedwillRock
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,314 Elo+
Solo
Nemesis
Nemesis
Vinc5713
Nemesis
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 105L
1,499 Elo+
Solo
Fenrir
Fenrir
provi1306
Fenrir
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 91L
1,541 Elo+
Solo
Artio
Artio
rocks000
Artio
Level 18
God Stats
2W - 1L
1,752 SR
Queue Stats
21W - 28L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
4 / 6 / 4
9,616
801
10,557
20,211
29,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Dillic
Bacchus
13
1 / 7 / 7
7,753
646
11,302
13,548
12,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
Newcontest
Camazotz
17
7 / 7 / 2
9,479
790
15,727
21,237
11,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 7 / 3
8,037
670
9,014
10,959
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SKeletonul
Hachiman
12
1 / 6 / 6
7,482
624
9,457
12,025
5,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 18
9,861
822
10,738
11,927
6,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
RedwillRock
Xbalanque
18
9 / 4 / 16
10,906
909
30,681
12,869
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Vinc5713
Nemesis
15
7 / 4 / 14
9,685
807
12,773
20,429
12,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
provi1306
Fenrir
15
5 / 4 / 15
9,387
782
11,555
12,638
13,052
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
rocks000
Artio
19
6 / 1 / 20
10,783
899
7,391
16,474
19,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
116
14
Kills
33
33
Deaths
15
22
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
6
4
1
L
Bacchus
Dillic
Bacchus
1
7
7
0.64
W
6
2
18
7.5
L
Camazotz
Newcontest
Camazotz
7
7
2
1.14
L
1
7
3
0.36
W
Xbalanque
RedwillRock
Xbalanque
9
4
16
4.25
L
Hachiman
SKeletonul
Hachiman
1
6
6
0.67
W
Nemesis
Vinc5713
Nemesis
7
4
14
3.5
W
Fenrir
provi1306
Fenrir
5
4
15
3.13
W
Artio
rocks000
Artio
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,057
Damage
73,138
77,980
Taken
74,337
63,606
Mitigated
58,150
17,695
Healing
33,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
10,557
1,183
647
3,794
20,211
29,655
0
876
19,162
18,923
0
L
Bacchus
Dillic
Bacchus
11,302
896
994
836
13,548
12,730
0
861
12,599
17,345
0
W
10,738
2,770
996
3,526
11,927
6,203
1,345
5,970
5,957
0
15,303
L
Camazotz
Newcontest
Camazotz
15,727
4,640
386
7,550
21,237
11,356
0
3,593
17,327
0
26,546
L
9,014
793
434
822
10,959
4,487
0
913
9,803
16,889
0
W
Xbalanque
RedwillRock
Xbalanque
30,681
17,028
1,433
3,663
12,869
6,750
3,541
6,570
6,299
0
50,301
L
Hachiman
SKeletonul
Hachiman
9,457
4,087
147
2,085
12,025
5,378
0
1,148
10,733
0
15,844
W
Nemesis
Vinc5713
Nemesis
12,773
5,032
0
6,396
20,429
12,715
1,219
7,461
12,968
0
16,803
W
Fenrir
provi1306
Fenrir
11,555
1,575
1,986
2,354
12,638
13,052
242
5,168
7,470
0
17,388
W
Artio
rocks000
Artio
7,391
884
5,356
7,901
16,474
19,430
877
5,704
10,770
24,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,367
Gold Earned
50,622
93
Minions Killed
112
0
Camps Cleared
0
953,760
Distance Traveled
1,166,518
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,616
801
18
2
0
206,635
0
L
Bacchus
7,753
646
9
1
0
188,307
0
W
Bastet
9,861
822
7
1
0
258,178
1
L
Camazotz
9,479
790
27
2
0
197,463
0
L
Thoth
8,037
670
23
2
0
174,663
0
W
Xbalanque
10,906
909
44
4
0
213,356
2
L
Hachiman
7,482
624
16
1
0
186,692
1
W
Nemesis
9,685
807
14
1
0
205,079
0
W
Fenrir
9,387
782
17
1
0
226,781
1
W
Artio
10,783
899
30
3
0
263,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role