Player Matchup

Chaac
Chaac
Bastibaden11
Chaac
Level 84
God Stats
13W - 7L
1,439 SR
Queue Stats
359W - 375L
1,416 Elo+
Party 1
Raijin
Raijin
Guyzoh
Raijin
Level 29
God Stats
0W - 3L
1,175 SR
Queue Stats
118W - 164L
1,369 Elo+
Solo
Susano
Susano
hectoros
Susano
Level 100
God Stats
0W - 2L
1,329 SR
Queue Stats
171W - 187L
1,445 Elo+
Party 1
Zhong Kui
Zhong Kui
nhsoida
Zhong Kui
Level 26
God Stats
1W - 1L
1,700 SR
Queue Stats
46W - 53L
1,353 Elo+
Party 1
Olorun
Olorun
schlimm111
Olorun
Level 120
God Stats
0W - 2L
1,533 SR
Queue Stats
241W - 243L
1,413 Elo+
Party 1
Team Averages
Level 72
1,435 SR
1,399 Elo+

VS

Team Averages
Level 111
1,464 SR
1,421 Elo+
He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bodarev
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,396 Elo+
Solo
Nox
Nox
IVly t3am 1oses
Nox
Level 144
God Stats
3W - 8L
1,324 SR
Queue Stats
474W - 523L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
diego21dcm
Baron Samedi
Level 116
God Stats
3W - 3L
1,576 SR
Queue Stats
134W - 121L
1,405 Elo+
Solo
Hun Batz
Hun Batz
xVIClOUSx
Hun Batz
Level 123
God Stats
4W - 7L
1,421 SR
Queue Stats
396W - 410L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 17
12,668
704
24,362
34,769
42,354
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
Guyzoh
Raijin
18
0 / 7 / 21
11,704
650
16,542
18,384
8,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
hectoros
Susano
20
9 / 9 / 15
12,748
708
11,388
26,299
14,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
nhsoida
Zhong Kui
20
10 / 7 / 8
13,454
747
10,352
21,165
16,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
schlimm111
Olorun
19
2 / 6 / 22
12,168
676
15,311
24,224
12,560
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
1 / 8 / 22
11,920
662
14,644
15,939
6,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Bodarev
Izanami
20
6 / 6 / 17
12,981
721
15,498
19,703
9,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 5 / 13
14,649
814
23,689
18,618
10,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
diego21dcm
Baron Samedi
20
5 / 3 / 20
12,869
715
27,432
17,506
10,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
xVIClOUSx
Hun Batz
20
10 / 4 / 16
14,255
792
24,220
18,206
9,583
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
122
26
Kills
34
34
Deaths
26
83
Assists
88
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
8
22
1.5
L
5
5
17
2.7
W
Izanami
Bodarev
Izanami
6
6
17
2.42
L
Raijin
Guyzoh
Raijin
0
7
21
1.5
W
12
5
13
3.7
W
Baron Samedi
diego21dcm
Baron Samedi
5
3
20
5
L
Susano
hectoros
Susano
9
9
15
1.83
L
Zhong Kui
nhsoida
Zhong Kui
10
7
8
2
L
Olorun
schlimm111
Olorun
2
6
22
2.17
W
Hun Batz
xVIClOUSx
Hun Batz
10
4
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,955
Damage
105,483
124,841
Taken
89,972
94,942
Mitigated
47,250
48,341
Healing
32,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
14,644
1,062
1,724
1,362
15,939
6,821
512
7,493
8,446
22,398
0
L
24,362
2,765
4,684
13,256
34,769
42,354
356
16,651
18,118
0
43,460
W
Izanami
Bodarev
Izanami
15,498
7,077
0
2,793
19,703
9,911
1,971
8,331
11,372
0
26,549
L
Raijin
Guyzoh
Raijin
16,542
1,109
2,273
2,671
18,384
8,946
620
8,294
10,090
37,563
0
W
23,689
1,609
1,821
3,841
18,618
10,280
2,547
10,664
7,954
53,609
0
W
Baron Samedi
diego21dcm
Baron Samedi
27,432
675
8,988
7,142
17,506
10,655
554
7,054
10,452
61,881
0
L
Susano
hectoros
Susano
11,388
1,615
1,389
6,392
26,299
14,186
1,450
13,832
12,467
0
21,668
L
Zhong Kui
nhsoida
Zhong Kui
10,352
2,394
637
3,396
21,165
16,896
3,518
12,903
8,262
19,350
0
L
Olorun
schlimm111
Olorun
15,311
7,337
4,792
8,851
24,224
12,560
3,475
14,085
10,139
42,280
0
W
Hun Batz
xVIClOUSx
Hun Batz
24,220
6,060
1,586
3,043
18,206
9,583
2,080
8,663
9,543
0
42,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,742
Gold Earned
66,674
179
Minions Killed
190
0
Camps Cleared
0
1,489,159
Distance Traveled
1,527,076
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,920
662
11
1
0
264,366
0
L
Chaac
12,668
704
36
2
0
356,614
0
W
Izanami
12,981
721
22
1
0
294,100
0
L
Raijin
11,704
650
41
2
0
258,822
0
W
Nox
14,649
814
60
3
0
327,527
1
W
Baron Samedi
12,869
715
63
4
0
299,624
1
L
Susano
12,748
708
27
2
0
326,105
0
L
Zhong Kui
13,454
747
17
1
0
249,597
0
L
Olorun
12,168
676
58
3
0
298,021
5
W
Hun Batz
14,255
792
34
2
0
341,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role